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{{External|rs|rsc}}
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{{Otheruses|the Ranged skill|information on training Ranged|Ranged training{{l/c}} [[Free-to-play Ranged training|(F2P)]] {{l/o}}Pay-to-play Ranged training{{!}}(P2P)}}
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{{redirect3|Archery|For the archery competition [[Minigames|minigame]], see [[Ranging Guild]]}}
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{{Infobox Skill
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|AKA = Archery
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|release = 4 January [[2001]]
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|update = Runescape beta is now online!
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|members = No
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}}
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[[File:Ranged.png|left]]
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'''Ranged''' is one of the three [[Combat classes]] in ''[[Old School RuneScape]]''. It involves using [[bow]]s, [[crossbow]]s, and thrown [[weapons]] to damage opponents from a distance, and [[Armour/Ranged armour|Ranged armour]] can mostly be made from animal hides. Players who specialise in this [[Skills|skill]] are known as rangers or archers.
   
'''Ranged''' is one of the three combat classes in RuneScape and RuneScape 2007. It involves using bows, crossbows, and thrown weapons to damage opponents from a distance, and range armor can mostly be made from animal hides. Players who specialize in this skill are known as rangers or archers.
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Rangers are capable of having the highest accuracy of any combat type, boasting a [[Armour/Highest bonuses#Ranged|maximum of +234 to Ranged attack]], beating both [[Magic]] with a maximum of +152, and [[melee]] with a maximum of +170 to [[Slash weapons|slash]]. For this reason, it is often used against monsters with very high [[Defence]].
   
The Combat Triangle dictates that Rangers are strong against Mages and weak against Melee fighters.
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The [[combat triangle]] dictates that Rangers are strong against mages but weak against Melee fighters.
   
Ranged's ability to attack from a distance means that a player can safespot a Melee monster while fighting from safety. Keep in mind that some Melee monsters have high Ranged defence, so a high ranged level may be needed. Crossbows are usefull against monster with high defense, as they are very accurate.  If one wishes to see their maximum hit, see the website www.scape-xp.com, when using this website, remember that this is calculating the max hit in Lifepoints, so in order to find the HP max hit, round up or down and divide by 10. 
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The ability to attack from a distance means that a player can [[safespot]] a melee [[Monsters|monster]] while fighting from safety. Keep in mind that some melee monsters have high Ranged Defence, so a high Ranged level may be needed. [[Crossbow (weapon)|Crossbows]] are useful against monsters with high Defence, as they are very accurate.
{{Stub}}
 
   
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{{Listen
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|title = Ranged level-up music
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|filename = Ranged Level up 1.ogg
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|desc = The first music that can be played when levelled up.
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}}
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{{Listen
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|title = Ranged level-up music
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|filename = Ranged Level up 2.ogg
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|desc = The second music that can be played when levelled up.
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}}
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__TOC__
   
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==Equipment==
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'''Stats'''
   
Weapons: The rapid combat stance increases speed of attack, but also lowers the maximum hit of the ammo. Accurate and long range stances have a higher hit than rapid stance, although the long range stance gives defence experience.
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There are three ranged stats, two for attack (Ranged Attack and [[Ranged Strength]]) and one for defence (Ranged defence).
   
Knives/darts: Darts have the highest attack speed in the game, but they do very little damage and are innacurate. Knives have a lower attack speed, but have more ranged strength. Despite this, they are excellent for training. Knives are stronger than darts. Dragon darts are about the same as rune knives.
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Ranged weapons provide + Ranged Attack for accuracy and + [[Ranged Strength]] for max hit and armour provides + Ranged defence
   
Throwing rings (Toktz-xil-ul) have similar stats to dragon darts and rune knives.
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In the case of crossbows and bows, the bows provide the Ranged Attack and the ammo provides Ranged Strength, while in [[Darts]] and [[Knives]] (where the ammo is the weapon) both stats are provided by the weapon.
   
