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{{External|rs}}
{{Infobox Quest
 
  +
{{Has quick guide}}{{Quest
| name = Making History
+
|name = Making History
| image = [[File:Making_History.jpg]]
 
| aka =
+
|number = 92
| release = [[22 November]] [[2005]]
+
|image = [[File:Outpost.png|300px]]
 
|members = Yes
| update = Making History and minor changes
 
  +
|release = 22 November [[2005]]
| members = Yes
 
 
|update = Making History and minor changes
| series = Outpost
 
  +
|series = [[List of quest series#Enchanted Key series|Enchanted Key]]
| difficulty = Intermediate
+
|difficulty = Intermediate
| length = Medium
 
| number = 89
+
|developer = Tim C
| developer = Tim C
 
| link = sym_making_history_members_a_m
 
 
}}
 
}}
  +
==Details==
 
== Walkthrough ==
 
 
 
{{Quest details
 
{{Quest details
|start=Talk to [[Jorral]] in the outpost north-west of West Ardougne.
+
|start = Talk to [[Jorral]] in the [[outpost]] north-west of [[West Ardougne|West]] [[Ardougne]].
 
|difficulty = 2
|wdifficulty=2
 
  +
|description = A secluded outpost has served the City of Ardougne for generations, playing stage to many exceptional events. Its current occupant wants to employ your skills to construct its true history before time runs out and history itself is wiped away!
|difficulty = Intermediate
 
|length=Short-Medium
+
|length = Long (Short with teleports)
  +
|requirements = *Completion of the following quests:
|members=Yes
 
  +
**[[Priest in Peril]]
|requirements=
 
  +
**[[The Restless Ghost]]
{{Questreq|Making History}}
 
  +
|items = *[[Spade]]
{{Skillreq|Crafting|24}} Not necessary, but makes it easier.
 
 
*[[Sapphire amulet]] (strung)
{{Skillreq|Smithing|40}} Not necessary, but makes it easier.
 
 
*[[Ghostspeak amulet]]
{{Skillreq|Mining|40}} Not necessary, but makes it easier.
 
  +
If the player has not completed [[Ghosts Ahoy]], they will need:
|items=
 
*A [[spade]]
+
*2 [[ecto-token]] ''or''
  +
*1 [[bone]], 1 [[pot]] and 1 [[bucket]] to earn 5 ecto-tokens (you still only need two) ''or''
*2 [[ecto-token]]s or 4100gp (only if you've not done [[Ghosts Ahoy]]. if you have, then neither are needed)
 
  +
*4,100 gold for a [[Charter ship]] to [[Port Phasmatys]] (cheaper depending upon where you travel from and if you use [[ring of charos]])
*An un-enchanted [[sapphire amulet]] (strung)
 
  +
'''Recommended:'''
*An [[Ghostspeak amulet|Amulet of Ghostspeak]]
 
  +
*Teleport runes for [[Ardougne Teleport]] or [[Ardougne teleport]] tablets
'''Helpful, but not required:'''
 
 
*[[Ectophial]]
*[[Ardougne|Ardougne teleport runes]]
 
  +
*[[Ring of dueling]]
*An [[Enchanted lyre]], or a house in [[Rellekka]] and [[Teleport to House]] runes or [[Magic tablet|house teletabs]].<BR> (Other methods that involve a bit of walking may be found [[Rellekka#Transportation|here]])
 
  +
*[[Enchanted lyre]]
*[[Castle_Wars#Travel|Castle Wars transport options]]
 
  +
*[[Necklace of passage]] (to teleport to [[Jorral]] instead of walking from [[Ardougne]])
*The [[Ectophial]]
 
  +
or access to:
*A [[Dramen staff|Dramen]] or [[Lunar staff]] for the use of Fairy Rings, unless you've done Fairytale 3: Orks Rift.
 
  +
*[[Fairy ring]]s (or [[Teleport to House]] if player's house is in [[Rellekka]]),
 
  +
*[[Stamina potion|Stamina]] or [[Energy potion]]s
 
}}
 
}}
   
 
==Walkthrough==
* Talk to [[Jorral]] in the outpost south of the [[Tree Gnome Stronghold]]. In order to save the outpost from [[King Lathas]], you'll need to talk to [[Silver Merchant|Erin]] the silver merchant, [[Droalak]] the ghost, and [[Dron]] the warrior. You can do this in any order.
 
