FANDOM


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(Updating the GE prices.)
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{{external|rs}}{{Floor}}
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{{Relativelocation
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|name = Paterdomus
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|image = [[File:Paterdomus Church Entryway.png|300px]]
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|location = Paterdomus
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|north = Slayer Tower
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|west = Silvarea
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|south = Mort Myre Swamp
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|east = Canifis
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}}
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[[File:Paterdomus map.png|thumb]]
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'''Paterdomus''', or '''Temple of Saradomin''', is the temple marking [[Misthalin]]'s eastern border. It acts as the gateway into [[Morytania]] and is located on the [[River Salve]]. The priest [[Drezel]] is the owner of the temple, although it also plays host to some unwelcome [[Monks of Zamorak]], as discovered in the [[Priest in Peril]] [[quest]]. It is labeled "Paterdomus Temple" on the [[world map]]. You can get there quickly by using fairy ring ('''cks''') and traveling west.
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==History==
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Long ago, the [[Seven Priestly Warriors]] held back the forces of [[Lord Lowerniel Vergidiyad Drakan]] and sanctified the [[River Salve]], thus preventing the hordes of Morytania from being able to cross over and invade [[Misthalin]]. The Paterdomus Temple was then built on the site of this famous battle.
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During the Priest in Peril quest, it is discovered that the temple has been taken over by Zamorakian monks, who are working on a method to take down the barrier on the Salve.
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==Temple==
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===Basement===
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[[File:Paterdomus Mausoleum.png|150px|frame|left|The mausoleum dungeon under Paterdomus lies just north of the temple.]]
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{{Col-begin}}
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{{Col-2}}
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#Ladder to the trapdoor at the surface
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#Entrance chamber with a level 30 [[Temple Guardian]] beast - The player must slay the beast during the [[Priest in Peril]] [[quest]]. After the quest, the beast is not aggressive and cannot be fought.
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#Gate leading deeper into the mausoleum
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[[File:Drezel.png|120px|thumb|[[Drezel]], the current carer of the temple.]]
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#Main chamber of the mausoleum - The centre of the mausoleum has the graves of the Seven Priestly Warriors, as well as a well that supplies [[holy water]] from the [[River Salve]]. It cannot be used as a [[water source]] but instead is necessary for blessing the [[Rod of ivandis]].
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#Staircase to the Columbarium - It is unaccessible at the moment.
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#Gate to [[Drezel]]'s chamber
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#Drezel's chamber - Once Drezel is released from the cell in the Paterdomus Temple, he inhabits this chamber to guard against an incursion from [[Morytania]]. During and after the [[In Aid of the Myreque]] quest, a trapdoor becomes accessible in this chamber, with a ladder leading down to a secret library. Inside are several books that outline the history of Morytania.
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#Holy barrier holding back Morytanian invaders from entering the mausoleum - Players can pass through this barrier to enter Morytania.
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{{Col-end}}
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[[File:Paterdomus library.png|thumb|250px|right|Drezel's secret library found in [[In Aid of the Myreque]].]]
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The basement of the Temple is only accessible if you have started the [[Priest in Peril]] [[quest]]. It has a [[Combat level]] 30 [[Temple Guardian]] and is one of two ways into [[Morytania]]. In the quest [[In Aid of the Myreque]], you will be able to unlock the secret library filled with books. In addition, the well is a key feature of the temple: players can pass through this barrier to enter Morytania.
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===Ground floor===
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[[File:Paterdomus floors.png|thumb|right|From left to right: Ground floor, 1st floor, and 2nd floor.]]
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The ground floor of the temple has been captured by [[Monks of Zamorak]]. For killing these, you will receive only 25% of normal experience. Also on this level is an [[altar]]. Just outside of the temple is an [[Agility shortcut]] requiring 65 [[Agility]].
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===First floor===
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[[File:Paterdom.png|thumb|180x180px]]
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Monks of Zamorak can be found on the first two floors of the temple. For killing these, you will receive only 25% of normal experience.
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===Second floor===
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[[Drezel]] is held captive on the second floor and is freed by doing the following in [[Priest in Peril]]:
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#Obtain the [[Golden key]] dropped from killing [[Monks of Zamorak]].
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#Swap it out for the [[Iron key]] in the [[#Basement|dungeon]].
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#Fill a [[bucket]] with [[holy water]] from the dungeon's well, and have him bless it.
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#Use the blessed water on the coffin to seal the [[vampyre]].
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==Temple Trekking/Burgh de Rott Ramble==
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The Paterdomus Temple also plays a role as the finish line in the [[Temple Trekking]] / [[Burgh de Rott Ramble]] [[mini-game]] for villagers and a starting point for mercenaries.
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==Surrounding area==
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[[File:Silvarea-Paterdomus.png|centre|frame|From [[Varrock]] past the [[Lumber Yard]], the road, [[Silvarea]], travels directly to Paterdomus Temple.]]
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===Odd Old Man's House===
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The [[Odd Old Man]] really has something for [[bones]], and even stranger about him is the talking sack on his back. He might even like you to collect bones for him in the [[Rag and Bone Man]] [[quest]].
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===Limestone mine===
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Just outside the [[Odd Old Man]]'s house is a [[limestone]] quarry ([[Silvarea Mine]]). Using the [[Crafting]] skill these can be transformed into [[limestone brick]]s, which are used in many quests and in [[Construction]].
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===Quests===
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Various [[quest]]s can be started in Paterdomus and the surrounding area or a large part of the quest is located here. These include:
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*[[Darkness of Hallowvale]]
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*[[Devious Minds]]
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*[[In Search of the Myreque]]
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*[[Nature Spirit]]
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*[[Priest in Peril]]
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*[[Rag and Bone Man]]
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{{Dungeons}}
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{{Priest in Peril}}
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{{Devious Minds}}
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[[Category:Misthalin]]
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[[Category:Quest locations]]
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Revision as of 11:35, July 28, 2019

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