For a full list of all the money making methods, see the Money making guide.

If you have a correction for a guide or have a suggestion for a new method, please leave a message on the main talk page.

Note: All prices are calculated using current Grand Exchange market prices, meaning the actual profit per hour may vary greatly from what is stated here. If you notice a discrepancy between profits listed here and profits listed on guide pages, it is likely a caching issue. You can force this page to update by clicking here.

Collecting Methods

{{Mmgtable/row|Activity = Collecting ashes
Method Profit Skill Category Members
Image = Firemaking.gif Profit = 72000-19000 Skill = 30 Firemaking icon.png Item = Tinderbox Quest = None Other = None Other Benefits = 90,000 Firemaking icon.png experience Inputs = 1,000 x Willow logs (19,000) Outputs = 1,000 x Ashes (72,000) Location = Any place that provides a long strip of land near a bank (e.g. Grand Exchange, Varrock West Bank, Seers' Village, Falador East Bank, Duel Arena, or Piscatoris Fishing Colony) Category = Collecting Members = No Details = Ashes are the result of a burned out fire, and they are used in Herblore to make Serum 207 potions. Since ashes are worth 72 coins each, collecting them after Firemaking can be a good way to make money in free-to-play as well as gaining significant Firemaking experience. Willow logs (19 each) are the cheapest, but maple logs (9 each) can sometimes be used to increase the experience per hour but are not always profitable. The best location to make fires is somewhere near a bank with few other players nearby.

Withdraw 27 logs, start at the east end of the area, and make one long line of fires. Withdraw another 27 logs and make a second line the same way. By the time you're finished, the first line of fires should have mostly burned out, leaving ashes in their place. At this point, withdraw 27 more logs and run to the beginning of your original line of fires.

Click first to collect the ashes, and quickly light a fire. If you have done this correctly and quickly, your character will not hesitate and immediately light a fire. Continue this down the entire line, until you reach the end and you should have 27 ashes in your inventory. Bank the ashes and do the exact same thing with the second line of fires. Do this repeatedly, making fires over the old lines and picking up ashes. In general, ashes will disappear about three minutes after the fire goes out, so you have a decent amount of time to pick them up.

Money making guide/Collecting ashes=Money making guide/Collecting ashes|=|=|%ARGS%=§Activity = Collecting ashes

§Image = Firemaking.gif §Profit = {GEP§Ashes§1000}-{GEP§Willow logs§1000} §Skill = 30 {scm§Firemaking} §Item = Tinderbox §Quest = None §Other = None §Other Benefits = 90,000 {scm§Firemaking} experience §Inputs = 1,000 x Willow logs ({GEPrice§Willow logs§1000}) §Outputs = 1,000 x Ashes ({GEPrice§Ashes§1000}) §Location = Any place that provides a long strip of land near a bank (e.g. Grand Exchange, Varrock West Bank, Seers' Village, Falador East Bank, Duel Arena, or Piscatoris Fishing Colony) §Category = Collecting §Members = No §Details = Ashes are the result of a burned out fire, and they are used in Herblore to make Serum 207 potions. Since ashes are worth {GEPrice§Ashes} coins each, collecting them after Firemaking can be a good way to make money in free-to-play as well as gaining significant Firemaking experience. Willow logs ({GEP§Willow logs} each) are the cheapest, but maple logs ({GEP§Maple logs} each) can sometimes be used to increase the experience per hour but are not always profitable. The best location to make fires is somewhere near a bank with few other players nearby.

Withdraw 27 logs, start at the east end of the area, and make one long line of fires. Withdraw another 27 logs and make a second line the same way. By the time you're finished, the first line of fires should have mostly burned out, leaving ashes in their place. At this point, withdraw 27 more logs and run to the beginning of your original line of fires.

Click first to collect the ashes, and quickly light a fire. If you have done this correctly and quickly, your character will not hesitate and immediately light a fire. Continue this down the entire line, until you reach the end and you should have 27 ashes in your inventory. Bank the ashes and do the exact same thing with the second line of fires. Do this repeatedly, making fires over the old lines and picking up ashes. In general, ashes will disappear about three minutes after the fire goes out, so you have a decent amount of time to pick them up. }}

Collecting anti-dragon shields 0

High Agility icon.png recommended to have increased running energy restoration.

