This poll is copied verbatim from the Old School RuneScape website. It is copyrighted by Jagex.
This poll opened 7 July 2017 and closed on 13 July 2017
This poll opened 7 July 2017 and closed on 13 July 2017
There's also a large bunch of smaller quality-of-life jobs from your many requests.
This poll will close on Thursday 13th July.
Question 1
Should Zamorak robes (top and bottom) be added to the drop table of monks of Zamorak?
Question 2
After completion of Imp Catcher should Wizard Mizgog offer an amulet of accuracy in exchange for a set of magic beads (black, red, yellow, white)? Currently the only method of re-obtaining them is via trade.
Question 3
Should Castle Wars be made available to F2P players? A teleport will be added to the Clan Wars area, and all exits to members-only areas would be sealed.
Question 4
If Castle Wars is added to F2P, should Halos be made available to F2P players in exchange for Castle Wars tickets?
Question 5
Should the Preserve prayer be improved so that boosted stats last 50% longer? This is an increase from its current 20% rate.
Question 6
Should the Preserve prayer's drain rate be decreased to 3 points per minute? This is a decrease from its current 5 points per minute drain rate.
Question 7
Should the Desert amulet 4 offer unlimited teleports to the task-only Kalphite cave? This would be a new option in addition to the existing Nardah teleport.
Question 8
Should a new binding spell, Shackle, be added to the normal spellbook? It will require level 92 Magic, and each cast would require 5 Nature runes, 6 Earth runes, and 6 Water runes. It will bind players to the spot for 20 seconds, which is equal to the duration of being frozen by Ice Barrage.
Question 9
In normal Old School RuneScape, the Protect from Magic prayer halves the duration of binding spells cast on you. Should we make the prayer have NO effect on the duration of the bind? This change would NOT affect the Bind spell in F2P. It would also affect Shackle if that passes its poll.
Question 10
Should a toggle option be added to allow players to opt out of receiving Strength XP when pushing through wheat on Puro-Puro? Pushing through the magical wheat found on Puro-Puro currently grants 2 Strength XP.
Question 11
Should the Magic skillcape perk be improved to allow 5 spellbook changes each day? This is an increase from the 1 spellbook change it currently gives.
Question 12
Should an overlay, akin to the Motherlode Mine, be added to the Blast Mine? It will detail the number of ore available to be collected.
Question 13
Should equipment which would otherwise be dropped, be destroyed instead, when dying at the hands of an Ironman? This is to ensure that there's more risk when fighting an Ironman. At present they aren't able to pick up any loot you would drop; if this passes, the tradeable loot would be destroyed.
Question 14
In the Lighthouse dungeon, players at the top of the ladder cannot see players or NPCs in the combat area below; should we change how the map works so that you can see players & NPCs in the combat area before climbing down the ladder?
Question 15
If this is implemented should it come alongside a Peek option added to the ladder which would detail exactly how many players are in the area below?
Question 16
Should raw karambwanji be stackable in your inventory? This will make fishing for raw karambwan a more viable method of obtaining them.