Poll:Quality of Life - Top 10 PvP Suggestions

Throughout February we will be running one poll every week for very popular quality of life updates. We will be dedicating each poll to a different part of the game.

This week's poll includes the top 10 quality of life suggestions for PvP.

This poll will close on Monday 15th February.
Total Number of Votes: 34348
Question 1
Shard Share is a system which allows big drops from bosses to be instantly shared throughout a team by splitting them into shards. Shards can then be sold or combined to create the item which would've been dropped. Should Shard Share be added to Old School RuneScape?
Poll shield.png Yes Poll sword1.png Poll sword3.png51% (17494 votes)
Poll shield.png No Poll sword1.png Poll sword3.png40.1% (13763 votes)
Poll shield.png Skip question Poll sword1.png Poll sword3.png9% (3091 votes)
Question 2
If Shard Share is introduced, should large stacks of items also be shared evenly throughout a team when it is toggled on?
Poll shield.png Yes Poll sword1.png Poll sword3.png53.2% (18257 votes)
Poll shield.png No Poll sword1.png Poll sword3.png34.1% (11711 votes)
Poll shield.png Skip question Poll sword1.png Poll sword3.png12.8% (4380 votes)
Question 3
The order in which player's actions are registered (PID) in Old School is currently randomised every game tick. This means that combat in Old School is less consistent than it used to be back in 2007. Should we randomise PID less often in order to make combat more consistent? This change would make the combat system more similar to that found in 2007.
Poll shield.png Yes Poll sword1.png Poll sword3.png70.4% (24177 votes)
Poll shield.png No Poll sword1.png Poll sword3.png16.3% (5592 votes)
Poll shield.png Skip question Poll sword1.png Poll sword3.png13.4% (4579 votes)
Question 4
Should there be a 60 second delay between killing your Bounty Hunter target and being assigned a new one? This will give you time to pick up loot and leave the wilderness.
Poll shield.png Yes Poll sword1.png Poll sword3.png76.9% (26413 votes)
Poll shield.png No Poll sword1.png Poll sword3.png7.6% (2582 votes)
Poll shield.png Skip question Poll sword1.png Poll sword3.png15.6% (5353 votes)
Question 5
Should it only be possible to be assigned a Bounty Hunter target if they are below level 15 wilderness?
Poll shield.png Yes Poll sword1.png Poll sword3.png51% (17512 votes)
Poll shield.png No Poll sword1.png Poll sword3.png27.3% (9378 votes)
Poll shield.png Skip question Poll sword1.png Poll sword3.png21.8% (7458 votes)
Question 6
Should the ents and black unicorns found outside the entrance to the Corporeal Beast's cave be moved further away?
Poll shield.png Yes Poll sword1.png Poll sword3.png53.9% (18514 votes)
Poll shield.png No Poll sword1.png Poll sword3.png27.1% (9280 votes)
Poll shield.png Skip question Poll sword1.png Poll sword3.png19.1% (6554 votes)
Question 7
Should teleblock[sic] be usable in free-to-play?
Poll shield.png Yes Poll sword1.png Poll sword3.png67.8% (23259 votes)
Poll shield.png No Poll sword1.png Poll sword3.png26.1% (8959 votes)
Poll shield.png Skip question Poll sword1.png Poll sword3.png6.2% (2130 votes)
Question 8
Seeing when a teleblock[sic] is successfully cast is currently quite difficult. Should an additional animation play to indicate when a teleblock[sic] is successful?
Poll shield.png Yes Poll sword1.png Poll sword3.png88.7% (30464 votes)
Poll shield.png No Poll sword1.png Poll sword3.png8.2% (2807 votes)
Poll shield.png Skip question Poll sword1.png Poll sword3.png3.2% (1077 votes)
Question 9
Should the skeletons and scorpions found in Edgeville be made non-aggressive on world 318?
Poll shield.png Yes Poll sword1.png Poll sword3.png67.9% (23312 votes)
Poll shield.png No Poll sword1.png Poll sword3.png21% (7204 votes)
Poll shield.png Skip question Poll sword1.png Poll sword3.png11.2% (3832 votes)
Question 10
Should untradeable items which have a tradeable version, two examples being the charged dragonfire shield or berserker ring (i), be converted to their tradeable versions when they are discarded from your inventory via the drop option whilst within the wilderness?
Poll shield.png Yes Poll sword1.png Poll sword3.png59.1% (20290 votes)
Poll shield.png No Poll sword1.png Poll sword3.png25.4% (8708 votes)
Poll shield.png Skip question Poll sword1.png Poll sword3.png15.6% (5350 votes)
Question 11
Should warning messages which can be toggled be added to teleport spells? These warnings will be disabled by default.
Poll shield.png Yes Poll sword1.png Poll sword3.png56.7% (19473 votes)
Poll shield.png No Poll sword1.png Poll sword3.png27.7% (9502 votes)
Poll shield.png Skip question Poll sword1.png Poll sword3.png15.7% (5373 votes)
Question 12
One reward from the hard wilderness achievement diary allows you to choose the destination of the wilderness obelisks. Should we modify the behaviour so the left click will retain the random teleportation behaviour available before completing the diary, whilst right click options (unlocked on completing the hard diary) will offer an option to teleport to your previously chosen destination and the ability to open the list and select a destination.
Poll shield.png Yes Poll sword1.png Poll sword3.png70.3% (24116 votes)
Poll shield.png No Poll sword1.png Poll sword3.png10% (3428 votes)
Poll shield.png Skip question Poll sword1.png Poll sword3.png19.9% (6804 votes)
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