Collecting Unknown No
Free-to-play icon.png
Collecting climbing boots 0 Decent Agility icon.png recommended Collecting Unknown Yes
Member icon.png

{{Mmgtable/row|Activity = Collecting Mort Myre fungi

Image = Nature Spirit 5.png Profit = 790500-100560-8860-30250 Skill = Decent Prayer icon.png recommended Item =

Silver sickle (b) or equivalent
Morytania legs 3 or 4 (strongly recommended)
Dramen or Lunar staff recommended for banking (requires partial completion of Fairytale II - Cure a Queen)
Armour if player has low Defence

Quest = Other =

Completed the hard Morytania Diary (strongly recommended)
Completed Desert Treasure and a player-owned house with both a Kharyrll portal and chapel (66 Magic icon.png and 50 Construction icon.png) (optional)
85 Construction icon.png (recommended)

Other Benefits = None Inputs =

10 x Prayer potion (4) (100,560)
10 x Ring of dueling (8,860)
50 x Teleport to house (30,250)

Outputs = 1500 x Mort myre fungi (790,500) Location = Mort Myre Swamp Category = Collecting Details =

The ideal spot to cast Bloom.

WARNING: There is a small risk of dying for lower level players. Ghasts do not hit very hard, but the damage does add up over time.

Collecting Mort myre fungi is very profitable as it is the secondary ingredient for making Super energy potions. As long as players have completed the Hard Morytania Diary, they will receive double the amount of fungi when collecting (Morytania legs 3/4 do not have to be worn). However, make sure there are at least two inventory spaces when collecting; otherwise, players will only receive one fungus. Casting Bloom affects rotting objects in the eight squares around the player and consumes between 1 and 6 Prayer points. Players should use a location surrounded by three rotting logs to increase the chances of obtaining mort myre fungus.

Inventory setup should include a 4-dose Prayer potion. Each prayer potion dose will recover prayer points instantly. Players with lower Prayer levels may need to bring more than one prayer potion.

First, use the fairy ring network to teleport to bkr. Run west until you see three rotting logs. Stand in the middle of the three rotting logs and cast Bloom. Mort myre fungi will not spawn every time. Always pick the northern log last because when picked, you will return to the middle, removing the need to click back. After a full inventory, use the fairy ring to bank in Zanaris and repeat. If you have less than half prayer points after banking, drink a dose of a prayer potion.

Another method involves utilizing the Nature Grotto, therefore not requiring prayer potions. Use bip to travel to a small island next to the swamp, and jump across the nearby agility shortcut, requiring 50 agility. Once in the swamp, run north to find two logs forming an "L" shape. Cast bloom here, a pray at the Grotto nearby every now and then to recharge. Lastly, travel back to the island and take dkr to bank at the Grand Exchange.

Additionally, players who have completed Desert Treasure and own a player-owned house with both a Kharyrll portal and chapel (66 Magic and 50 Construction) can greatly increase their profit margin. Simply, do the above, but use house tabs to replenish Prayer at the chapel, and return via the portal room.

At 85 Construction, you can collect over 1,100 fungi, and the following method should be implemented. First, use the fairy ring network to teleport to bkr. Run west until you see three rotting logs. Stand in the middle of the three rotting logs and cast Bloom. Mort myre fungi will not spawn every time. Always pick the northern log last because when picked, you will return to the middle, removing the need to click back. After a full inventory, use a ring of dueling teleport to Castle Wars to bank, then teleport to house, use your chapel or rejuvenation pool to gain Prayer back, and then use the fairy ring bkr and repeat.

Money making guide/Collecting mort myre fungi=Money making guide/Collecting mort myre fungi|=|=|%ARGS%=§Activity = Collecting Mort Myre fungi

§Image = File:Nature Spirit 5.png§300px §Profit = {GEP§Mort myre fungus§1500}-{GEP§Prayer potion(4)§10}-{GEP§Ring of dueling(8)§10}-{GEP§Teleport to house§50} §Skill = Decent {scm§Prayer} recommended

§Item =

Silver sickle (b) or equivalent
Morytania legs 3 or Morytania legs 4§4 (strongly recommended)
Dramen staff§Dramen or Lunar staff recommended for banking (requires partial completion of Fairytale II - Cure a Queen)
Armour if player has low Defence

§Quest = §Other =

Completed the hard Morytania Diary (strongly recommended)
Completed Desert Treasure and a player-owned house with both a Kharyrll Portal Chamber§portal and chapel ({scm§Magic§66} and {scm§Construction§50}) (optional)
85 {scm§Construction} (recommended)

§Other Benefits = None

§Inputs =

10 x Prayer potion§Prayer potion (4) ({GEPrice§Prayer potion(4)§10})
10 x Ring of dueling ({GEPrice§Ring of dueling(8)§10})
50 x Teleport to house ({GEPrice§Teleport to house§50})

§Outputs = 1500 x Mort myre fungi ({GEPrice§Mort myre fungus§1500}) §Location = Mort Myre Swamp §Category = Collecting §Details = File:Mort Myre Swamp bloom location.png§thumb§The ideal spot to cast Bloom. WARNING: There is a small risk of dying for lower level players. Ghasts do not hit very hard, but the damage does add up over time.

