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{{Infobox Item
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{{Item
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| interwiki = {{External|rs}}
 
|exchange = gemw
 
|name = Pearl bolts (e)
 
|name = Pearl bolts (e)
 
|image = [[File:Pearl bolts (e) 1.png]] [[File:Pearl bolts (e) 2.png]] [[File:Pearl bolts (e) 3.png]] [[File:Pearl bolts (e) 4.png]] [[File:Pearl bolts (e) 5.png]]
 
|image = [[File:Pearl bolts (e) 1.png]] [[File:Pearl bolts (e) 2.png]] [[File:Pearl bolts (e) 3.png]] [[File:Pearl bolts (e) 4.png]] [[File:Pearl bolts (e) 5.png]]
|release = [[31 July]] [[2006]]
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|release = 31 July [[2006]]
 
|update = Crossbows
 
|update = Crossbows
 
|members = Yes
 
|members = Yes
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|low = 6
 
|low = 6
 
|store = No
 
|store = No
 
|examine = Enchanted pearl tipped iron crossbow bolts.
|destroy = Drop
 
|exchange = gemw
 
|examine = Enchanted Pearl tipped Iron Crossbow Bolts.
 
 
|weight = 0
 
|weight = 0
 
|destroy = Drop
 
}}
 
}}
[[File:Pearl bolts (e) detail.png|left|100px]]
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[[File:Pearl bolts (e) detail.png|left|130px]]
'''Enchanted pearl bolts''' are [[iron bolts]] tipped with enchanted [[Pearl bolt tips]] made from [[Oyster pearls]]. [[Pearl bolts]] can be enchanted into enchanted pearl bolts through the spell [[Enchant Crossbow Bolt (Pearl)]] by a player with 24 [[Magic]]. The spell enchants 10 pearl bolts at a time and requires 1 [[Cosmic rune]] and 2 [[Water rune]]s to be cast.
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'''Enchanted pearl bolts''' are [[iron bolts]] tipped with enchanted [[Pearl bolt tips]] made from [[Oyster pearls]]. [[Pearl bolts]] can be enchanted into enchanted pearl bolts through the spell [[Enchant Crossbow Bolt (Pearl)]] by a player with 24 [[Magic]]. The spell enchants 10 pearl bolts at a time and requires 1 [[Cosmic rune]] and 2 [[Water rune]]s to be present in their inventory.
   
Enchanted pearl bolts are enchanted with the ''Sea curse'' enchantment. This gives the bolts a chance of striking the opponent with a mighty bolt of water, dealing extra damage. This ability is negated by opponents wielding water staves. However, it will have more damage and a higher accuracy, on fiery monsters (i.e. Tzhaar).
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Enchanted pearl bolts have a chance of triggering the '''''Sea Curse''''' effect. This will cause a mighty bolt of water to hit the opponent. This ability is negated by opponents wielding water staves, but increased by opponents wearing fire staves or fiery monsters. The effects of these bolts seem to be the opposite of [[Dragonstone bolts (e)|enchanted dragonstone bolts]].
   
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Against fiery monsters, the Sea Curse effect affects damage only, adding 1/15 of the player's Ranged stat to fiery monsters, and 1/20 against other targets; ranged boosts are taken into account as well.{{CiteTwitter|author=Mod Ash|url=https://twitter.com/JagexAsh/status/938085823244853248|quote=It affects damage only. It adds 1/15 of your Ranged stat to fiery foes, and 1/20 against other targets. Ranged stat-buffs are respected.|date= 5 December 2017}} The fiery monsters affected are:
Note: The chance of it occurring increases as you complete the [http://runescape.wikia.com/wiki/Seers'_Village_Tasks Seers' Village tasks.]
 
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* All adult [[chromatic dragon]]s, including the King Black Dragon, Brutal Green Dragon, and Lava Dragon.
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* All [[metal dragon]]s.
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* [[Fire giant]]s
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* [[Pyrefiend]]s
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* [[Fire elemental]]
   
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If the player has completed the [[Kandarin Diary#Hard|Hard Kandarin Diary]], there is a 10% increase of the likelihood that the special effect of an enchanted bolt will occur. This effect is '''always''' active regardless if the headgear is equipped.
Enchanted pearl bolts are one of the few items that players can make a profit on through buying the raw materials off the Grand Exchange and selling the finished product. To make 30 enchanted pearl bolts, you need three [[iron bar]]s, 30 [[feather]]s, five [[oyster pearl]]s, and three [[cosmic rune]]s. (30 is the fewest that players can make without wasting materials, and a [[staff of water]] is always good to use rather than [[water rune]]s)
 
 
The effects of these bolts seem to be the opposite of enchanted dragonstone bolts.
 
   
 
{{Infobox Bonuses
 
{{Infobox Bonuses
|image = Pearl bolts special.gif
 
|slot = ammo
 
|caption = The Sea Curse special effect of enchanted pearl bolts.
 
 
|astab = 0
 
|astab = 0
 
|aslash = 0
 
|aslash = 0
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|dmagic = 0
 
|dmagic = 0
 
|drange = 0
 
|drange = 0
|dsummon = 0
 
|absorbmelee = 0
 
|absorbmagic = 0
 
|absorbranged = 0
 
 
|str = 0
 
|str = 0
|rangestr = +48
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|mdmg = 0
 
|prayer = 0
 
|prayer = 0
|magicdamage = 0}}
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|slot = ammo
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|rstr = +48
 
|image = Pearl bolts special.gif
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|caption = A player activates the ''Sea Curse'' effect
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}}
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==References==
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<references/>
   
 
{{Bolts}}
 
{{Bolts}}
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{{Pearl}}
 
[[Category:Ammunition]]
 
[[Category:Ammunition]]
 
[[Category:Iron|Pearl Bolts Enchanted]]
 
[[Category:Iron|Pearl Bolts Enchanted]]

Latest revision as of 10:06, 8 June 2019

Pearl bolts (e) detail

Enchanted pearl bolts are iron bolts tipped with enchanted Pearl bolt tips made from Oyster pearls. Pearl bolts can be enchanted into enchanted pearl bolts through the spell Enchant Crossbow Bolt (Pearl) by a player with 24 Magic. The spell enchants 10 pearl bolts at a time and requires 1 Cosmic rune and 2 Water runes to be present in their inventory.

Enchanted pearl bolts have a chance of triggering the Sea Curse effect. This will cause a mighty bolt of water to hit the opponent. This ability is negated by opponents wielding water staves, but increased by opponents wearing fire staves or fiery monsters. The effects of these bolts seem to be the opposite of enchanted dragonstone bolts.

Against fiery monsters, the Sea Curse effect affects damage only, adding 1/15 of the player's Ranged stat to fiery monsters, and 1/20 against other targets; ranged boosts are taken into account as well.[1] The fiery monsters affected are:

If the player has completed the Hard Kandarin Diary, there is a 10% increase of the likelihood that the special effect of an enchanted bolt will occur. This effect is always active regardless if the headgear is equipped.

References

  1. Jagex. Mod Ash's Twitter account. 5 December 2017. Mod Ash: "It affects damage only. It adds 1/15 of your Ranged stat to fiery foes, and 1/20 against other targets. Ranged stat-buffs are respected."