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+ | {{External|rs}} |
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+ | {{City |
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+ | |name = Pollnivneach |
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+ | |AKA = Polly, Polli, Polivnech, Pollneach, Pollniv |
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+ | |kingdom = [[Kharidian Desert]] |
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+ | |bank = None |
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+ | |music = [[Dynasty]] |
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+ | |tele = [[House Teleport]] if POH is in Pollnivneach,<br />[[Pollnivneach tablet]] |
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+ | |guild = None |
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+ | |race = [[Human]]s, [[Bandit]]s, [[Menaphites]] |
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+ | |altar = None |
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+ | |image = [[File:Pollnivneach.png|300px]] |
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+ | |members = Yes |
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+ | |release = 4 April [[2005]] |
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+ | |update = Ali Morrisane and Pollnivneach}} |
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{{Relativelocation |
{{Relativelocation |
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|location = Pollnivneach |
|location = Pollnivneach |
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|east = Nardah |
|east = Nardah |
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}} |
}} |
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⚫ | '''Pollnivneach''' is a town located in the middle of the [[Kharidian Desert]]. It can be accessed by walking, or by riding a [[Magic carpet]]. The [[Desert heat|desert effects]] stop when in this town. It features heavily in [[The Feud]] quest. It has a [[cooking shop]], and a [[kebab shop]]. You can ride a magic carpet to [[Nardah]] from here. It is also notable that every person in the town, excluding the [[Menaphite thug]]s and [[Bandit]]s, is named "Ali". |
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⚫ | The Menaphite and Bandit gangs are the source of the conflict which engulfs Pollnivneach. The Bandits control the northern half of the town, while the Menaphites control the southern half. Both gangs are constantly engaging in a turf war, and hold much influence and power over the entire town, including the mayor. |
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⚫ | '''Pollnivneach''' is a town located in the middle of the [[Kharidian Desert]]. It can be accessed by walking, or by riding a Magic |
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+ | *[[Ali the dyer]] |
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+ | *[[Ali the Hag]] |
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+ | *[[Ali the Kebab seller]] |
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+ | *[[Ali the Mayor]] |
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+ | *[[Ali the Snake Charmer]] |
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+ | *[[Banknote Exchange Merchant]] |
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⚫ | The Menaphite and Bandit gangs are the source of the conflict which engulfs Pollnivneach. The Bandits control the northern half of the town, while the Menaphites control the southern half. Both gangs are constantly |
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⚫ | Aside from walking to Pollnivneach and facing the harsh [[Desert heat|effects]] of the desert, players may take [[Ali Morrisane]]'s [[magic carpet system]]. There are two routes that involve Pollnivneach. The first one is where players may ride from [[Shantay Pass]] to Pollnivneach and back for the fee of 200 [[coins]] per trip. The second route involving Pollnivneach is from [[Nardah]] to Pollnivneach or the other way. Both trips cost 200 [[coins]]. |
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⚫ | Aside from walking to Pollnivneach and facing the harsh effects of the desert, players may take Ali Morrisane's |
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If a player's house portal is in Pollnivneach, they may use the [[House Teleport]] spell to reach the portal, thus bringing them to Pollnivneach. |
If a player's house portal is in Pollnivneach, they may use the [[House Teleport]] spell to reach the portal, thus bringing them to Pollnivneach. |
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− | == |
+ | ==Enemies== |
− | Pollnivneach |
+ | Pollnivneach hosts many enemies. Some of these enemies are human while some, outside of the town, are not. |
− | === |
+ | ===Humans=== |
− | *[[Menaphite]]s - The Menaphites came to Pollnivneach and, ever since, there has been trouble. They are in constant battle with the [[Bandit]]s and add to the city's crime rate. They are non-aggressive. Menaphites populate the |
