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#REDIRECT[[Spade]]
{{External|rs}}A '''multicombat area''', also known as a '''Multiway Combat area''' is an area of the ''[[RuneScape]]'' world where a [[player]] or [[monster]] can be attacked by more than one player or monster at a time.
 
 
Multicombat areas are identified upon entering by two crossed swords ([[File:Multicombat.png|This icon indicates that a player is in a multicombat area]]) which appear in the bottom right-hand corner of the [[interface]] or under the mini [[world map]]. Anywhere else is a [[Single-way combat]] area, also known as a single-combat area.
 
 
Multicombat areas are especially dangerous in the [[Wilderness]], as a player can be attacked by more than one monster or player at a time. It is very useful, though, to be in a multicombat area while monster slaying with friends, as lone players can be killed easily.
 
 
Notice when you are using [[Magic]] or [[Ranged]] on an enemy behind a [[Physical boundary|barrier]], such as ranging [[goblin]]s behind a fence, even though it's not a multicombat area, as long as you aren't under attack, you can attack more than one enemy.
 
 
Some multicombat areas include:
 
* The [[Abyss]]
 
* [[Al Kharid Palace]] in [[Al Kharid]]
 
* [[Ape Atoll]]
 
* [[Bandit Camp (Kharidian Desert)|Bandit Camp]] in the [[Kharidian Desert]]
 
* [[Barbarian Assault]]
 
* [[Barbarian Village]]
 
* [[Battlefield]] south of [[West Ardougne]]
 
* [[Castle Wars]]
 
* Jail area in [[Draynor Village]]
 
* [[Duel Arena]]
 
* Most sections of [[Falador]], including the [[White Knight's Castle]]
 
* [[Falador Mole Lair]]
 
* [[Fight Pits]] in [[Mor Ul Rek]]
 
* [[God Wars Dungeon]]
 
* [[Jatizso]] [[ice troll]] area
 
* [[Kalphite Lair]]
 
* [[Lighthouse]] Dungeon
 
* [[Neitiznot]] ice troll area
 
* [[Pest Control]]
 
* [[Piscatoris Fishing Colony]]
 
* [[Player-owned house]] dungeons and fight arenas
 
* [[Ranging Guild]]
 
* The northern coast of the [[Fremennik Province]]
 
* The first level of the [[Stronghold of Security]]
 
* [[Mor Ul Rek]]
 
* [[Varrock Sewers]]
 
* [[Waterbirth Island Dungeon]]
 
* [[White Wolf Mountain]]
 
* Several places in the [[Wilderness]] including the areas at or around:
 
** The [[Ruins (east)|Abandoned Farm]]
 
** The [[Bandit Camp (Wilderness)|Wilderness Bandit Camp]]
 
** The [[Chaos Temple (hut)|Chaos Temple hut]] in the western Wilderness (not the [[Chaos Temple]] in the eastern Wilderness)
 
** The [[Dark Warriors' Fortress]]
 
** The [[Deadly red spider]]s
 
** The [[Deep Wilderness Castle Ruins]]
 
** The [[Demonic Ruins]]
 
** The [[Graveyard of Shadows]]
 
** The [[Lava Maze]]
 
** [[Lava Dragon Isle]]
 
** [[Rogues' Castle]]
 
** The [[Scorpion Pit]]
 
** The southern part of the [[Wilderness Agility Course]]
 
* [[Wizards' Tower]]
 
* [[Woodcutting Guild]]
 
 
==Multi-hitting attacks==
 
Some [[weapons]], [[spells]] or [[equipment]] are capable of hitting multiple opponents in a single hit. Most of them could still be used in [[Single-way combat|single-combat areas]], but they could only hit multiple opponents while in a multi-combat area. They include:
 
*Some [[Ancient Magicks]]:
 
**[[Burst spells]]
 
**[[Barrage spells]]
 
*[[Chinchompa (item)|Chinchompas]], [[Red chinchompa]]s and [[Black chinchompa]]s
 
*The [[special attack]]s of some weapons:
 
**[[Dinh's bulwark]]
 
**[[Dragon halberd]]
 
**[[Dragon 2h sword]]
 
**[[Rune throwing axe]]
 
*The [[Retribution]] [[prayer]] deals damage to surrounding opponents on the player's death.
 
*The [[Void seal]] deals damage to all nearby pests when operated.
 
 
Technically, the [[Dwarf multicannon]] is not a multi-hitting weapon; it simply shoots at many opponents very rapidly given that the player is not under attack or is in a multi-combat area.
 
 
==Trivia==
 
* Usually, when fighting a single [[monster]] with other players, the player that applied the most total damage at the end of the battle gets the monster's item/coin drop.
 
* Players can aggravate multiple enemies by simply attacking all of them without killing them then running to a farther location. The [[aggressive]] monsters will follow the player causing the monsters to pile the player.
 
* What determines if you are in able to attack someone else is based on the zone they are currently in, which means one could attack multiple from a [[Single-way combat|single-combat zone]] as long as they are in a multicombat area. This will also mean that only one person can attack you if you are in a single-combat area.
 
[[Category:Combat]]
 
[[Category:Mechanics]]
 

Revision as of 10:13, 16 February 2019

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