  +
[[File:Outpost location.png|thumb|200px|right|Outpost location]]
 
Talk to [[Jorral]] in the [[outpost]] just north-west of [[West Ardougne|West]] [[Ardougne]]. It is directly south of the [[Tree Gnome Stronghold]]. In order to save the outpost from [[King Lathas]], the player will need to talk to [[Silver merchant|Erin the silver merchant]], [[Droalak]] the ghost, and [[Dron]] the warrior. They can be visited in any order, and the player does not need to visit Jorral until meeting all the characters. Before all of this, Jorral takes you into a cutscene.
   
  +
Note: If the door is open when talking to Jorral, occasionally an aggressive hobgoblin can attack you during the cutscene, which will cancel the dialogue afterwards and force you to watch the cutscene over again.
===Erin, the Silver Merchant===
 
   
 
===Erin the silver merchant===
* Go to [[East Ardougne]], and talk to [[Silver Merchant|Erin]] who works on the silver stall at the market.
 
  +
'''''Items required:''' [[Spade]].''
* He will give you an [[enchanted key]]. You need to use it to find a buried [[chest]].
 
* The closer you are to the [[chest]], the warmer the key. There are six temperatures: Freezing, cold, warm, very hot, burning hot, and steaming hot. When the key is steaming hot, you're right on the spot and you need to dig to get the chest!
 
* The key will also tell you if it's become a bit hotter, or a bit colder since the last time you used it. (Like the snow imps in the 2008 Christmas event)
 
* It should lead you to an area near bit south of the observatory, north of Castle Wars.
 
* When the key is steaming hot, click your spade to dig up a [[chest]]. Use the Enchanted Key on the chest to open it to get [[Drozal's Journal]].
 
* Read it to learn about a Zamorakian that used to live in the outpost who played pranks on the people of Ardougne. Talk to Jorral again.
 
   
  +
Go to [[East Ardougne|East]] [[Ardougne]], and talk to [[Silver merchant|Erin]], the Silver Merchant who works on the [[Ardougne Silver Stall|silver stall]] at the market. He will give the player a [[Enchanted key|key]]. It is used to find a buried chest. The closer the player is to the chest, the warmer the key. There are six temperatures: freezing, very cold, warm, very hot, burning hot, and steaming hot. When the key is steaming hot, the player is on the right spot and will need to use the spade to recover the chest. The key will also tell the player whether it is hotter or colder since its last use.
[[File:HistoryChest.png|frame|left|The location of the chest]]
 
'''Note:''' You cannot use the Enchanted Key to find any additional treasure until this quest is complete. If you use the key, you get the message "You have already found the chest" (If the chest has not been opened to get the journal yet) or "You have already found the journal." If you've already given the journal to Jorral, the message is "You've already delivered the journal."
 
   
  +
[[File:Chest location for making history quest.png|frame|Chest location|left]]
'''Also''', resist the urge to steal from [[Erin]]'s stall. You won't be able to talk to him until you've "considered your actions". Logging in and out doesn't cut short the time.
 
  +
Players may now teleport to [[Castle Wars]] using the [[ring of dueling]]. The key should lead the player to an area south of the [[observatory]] near the river, north of Castle Wars. The area to dig is on white flowers. Click the [[spade]] when the key is steaming hot. Use the Enchanted key on the chest to open it to get a [[journal (Making History)|journal]], and read it to learn about a [[Zamorak]]ian that used to live in the outpost who played pranks on the people of Ardougne.
   
 
The Enchanted key cannot be used to find additional treasure until this [[quest]] is complete. If the player uses the key, he or she gets the message, "You have already found the chest" (if not opened to get the journal yet) or, "You have already found the journal". If the player has already given the journal to Jorral, the message is, "You've already delivered the journal."
===Droalak, the Ghost===
 
* Taking your [[Ghostspeak amulet]] and a strung [[Sapphire amulet]] travel to [[Port Phasmatys]] (if you haven't completed [[Ghosts Ahoy]], pay two ecto-tokens to the town guards, or charter a ship to the port, otherwise the entry is free).
 
* Once inside, go to the general store and talk to [[Droalak]] just outside of the general store.
 
