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Quest Hall built

A player standing in a fully built Quest Hall.

For a list of all items and upgrades within the Construction skill, see Construction/All milestones.

A Quest hall in a player-owned house is a room where the player can display quest achievements and awards. This room can be created with level 35 Construction and 25,000 coins. There are 7 different hotspots available:

  • Stair/rug
  • Guild trophy
  • Portrait
  • Landscape
  • Sword
  • Map
  • Bookcase

Stairs/Rugs[]

The main building hotspot in the Quest hall is the Stair/Rug spot. Either stairs or a rug may be built, but not both. Building rugs will have no complications involved.

When a staircase is added to a Quest hall, they will connect to the room above or below by default if and only if the room is facing the proper direction. If it is not, then one of the rooms will have to be demolished and rebuilt in order to secure a connection. This restriction is in effect for both normal staircases and, even though they do not have a "direction", spiral staircases.

If there is no room above or below the staircase, players attempting to ascend or descend it will be told that the staircase goes nowhere and asked if they wish to build a room there. The available rooms depends on what level the staircase is built from.

Available Rooms
Level Up Down
First floor N/A Quest Hall
Skill Hall
Ground Quest Hall
Skill Hall
Quest Hall
Skill Hall
Dungeon Stairs
Dungeon Quest Hall
Skill Hall
Dungeon entrance
N/A
Stairs/Rugs Image Level Materials Experience
Rug Rug icon 13 4 bolts of cloth 60
Oak staircase Oak staircase icon 27 10 Oak planks, 4 steel bars 680
Teak staircase Teak staircase icon 48 10 Teak planks, 4 steel bars 980
Opulent rug Opulent rug icon 65 4 bolts of cloth, 1 gold leaf 360
Spiral staircase Limestone spiral staircase icon 67 10 Teak planks, 7 limestone bricks 1040
Marble staircase Marble staircase icon 82 5 Mahogany planks, 5 marble blocks 3200
Marble spiral Marble spiral icon 97 10 Teak planks, 7 marble blocks 4400

Guild trophy[]

An amulet of glory (t) cannot be put as a trophy. The wall-mounted Amulet of Glory can be used an unlimited number of times without the need to recharge; just go near to it and click on it. As of 4 January 2018, players can now mount a Mythical cape in their Quest Hall after completing the Dragon Slayer 2 quest and purchasing the cape from the Jack in the Mythical Guild. This also has a clickable teleport that can be used infinitely, teleporting players to the center of the Mythical Guild. If a teleporting player is poisoned, the glory/cape also cures the poison and heals the player by the amount of damage the poison would have dealt next. Guild trophy items are recovered if removed.

Guild trophy Image Level Materials Experience
Anti-dragon shield Anti-dragon shield (mounted) icon 47 3 Teak planks, 1 anti-dragon shield 280
Amulet of Glory Amulet of glory (mounted) icon 47 3 Teak planks, 1 uncharged amulet of glory 290
Cape of Legends Cape of legends (mounted) icon 47 3 Teak planks, 1 Cape of legends 300
Mythical cape Mythical cape (mounted) icon 47 3 Teak planks, 1 Mythical cape 370

Many players like to place a quest hall with a mounted amulet of glory beside a Chapel, providing fast teleports to Edgeville bank for rapid Prayer training. Along with this, the room combination is popular in Player Killing due to the ability to quickly recharge prayer and teleport using the mounted amulet of glory.

An alternative training method, from level 47, is to assemble Guild trophies in a skill hall. By building Guild trophies using re-usable items, you gain bonus experience per plank. Building Mythical Cape Guild stands boosts the xp gained drastically - 370xp can be gained from using three teak planks (normally 270xp) and the re-usable cape. This provides an extremely efficient method of construction training.

Portrait[]

Portraits can be bought in Falador like the maps (see below). They require the completion of certain quests to be purchased. Refer to a portrait's page to see which quests are required. If removed later the portrait will be lost.

Portrait Image Level Materials Experience
King Arthur King Arthur (portrait) icon 35 2 Teak planks, 1 King Arthur portrait 211
Elena Elena (portrait) icon 35 2 Teak planks, 1 Elena portrait 211
Giant Dwarf Giant Dwarf (portrait) icon 35 2 Teak planks, 1 Keldagrim portrait 211
Miscellanians Miscellanians (portrait) icon 55 2 Mahogany planks, 1 Miscellanians portrait 311

Landscape[]

Landscapes can be bought from Sir Renitee in Falador. They require the completion of certain quests to be purchased. Refer to a landscape's page to see which quests are required.

Landscape Image Level Materials Experience
Lumbridge Lumbridge (painting) icon 44 3 Teak planks, 1 Lumbridge painting 314
The desert Desert (painting) icon 44 3 Teak planks, 1 Desert painting 314
Morytania Morytania (painting) icon 44 3 Teak planks, 1 Morytania painting 314
Karamja Karamja (painting) icon 65 3 Mahogany planks, 1 Karamja painting 464
Isafdar Isafdar (painting) icon 65 3 Mahogany planks, 1 Isafdar painting 464

Sword[]

The swords below are quest rewards and are recovered if decoration is removed.

Sword Image Level Materials Experience
Silverlight Silverlight (mounted) icon 42 2 Teak planks, Silverlight 187
Excalibur Excalibur (mounted) icon 42 2 Teak planks, Excalibur 194
Darklight Darklight (mounted) icon 42 2 Teak planks, Darklight 202

Map[]

Maps are purchased from Sir Renitee who resides on the 1st floor[?] of Falador Castle for 1000 coins and require 51, 101, or 151 quest points for a small, medium, or large map respectively.

Map Image Level Materials Experience
Small map Small map icon 38 2 Teak planks, 1 small map 211
Medium map Medium map icon 58 3 Mahogany planks, 1 medium map 451
Large map Large map icon 78 4 Mahogany planks, 1 large map 591

Bookcase[]

Bookcase Image Level Materials Experience
Wooden bookcase Wooden bookcase icon 4 4 Planks, 4 nails 115
Oak bookcase Oak bookcase icon 29 3 Oak planks 180
Mahogany bookcase Mahogany bookcase icon 40 3 Mahogany planks 420

Bookshelves in the Quest Hall are used to display the number of books that a player has accumulated through Questing or adventuring.


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