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+ | #REDIRECT[[Spade]] |
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− | {{External|rs}}A '''multicombat area''', also known as a '''Multiway Combat area''' is an area of the ''[[RuneScape]]'' world where a [[player]] or [[monster]] can be attacked by more than one player or monster at a time. |
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− | Multicombat areas are identified upon entering by two crossed swords ([[File:Multicombat.png|This icon indicates that a player is in a multicombat area]]) which appear in the bottom right-hand corner of the [[interface]] or under the mini [[world map]]. Anywhere else is a [[Single-way combat]] area, also known as a single-combat area. |
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− | Multicombat areas are especially dangerous in the [[Wilderness]], as a player can be attacked by more than one monster or player at a time. It is very useful, though, to be in a multicombat area while monster slaying with friends, as lone players can be killed easily. |
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− | Notice when you are using [[Magic]] or [[Ranged]] on an enemy behind a [[Physical boundary|barrier]], such as ranging [[goblin]]s behind a fence, even though it's not a multicombat area, as long as you aren't under attack, you can attack more than one enemy. |
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− | Some multicombat areas include: |
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− | * The [[Abyss]] |
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− | * [[Al Kharid Palace]] in [[Al Kharid]] |
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− | * [[Ape Atoll]] |
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− | * [[Bandit Camp (Kharidian Desert)|Bandit Camp]] in the [[Kharidian Desert]] |
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− | * [[Barbarian Assault]] |
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− | * [[Barbarian Village]] |
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− | * [[Battlefield]] south of [[West Ardougne]] |
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− | * [[Castle Wars]] |
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− | * Jail area in [[Draynor Village]] |
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− | * [[Duel Arena]] |
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− | * Most sections of [[Falador]], including the [[White Knight's Castle]] |
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− | * [[Falador Mole Lair]] |
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− | * [[Fight Pits]] in [[Mor Ul Rek]] |
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− | * [[God Wars Dungeon]] |
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− | * [[Jatizso]] [[ice troll]] area |
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− | * [[Kalphite Lair]] |
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− | * [[Lighthouse]] Dungeon |
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− | * [[Neitiznot]] ice troll area |
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− | * [[Pest Control]] |
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− | * [[Piscatoris Fishing Colony]] |
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− | * [[Player-owned house]] dungeons and fight arenas |
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− | * [[Ranging Guild]] |
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− | * The northern coast of the [[Fremennik Province]] |
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− | * The first level of the [[Stronghold of Security]] |
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− | * [[Mor Ul Rek]] |
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− | * [[Varrock Sewers]] |
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− | * [[Waterbirth Island Dungeon]] |
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− | * [[White Wolf Mountain]] |
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− | * Several places in the [[Wilderness]] including the areas at or around: |
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− | ** The [[Ruins (east)|Abandoned Farm]] |
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− | ** The [[Bandit Camp (Wilderness)|Wilderness Bandit Camp]] |
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− | ** The [[Chaos Temple (hut)|Chaos Temple hut]] in the western Wilderness (not the [[Chaos Temple]] in the eastern Wilderness) |
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− | ** The [[Dark Warriors' Fortress]] |
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− | ** The [[Deadly red spider]]s |
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− | ** The [[Deep Wilderness Castle Ruins]] |
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− | ** The [[Demonic Ruins]] |
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− | ** The [[Graveyard of Shadows]] |
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− | ** The [[Lava Maze]] |
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− | ** [[Lava Dragon Isle]] |
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− | ** [[Rogues' Castle]] |
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− | ** The [[Scorpion Pit]] |
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− | ** The southern part of the [[Wilderness Agility Course]] |
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− | * [[Wizards' Tower]] |
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− | * [[Woodcutting Guild]] |
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− | ==Multi-hitting attacks== |
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− | Some [[weapons]], [[spells]] or [[equipment]] are capable of hitting multiple opponents in a single hit. Most of them could still be used in [[Single-way combat|single-combat areas]], but they could only hit multiple opponents while in a multi-combat area. They include: |
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− | *Some [[Ancient Magicks]]: |
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− | **[[Burst spells]] |
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− | **[[Barrage spells]] |
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− | *[[Chinchompa (item)|Chinchompas]], [[Red chinchompa]]s and [[Black chinchompa]]s |
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− | *The [[special attack]]s of some weapons: |
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− | **[[Dinh's bulwark]] |
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− | **[[Dragon halberd]] |
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− | **[[Dragon 2h sword]] |
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− | **[[Rune throwing axe]] |
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− | *The [[Retribution]] [[prayer]] deals damage to surrounding opponents on the player's death. |
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− | *The [[Void seal]] deals damage to all nearby pests when operated. |
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− | Technically, the [[Dwarf multicannon]] is not a multi-hitting weapon; it simply shoots at many opponents very rapidly given that the player is not under attack or is in a multi-combat area. |
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− | ==Trivia== |
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− | * Usually, when fighting a single [[monster]] with other players, the player that applied the most total damage at the end of the battle gets the monster's item/coin drop. |
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− | * Players can aggravate multiple enemies by simply attacking all of them without killing them then running to a farther location. The [[aggressive]] monsters will follow the player causing the monsters to pile the player. |
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− | * What determines if you are in able to attack someone else is based on the zone they are currently in, which means one could attack multiple from a [[Single-way combat|single-combat zone]] as long as they are in a multicombat area. This will also mean that only one person can attack you if you are in a single-combat area. |
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− | [[Category:Combat]] |
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− | [[Category:Mechanics]] |
Revision as of 10:13, 16 February 2019
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