Detailed below are a number of ways that rare items can return, all of which came from your ideas. You can vote yes or no to each suggestion. If none of the ideas for an item pass the 75% threshold we do have a back up method for introducing them into Old School, details of which can be found below. If more than one of the ideas for bringing back a specific item passes the poll, we will implement all of the ideas that have passed.
Back Up Plan:
Should no suggestions for an item pass the vote, we will release the item during a holiday item event this summer. Every week during this event a different rare item will spawn in one location at a time on each world. Once that item has been collected it will respawn elsewhere. This will mean that there will only be one spawn of this item on each world at any one time. To ensure that these items will remain available in the future, every time we hold a holiday event, the corresponding items will also be available as rewards. For example, during this year's Halloween event you will be able to obtain pumpkins, Halloween masks and all the other old Halloween rewards.
Total Number of Votes: 33623
Question 1Easter eggs from 2002: A rare chance that chickens will drop them when killed.
Question 2Easter eggs from 2002: Trade God bird eggs with Gertrude's son for Easter eggs.
Question 3Easter eggs from 2002: When a Rabbit escapes a snare, there's a small chance it will leave behind an Easter Egg.
Question 4Bunny ears: Can be crafted by using a needle on Polar Kebbit fur.
Question 5Bunny ears: A rare drop from rabbits.
Question 6Pumpkin from 2001: A spawn point in farming allotments.
Question 7Pumpkin from 2001: A rare harvest from allotments when farming.
Question 8Halloween masks: Perform a panic emote in a specific location to spawn an NPC that will give you one.
Question 9Halloween masks: A spawn point in Draynor Manor.
Question 10Halloween masks: Dropped from random Halloween themed monsters (skeleton, zombie, etc).
Question 11Santa Hat: A spawn point in snowy areas.
Question 12Santa Hat: Trade clockwork animals to an NPC who will reward you with one.
Question 13Santa Hat: A random event - Santa's Little Helper needs help prepping for Christmas.
Question 14Christmas crackers: Can sometimes be found in balloons dropped from the Party Room.
Question 15Party Hats: Pickpocket Party Pete for a chance to get a party hat.
Question 16Party Hats: A chance to spawn in balloons dropped in the Party Room.
Question 17Party Hats: Given out by the Wise Old Man through text dialogue.
Question 18Scythe: Smith it out of iron as you would a normal weapon.
Question 19Scythe: When you die, receive one in your inventory.
Question 20Scythe: Given to you as a farming implement from Gardener Gunnhild in return for bringing her some wheat.