* He will give you a [[Scroll (Making History)|scroll]] if you give his wife, [[Melina]], a [[sapphire amulet|strung sapphire amulet]]. Melina is in the building east of the general store. Give her the amulet and she will tell you that she feels complete. She then disappears!
 
* Don't forget to go back to Droalak to get the scroll!
 
* Upon completion of the quest, you may return to Droalak and let him know how things went. Upon learning of what happened, he will disappear.
 
   
===Dron, the Warrior===
+
===Droalak the ghost===
  +
'''''Items required:''' [[Ghostspeak amulet]], [[Sapphire amulet]] (strung) and if the player has not completed [[Ghosts Ahoy]], see above.''
   
  +
Travel to [[Port Phasmatys]] (if [[Ghosts Ahoy]] has not been completed, pay two [[ecto-token]]s to the town guards or alternatively you can [[Charter ship|charter a boat]] to Port Phasmatys). Once inside, go to the [[general store]] and talk to [[Droalak]]. If he is not in the general store, he is wandering just outside of the general store. He will give the player a scroll if he or she gives his wife, [[Melina]], a strung [[sapphire amulet]]. Speak to Droalak again to let him know you have the amulet. Melina is in the building east of the general store. After giving her the amulet, the player must go back to Droalak to receive the scroll.
Go to [[Rellekka]]. Speak to [[Dron]], who is northeast of the market, next to a [[musician]]. He will tell you to talk to his brother, [[Blanin]] in the east part of the town, near the house with the dairy churn. When you return from speaking with Blanin, [[Dron]] will ask several questions (the order is different for each player and the questions vary in wording), and the answers to the questions are:
 
  +
 
===Dron the warrior===
  +
Go to [[Rellekka]]. East of the Longhall, talk to Dron's brother, [[Blanin]] (He can be found near the [[Dairy churn]] in [[Rellekka]]). Go north of the Skulgrimen's shop, and speak to [[Dron]]. He can be found close to the northernmost dock. He will quiz the player on the information that Blanin gave them. Dron will ask various questions; these are the answers (in the order used):
   
*He is '''36 years, 8 months, and 21 days old'''.
 
 
*He wields an '''iron mace''' in battle.
 
*He wields an '''iron mace''' in battle.
 
*He eats '''rats''' for '''breakfast'''.
 
*He eats '''rats''' for '''breakfast'''.
*He eats '''kittens''' for '''lunch'''.
+
*He eats '''kittens '''for '''lunch'''.
 
*He eats '''bunnies''' for '''tea'''.
 
*He eats '''bunnies''' for '''tea'''.
*His favourite drink is '''red''' spider blood.
+
*His favourite drink is '''red '''spider blood.
 
*He is '''36 years, 8 months (21 days) old.'''
*He studies the '''fourth and fifth''' ages.
+
*He studies the '''Fifth '''and''' Fourth '''ages.
 
*His house is on the '''northeast side''' of town.
 
*His house is on the '''northeast side''' of town.
*His pet cat is named '''Fluffy'''.
 
*5+7='''12, but what does that have to do with anything?'''
 
 
*His brother's name is '''Blanin'''.
 
*His brother's name is '''Blanin'''.
 
*His pet cat is named '''Fluffy'''.
  +
*5 and 7 is '''12'''
  +
To get through the conversation quick, here are the numbers you can press (for the '''whole '''conversation): 3, 2, 2, 1, 2, 1, 2, 2, 1, 3, 3, 1, 1, 1.
   
When you answer the questions, he will tell you a story about two friends.
+
After answering the questions, Dron will tell the player a story about two friends.
   
 
===Back to Jorral===
 
===Back to Jorral===
  +
Give everything to [[Jorral]]. He'll give the player a letter to take to the king of [[East Ardougne]]. [[King Lathas]] can be found upstairs in his [[Ardougne Castle|castle]] in central Ardougne just across the river. He will give back a letter to take to Jorral, in which he promises not to tear down the outpost. After taking it to Jorral, Jorral will make a museum out of the outpost.
   
 
'''Congratulations! Quest complete!'''
* Give everything to [[Jorral]]. He'll give you a letter to take to the King of [[East Ardougne]].
 
* [[King Lathas]] can be found in his castle in Western East Ardougne just across the river. He is on the first floor, or upstairs in his bedroom. He will give you a letter in which he promises not to tear down the outpost.
 
