Magic seeds are the highest level tree seeds. At level 75 Farming, magic seeds may be planted in plant pots with a trowel and watered to become magic saplings.
After about 8 hours it will be a fully grown magic tree granting 13,768 Farming exp when inspected and can then be cut to yield magic logs (and grant Woodcutting experience). After the tree has been cut down, it will eventually regrow. Using a spade on the cut tree roots before the tree has regrown yields magic roots and makes the tree patch available for planting a new tree. Alternatively, you can ask the nearby gardener to chop down the tree for 200 coins. This instantly removes the tree whether or not it has been cut down from the patch, making the patch available for a new seed to be planted, but no magic roots are obtained.
The farmer next to the patch will protect a growing magic tree if it becomes diseased, in exchange for 25 coconuts.
In order to plant a new one, the tree must be chopped and then dug up, rewarding the player with magic roots. The amount of roots given depends on the player's Farming level (boosts can be used):
- At level 75, a player obtains one magic root.
- At level 83, a player obtains two magic roots.
- At level 91, a player obtains three magic roots.
- At level 99, a player obtains four magic roots.
Magic seeds may be found rarely in bird nests, which can be obtained randomly while Woodcutting or from Managing Miscellania, as well as doing bird house runs.
Farming info
Magic seed | |
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Farming level | 75 |
Patch | Tree |
Seeds per | 1 seed |
Payment | 25 Coconuts |
Time | 480 min (12x40 min = 8 hours) |
Crop | Magic logs |
1,031 | |
Experience | |
Planting | 145.5 |
Checking | 13,768.3 |
Dropping monsters
Monster Combat level Quantity Rarity Kalphite Queen 333 2 Zulrah 725 1 Supply crate N/A 1 Tortured gorilla 141; 142 1 Lizardman shaman 150 1 Thermonuclear smoke devil 301 1 Demonic gorilla 275 2 Abyssal Sire 350 2 Kraken 291 1 Vet'ion 454 1 Venenatis 464 1 Callisto 470 1 Commander Zilyana 596 1 Revenant imp 7 5–9 Revenant goblin 15 5–9 Revenant pyrefiend 52 5–9 Revenant hobgoblin 60 5–9 Revenant cyclops 82 5–9 Revenant hellhound 90 5–9 Revenant demon 98 5–9 Revenant ork 105 5–9 Revenant dark beast 120 5–9 Revenant knight 126 5–9 Revenant dragon 135 5–9
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Hop |
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