+ | *[[Menaphite]]s - The Menaphites came to Pollnivneach and, ever since, there has been trouble. They are in constant battle with the [[Bandit]]s and add to the city's crime rate. They are non-aggressive. Menaphites populate the southern part of town. With [[combat level]]s of 54, except for one level 74, they are slightly dangerous to lower levelled players. |
− | *[[Bandit]]s - The Bandits were hired by the leader of the town to rid the city of the Menaphites. When the town discovered they were bad, they tried to get rid of them but, they refused to leave and are now in constant battle with the Menaphites. They are non-aggressive. Bandits populate the |
+ | *[[Bandit]]s - The Bandits were hired by the leader of the town to rid the city of the Menaphites. When the town discovered they were bad, they tried to get rid of them but, they refused to leave and are now in constant battle with the Menaphites. They are non-aggressive. Bandits populate the northern side of town. They may be fairly dangerous to lower levelled players. Their combat levels are 54 except one level 14. |
− | === |
+ | ===Creatures=== |
− | *[[Crocodile]]s - |
+ | *[[Crocodile]]s - Crocodiles populate the area south of town and may be dangerous to lower levelled players as their combat level is 63. They are aggressive. It should be noted that the area south of town has the [[Desert heat|effects]] of the desert and, unlike town, water is required in the form of [[waterskin]]s. |
+ | ==Agility Course== |
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− | [[Category:Cities]] |
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+ | Players with 70 [[Agility]] can use the [[Pollnivneach Agility Course|rooftop course]], by climbing the basket northwest of the bar. The course finishes at a house in the north part of the city, directly east of the magic carpet system. |
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[[Category:POH Locations]] |
[[Category:POH Locations]] |
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[[Category:Kharidian Desert]] |
[[Category:Kharidian Desert]] |
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− | [[Category:Kharidian]] |
Latest revision as of 11:51, 28 July 2019
Location on World Map | ||||
Desert Mining Camp | ← | Pollnivneach | → | Nardah |
Pollnivneach is a town located in the middle of the Kharidian Desert. It can be accessed by walking, or by riding a Magic carpet. The desert effects stop when in this town. It features heavily in The Feud quest. It has a cooking shop, and a kebab shop. You can ride a magic carpet to Nardah from here. It is also notable that every person in the town, excluding the Menaphite thugs and Bandits, is named "Ali".
The Menaphite and Bandit gangs are the source of the conflict which engulfs Pollnivneach. The Bandits control the northern half of the town, while the Menaphites control the southern half. Both gangs are constantly engaging in a turf war, and hold much influence and power over the entire town, including the mayor.
People
- Ali the Barman
- Ali the Camel
- Ali the Camel Man
- Ali the dyer
- Ali the Hag
- Ali the Kebab seller
- Ali the Mayor
- Ali the Snake Charmer
- Bandits
- Menaphite thugs
- Banknote Exchange Merchant
Transportation
Magic Carpet
Aside from walking to Pollnivneach and facing the harsh effects of the desert, players may take Ali Morrisane's magic carpet system. There are two routes that involve Pollnivneach. The first one is where players may ride from Shantay Pass to Pollnivneach and back for the fee of 200 coins per trip. The second route involving Pollnivneach is from Nardah to Pollnivneach or the other way. Both trips cost 200 coins.
House Teleport
If a player's house portal is in Pollnivneach, they may use the House Teleport spell to reach the portal, thus bringing them to Pollnivneach.
Enemies
Pollnivneach hosts many enemies. Some of these enemies are human while some, outside of the town, are not.
Humans
- Menaphites - The Menaphites came to Pollnivneach and, ever since, there has been trouble. They are in constant battle with the Bandits and add to the city's crime rate. They are non-aggressive. Menaphites populate the southern part of town. With combat levels of 54, except for one level 74, they are slightly dangerous to lower levelled players.
- Bandits - The Bandits were hired by the leader of the town to rid the city of the Menaphites. When the town discovered they were bad, they tried to get rid of them but, they refused to leave and are now in constant battle with the Menaphites. They are non-aggressive. Bandits populate the northern side of town. They may be fairly dangerous to lower levelled players. Their combat levels are 54 except one level 14.
Creatures
- Crocodiles - Crocodiles populate the area south of town and may be dangerous to lower levelled players as their combat level is 63. They are aggressive. It should be noted that the area south of town has the effects of the desert and, unlike town, water is required in the form of waterskins.
Agility Course
Players with 70 Agility can use the rooftop course, by climbing the basket northwest of the bar. The course finishes at a house in the north part of the city, directly east of the magic carpet system.