* Take the letter to Jorral.
 
* Don't forget to return to the ghost! (also don't forget to wear your Ghostspeak amulet when you return).
 
   
  +
==Rewards==
'''Congratulations, quest complete!'''
 
  +
{{Quest rewards
 
 
|name = Making History
==Reward==
 
[[File:Making historyHD.PNG]]
+
|image = [[File:Making History reward scroll.png|centre]]
  +
|qp = 3
 
  +
|rewards =
* 3 Quest points
 
* 1,000 {{Skill clickpic|Crafting}} Experience
+
*{{skill clickpic|Crafting|1,000}}[[Crafting]] experience
* 1,000 {{Skill clickpic|Prayer}} Experience
+
*{{skill clickpic|Prayer|1,000}} [[Prayer]] experience
* 750 coins
+
*750 [[File:Coins 250.png]] [[coins]]
* [[Enchanted key]] (allowing you to go on your own treasure digs until it disappears; see [[Enchanted key]] miniquest)
+
*[[Enchanted key]], allowing you to go on your own treasure digs until it disappears
* Access to the museum in the outpost
+
*Access to the museum in the outpost
  +
*Ability to complete [[master clue scroll|master clue]] [[Treasure Trails/Guide/Hot Cold|hot/cold Treasure Trails]].
* After the quest, you can read an incomplete list of all your exploits on the bookcase at the outpost, but cannot take it away.
 
  +
}}
* After this quest you can talk to Historian Minas in the Varrock Museum to gain kudos.
 
 
'''Note:''' Report back to [[Varrock Museum]] to receive 5 [[Kudos]]. ''See [[Varrock Museum]] for more information.''
 
 
==Required for Completing==
 
*[[Meeting History]]
 
   
 
==Trivia==
 
==Trivia==
  +
*If you visit [[Droalak]] after the quest, the player's character will tell him that they have delivered the scroll and it was of good use. Droalak finally rests in peace.
 
  +
* When the quest is completed, [[Jorral]] will tell you there is something that may interest you in his museum. If you search the bookcase and choose the book titled 'The Mysterious Adventurer', it will be a book written about your character, telling you stories of some of your completed quests.
*Unlike the other ghosts in town, Melina isn't green. The fact that [[Melina]] and [[Droalak]] can disappear before completing [[Ghosts Ahoy]] is contradictory to the plot of the quest. This may be because Draolok died at the [[outpost]] and not in the town, so in a sense they are there because they had unfinished business.
 
  +
* Jorral's quote "Do you want to know more?" at the beginning of the quest is a reference to a repeated line in the 1997 film ''{{Wp|Starship Troopers (film)|Starship Troopers}}''.
*'Making History' is probably named after Stephen Fry's Novel of the same name.
 
 
{{Making History}}
*Your Adventurer's Log will say "''The history behind the outpost has been solved; I’d never have thought it would be so intricate!''" when you complete the quest.
 
 
[[Category:Intermediate quests]]
*After you answer Dron's question, "how old am I," one of the possible answers to the next question, "and how many months," is 21. It is probably expected that you may confuse this number with the number of days, 21, however this as the number of months would be rather ridiculous because there are only 12 months in a year.
 
*When you have to find the chest using the key its like playing "Hotter and Colder" in real life.
 
*Upon completing the quest Jorral asks you to take a look at his museum room located next door. The Bookcase shelves a book named "The Mysterious Adventurer." This is about your character and some of the various quests you've finished.
 
*During the quest, if you steal the silver merchants stall, you will have to wait to be able to talk to him again.
 
[[Category:Quests]]
 
[[Category:Making History| ]]
 

Latest revision as of 10:01, 8 June 2019

Instruction manual
This quest has a quick guide found here.
It briefly summarises the steps needed to complete the quest.

Details

Start point Talk to Jorral in the outpost north-west of West Ardougne. Talk to Jorral in the outpost north-west of West Ardougne.
Official difficulty Intermediate
Description A secluded outpost has served the City of Ardougne for generations, playing stage to many exceptional events. Its current occupant wants to employ your skills to construct its true history before time runs out and history itself is wiped away!
Length Long (Short with teleports)
Requirements
Items required

If the player has not completed Ghosts Ahoy, they will need:

Recommended:

or access to:

Enemies to defeat None

Walkthrough

Outpost location

Outpost location

Talk to Jorral in the outpost just north-west of West Ardougne. It is directly south of the Tree Gnome Stronghold. In order to save the outpost from King Lathas, the player will need to talk to Erin the silver merchant, Droalak the ghost, and Dron the warrior. They can be visited in any order, and the player does not need to visit Jorral until meeting all the characters. Before all of this, Jorral takes you into a cutscene.

