Old School RuneScape Wiki
Charging earth orbs
Requirements Earth orb.png

60 Magic icon.png




Decent Defence icon.png and Agility icon.png recommended
Some Antipoison in bank (recommended)



Profit Experience gained
271,200 per hour

33,250 Magic icon.png

Inputs Outputs

475 x Unpowered orb (39,900)
1,425 x Cosmic rune (203,775)

475 x Earth orb (514,900)

Go south of Edgeville bank or to the shed west of the Cooks' Guild with a brass key.

A map of Edgeville Dungeon.

Earth orbs are worth 1,084 coins, and they are created by casting Charge Earth Orb on unpowered orbs at the Earth Obelisk. With an earth staff equipped, this requires three cosmic runes per cast (or 429 coins). Using the Amulet of glory to teleport to Edgeville for banking, players can charge 27 orbs per trip (one inventory slot is needed for the cosmic runes), resulting in a profit of 15,417 coins per trip.

The Earth Obelisk is located on an island in the Wilderness only accessible via Edgeville Dungeon. Using the map on the right as a guide through the dungeon, the round trip to the obelisk, counting banking, takes approximately 205 seconds. Also, it is possible to charge up to 525 orbs on a good hour.

Bear in mind that running through the Edgeville dungeon places you in combat range of aggressive thugs, chaos druids, deadly red spiders, skeletons, poison spiders, and black demons, so a good Defence level could help. Since it is in the Wilderness, players should not take anything they are not prepared to lose. Also, having some Antipoison in your bank helps due to possible poisoning from the poisonous spiders.

Due to constantly changing prices on the Grand Exchange, some information in this article may or may not be current.
It is strongly recommended to check the live prices on the Grand Exchange before making large investments in any method.

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