Collecting Mort myre fungi is very profitable as it is the secondary ingredient for making Super energy potions. As long as players have completed the Hard Morytania Diary, they will receive double the amount of fungi when collecting (Morytania legs 3/Morytania legs 4§4 do not have to be worn). However, make sure there are at least two inventory spaces when collecting; otherwise, players will only receive one fungus. Casting Bloom affects rotting objects in the eight squares around the player and consumes between 1 and 6 Prayer points. Players should use a location surrounded by three rotting logs to increase the chances of obtaining mort myre fungus.

Inventory setup should include a 4-dose Prayer potion. Each prayer potion dose will recover prayer points instantly. Players with lower Prayer levels may need to bring more than one prayer potion.

First, use the fairy ring network to teleport to {Fairycode§bkr}. Run west until you see three rotting logs. Stand in the middle of the three rotting logs and cast Bloom. Mort myre fungi will not spawn every time. Always pick the northern log last because when picked, you will return to the middle, removing the need to click back. After a full inventory, use the fairy ring to bank in Zanaris and repeat. If you have less than half prayer points after banking, drink a dose of a prayer potion.

Another method involves utilizing the Nature Grotto, therefore not requiring prayer potions. Use {Fairycode§bip} to travel to a small island next to the swamp, and jump across the nearby agility shortcut, requiring 50 agility. Once in the swamp, run north to find two logs forming an "L" shape. Cast bloom here, a pray at the Grotto nearby every now and then to recharge. Lastly, travel back to the island and take {Fairycode§dkr} to bank at the Grand Exchange.

Additionally, players who have completed Desert Treasure and own a player-owned house with both a Kharyrll Portal Chamber§portal and chapel (66 Magic and 50 Construction) can greatly increase their profit margin. Simply, do the above, but use house tabs to replenish Prayer at the chapel, and return via the portal room.

At 85 Construction, you can collect over 1,100 fungi, and the following method should be implemented. First, use the fairy ring network to teleport to {Fairycode§bkr}. Run west until you see three rotting logs. Stand in the middle of the three rotting logs and cast Bloom. Mort myre fungi will not spawn every time. Always pick the northern log last because when picked, you will return to the middle, removing the need to click back. After a full inventory, use a ring of dueling teleport to Castle Wars to bank, then teleport to house, use your chapel or rejuvenation pool to gain Prayer back, and then use the fairy ring {Fairycode§bkr} and repeat. }}

Picking potatoes 0 None Collecting Unknown No
Free-to-play icon.png
Picking bananas 0 None Collecting Unknown Yes
Member icon.png
Collecting white berries 0 High Agility icon.png Collecting Unknown Yes
Member icon.png
Collecting swamp tar from the Lady Zay 0 None Collecting Unknown Yes
Member icon.png
Collecting snape grass 0 72 Magic icon.png recommended Collecting Unknown Yes
Member icon.png
Collecting red spiders' eggs 0

Decent Multicombat.png and Defence icon.png recommended
25 Prayer icon.png recommended for Protect Item

Collecting Unknown Yes
Member icon.png
Collecting potato cacti 0 Decent Multicombat.png and Defence icon.png recommended

43+ Prayer icon.png recommended

Collecting Unknown Yes
Member icon.png
Collecting planks 0 None Collecting Unknown Yes
Member icon.png
Collecting jangerberries 0 10 Agility icon.png Collecting Unknown Yes
Member icon.png
Collecting buckets of sand 0

50 Construction icon.png
40 Magic icon.png recommended

Collecting Unknown Yes
Member icon.png

{{Mmgtable/row|Activity = Collecting blue dragon scales

Image = Taverley Dungeon map.png Profit = 375100-11924 Skill =

70 Agility icon.png recommended
37 Magic icon.png recommended

Item = Quest = None Other = Dusty key (for players without level 70 Agility) Other Benefits = None Inputs = 22 x Falador teleport (11,924) Outputs = 550 x Blue dragon scale (375,100) Location = Taverley Dungeon Category = Collecting Details =

Getting there and returning.

Blue dragon scales spawn in Taverley Dungeon, and they are currently worth 682 coins each. Players can expect to collect about 550 scales per hour. 70 Agility is also recommended to avoid having to traverse Taverley Dungeon, which would require a dusty key.

As indicated on the map, follow the sky-blue route to the dungeon entrance. Enter the obstacle pipe if you have 70 Agility, or otherwise, go the long way around (see map above for details), but this is tedious and will only result in around 375 scales per hour. Start collecting the dragon scales, being careful not to attack any blue dragons on accident. When your inventory is full, teleport to Falador, bank the scales, and repeat.