Note: If the door is open when talking to Jorral, occasionally an aggressive hobgoblin can attack you during the cutscene, which will cancel the dialogue afterwards and force you to watch the cutscene over again.

Erin the silver merchant

Items required: Spade.

Go to East Ardougne, and talk to Erin, the Silver Merchant who works on the silver stall at the market. He will give the player a key. It is used to find a buried chest. The closer the player is to the chest, the warmer the key. There are six temperatures: freezing, very cold, warm, very hot, burning hot, and steaming hot. When the key is steaming hot, the player is on the right spot and will need to use the spade to recover the chest. The key will also tell the player whether it is hotter or colder since its last use.

Chest location for making history quest

Chest location

Players may now teleport to Castle Wars using the ring of dueling. The key should lead the player to an area south of the observatory near the river, north of Castle Wars. The area to dig is on white flowers. Click the spade when the key is steaming hot. Use the Enchanted key on the chest to open it to get a journal, and read it to learn about a Zamorakian that used to live in the outpost who played pranks on the people of Ardougne.

The Enchanted key cannot be used to find additional treasure until this quest is complete. If the player uses the key, he or she gets the message, "You have already found the chest" (if not opened to get the journal yet) or, "You have already found the journal". If the player has already given the journal to Jorral, the message is, "You've already delivered the journal."

Droalak the ghost

Items required: Ghostspeak amulet, Sapphire amulet (strung) and if the player has not completed Ghosts Ahoy, see above.

Travel to Port Phasmatys (if Ghosts Ahoy has not been completed, pay two ecto-tokens to the town guards or alternatively you can charter a boat to Port Phasmatys). Once inside, go to the general store and talk to Droalak. If he is not in the general store, he is wandering just outside of the general store. He will give the player a scroll if he or she gives his wife, Melina, a strung sapphire amulet. Speak to Droalak again to let him know you have the amulet. Melina is in the building east of the general store. After giving her the amulet, the player must go back to Droalak to receive the scroll.

Dron the warrior

Go to Rellekka. East of the Longhall, talk to Dron's brother, Blanin (He can be found near the Dairy churn in Rellekka). Go north of the Skulgrimen's shop, and speak to Dron. He can be found close to the northernmost dock. He will quiz the player on the information that Blanin gave them. Dron will ask various questions; these are the answers (in the order used):

  • He wields an iron mace in battle.
  • He eats rats for breakfast.
  • He eats kittens for lunch.
  • He eats bunnies for tea.
  • His favourite drink is red spider blood.
  • He is 36 years, 8 months (21 days) old.
  • He studies the Fifth and Fourth ages.
  • His house is on the northeast side of town.
  • His brother's name is Blanin.
  • His pet cat is named Fluffy.
  • 5 and 7 is 12

To get through the conversation quick, here are the numbers you can press (for the whole conversation): 3, 2, 2, 1, 2, 1, 2, 2, 1, 3, 3, 1, 1, 1.

After answering the questions, Dron will tell the player a story about two friends.

Back to Jorral

Give everything to Jorral. He'll give the player a letter to take to the king of East Ardougne. King Lathas can be found upstairs in his castle in central Ardougne just across the river. He will give back a letter to take to Jorral, in which he promises not to tear down the outpost. After taking it to Jorral, Jorral will make a museum out of the outpost.

Congratulations! Quest complete!

Rewards

Making History reward scroll

Trivia

  • If you visit Droalak after the quest, the player's character will tell him that they have delivered the scroll and it was of good use. Droalak finally rests in peace.
  • When the quest is completed, Jorral will tell you there is something that may interest you in his museum. If you search the bookcase and choose the book titled 'The Mysterious Adventurer', it will be a book written about your character, telling you stories of some of your completed quests.
  • Jorral's quote "Do you want to know more?" at the beginning of the quest is a reference to a repeated line in the 1997 film Starship Troopers.