Money making guide/Collecting blue dragon scales=Money making guide/Collecting blue dragon scales|=|=|%ARGS%=§Activity = Collecting blue dragon scales

§Image = File:Taverley Dungeon map.png§300px §Profit = {GEP§Blue dragon scale§550}-{GEP§Falador teleport§22}

§Skill =

70 {scm§Agility} recommended
37 {scm§Magic} recommended

§Item =

§Quest = None §Other = Dusty key (for players without level 70 Agility) §Other Benefits = None §Inputs = 22 x Falador teleport ({formatnum:{#expr:{GEP§Falador teleport}*22}) §Outputs = 550 x Blue dragon scale ({formatnum:{#expr:{GEP§Blue dragon scale}*550}) §Location = Taverley Dungeon §Category = Collecting §Details = File:Killing blue dragons map.png§right§thumb§Getting there and returning. Blue dragon scales spawn in Taverley Dungeon, and they are currently worth {GEPrice§Blue dragon scale} coins each. Players can expect to collect about 550 scales per hour. 70 Agility is also recommended to avoid having to traverse Taverley Dungeon, which would require a dusty key.

As indicated on the map, follow the sky-blue route to the dungeon entrance. Enter the obstacle pipe if you have 70 Agility, or otherwise, go the long way around (see map above for details), but this is tedious and will only result in around 375 scales per hour. Start collecting the dragon scales, being careful not to attack any blue dragons on accident. When your inventory is full, teleport to Falador, bank the scales, and repeat. }} {{Mmgtable/row|Activity = Collecting black scimitars from Ardougne Castle

Image = Ardougne Castle.png Profit = 241280-3085 Skill = 61 Thieving icon.png Item = Lockpick Quest = Plague City Other = None Other Benefits = None Inputs = 5 x Ardougne teleport (3,085) Outputs = 130 x Black scimitar (241,280) Location = Ardougne Castle Category = Collecting Members = Yes Details =
Black scimitar detail.png

Black scimitars are a weapon that cannot be made with the Smithing skill, and are otherwise rarely obtained from very specific monsters. Because of this, demand of black scimitars can often outpace the small amount of supply it has. This opens an opportunity to collect black scimitars for profit.

From either of the two available East Ardougne banks, make your way to the 1st floor[?] of Ardougne Castle. Pick the lock on the southernmost door to enter a room containing a black scimitar. Pick it up, and switch worlds. Pick the next black scimitar up, and keep repeating this process until your inventory is full.

Then, use an Ardougne teleport tablet to teleport to Ardougne Market. From there, head to the nearest bank. Bank your items, and repeat. Optionally, if you have 72 Thieving, you can open King Lathas Chest which will automatically teleport you fairly close to the same bank. This eliminates the need for bringing your own teleports.

This can be combined with other activities such as High Level Alchemy to increase profitability.

Money making guide/Collecting black scimitars from Ardougne Castle=Money making guide/Collecting black scimitars from Ardougne Castle|=|=|%ARGS%=§Activity = Collecting black scimitars from Ardougne Castle

§Image = File:Ardougne Castle.png§300px §Profit = {GEP§Black scimitar§130}-{GEP§Ardougne teleport§5} §Skill = 61 {scm§Thieving} §Item = Lockpick §Quest = Plague City §Other = None §Other Benefits = None §Inputs = 5 x Ardougne teleport ({GEPrice§Ardougne teleport§5}) §Outputs = 130 x Black scimitar ({GEPrice§Black scimitar§130}) §Location = Ardougne Castle §Category = Collecting §Members = Yes §Details = File:Black scimitar detail.png§thumb Black scimitars are a weapon that cannot be made with the Smithing skill, and are otherwise rarely obtained from very specific monsters. Because of this, demand of black scimitars can often outpace the small amount of supply it has. This opens an opportunity to collect black scimitars for profit.

From either of the two available East Ardougne banks, make your way to the {FloorNumber§2} of Ardougne Castle. Pick the lock on the southernmost door to enter a room containing a black scimitar. Pick it up, and World switching§switch worlds. Pick the next black scimitar up, and keep repeating this process until your inventory is full.

Then, use an Ardougne teleport§Ardougne teleport tablet to teleport to Ardougne Market. From there, head to the nearest bank. Bank your items, and repeat. Optionally, if you have 72 Thieving, you can open King Lathas Chest which will automatically teleport you fairly close to the same bank. This eliminates the need for bringing your own Teleportation§teleports.

This can be combined with other activities such as High Level Alchemy to increase profitability. }}

Collecting big bones from the Bone Yard 0

Decent Multicombat.png and Defence icon.png recommended
25 Prayer icon.png recommended for Protect Item

Collecting Unknown No
Free-to-play icon.png


See also


Due to constantly changing prices on the Grand Exchange, some information in this article may or may not be current.
It is strongly recommended to check the live prices on the Grand Exchange before making large investments in any method.

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fi:Money making guide/Collecting

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