Shortbow/longbow: These  bows both fire the same arrows, differing in speed, range and accuracy but not in damage. Longbows could be used for additional range, but are slower than shortbows on rapid. The magic shortbow has a special attack which hits twice, and the magic longbow has a special attack which boosts accuracy
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===Weapons===
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The rapid [[combat]] stance gives the fastest attack speed of all three stances while having a lower maximum hit compared to the accurate or long range stances, which have a higher maximum hit. The accurate stance treats your ranged level as if it were 3 higher than it really is, the long range stance increases ranged by 1, while the rapid stance does not boost ranged at all. However, the accurate and long range stances have slower attack speeds. Also, the long range stance gives [[Defence]] [[experience]], and as the name suggests, has a longer reach.
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{|class="wikitable" style="text-align:center;"
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!Weapon
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!Information
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|-
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|[[Throwing knife|Throwing knives]]/[[Dart]]s
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|Darts have the highest [[attack speed]] in the game, but they do very little damage and are inaccurate. Knives are stronger than darts. [[Dragon dart]]s are about as powerful as [[Rune knife|rune knives]].
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|-
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|[[Toktz-xil-ul|Throwing rings]]
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|Throwing rings are as powerful as a [[magic shortbow]] with [[rune arrow]]s.
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|-
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|[[Chinchompa]]s
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|Chinchompas deal very little damage, but they hit multiple targets, making them excellent for training. Because of this, they are extremely expensive.
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|-
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|[[Shortbow (weapon)|Shortbows]]/[[Longbow (weapon)|Longbows]]
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|These [[bow]]s both fire the same [[arrows]], differing in speed and range, but not in damage or accuracy. Longbows could be used for additional range, but are slower than shortbows on rapid. The magic shortbow has a [[Special attacks|special attack]] which hits twice, and the [[magic longbow]] has a special attack which boosts accuracy.
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|-
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|[[Composite bow]]s
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|These bows are similar to longbows, but have a faster attack speed and slightly higher accuracy. These bows can only be obtained from completing [[Treasure Trails]] or by trading with another player. The [[magic comp bow|magic composite bow]] has the same [[Special attacks|special attack]] as the [[magic longbow]].
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|-
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|[[Crossbow (weapon)|Crossbows]]
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|Crossbows are very accurate, and [[Bolts|crossbow bolts]] deal significantly more damage than [[arrows]], making crossbows effective for training Ranged. Crossbows are slower than standard bows, but are also one-handed, so a [[shield]] or [[prayer book]] can be used for protection.
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|-
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|[[Dorgeshuun crossbow]]
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|This is the only crossbow which can fire the cheap [[bone bolts]]. It is also faster than normal crossbows, and has a [[Special attacks|special attack]] which lowers the target's [[Defence]] level.
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|-
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|[[Karil's crossbow]]
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|Despite being a crossbow, it is more like a shortbow, requiring two hands and having a fast [[attack speed]], along with longer range. Karil's crossbow will only work with [[bolt rack]]s, which break when fired, making it expensive to use. This weapon should only be used against the [[TzTok-Jad]] and players, as everything else can be done more cheaply.
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|-
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|[[Ogre bow]]/[[Comp ogre bow]]
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|The ogre bow uses ogre arrows. It is extremely slow; its only real use is for hunting [[chompy bird]]s. The composite ogre bow has the same speed as a crossbow, and can use [[brutal arrows]] as well as ogre arrows. [[Rune brutal|Rune brutal arrows]] have the same Ranged Strength bonus as [[dragon arrow]]s.
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|-
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|[[Dark bow]]
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|The dark bow is the slowest [[Weapons|weapon]] in the game, but it fires two [[arrows]] at once. It can fire [[dragon arrow]]s, and it has a devastating [[Special attacks|special attack]] which boosts damage by 30% if using arrows that are not dragon, or by 50% if using dragon arrows, with a minimum damage of 5 per non-dragon arrow and 8 per dragon arrow.
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|-
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|[[Toxic blowpipe]]
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|The toxic blowpipe is a powerful ranged [[Weapons|weapon]] that uses [[dart]]s and [[Zulrah's scales]] for [[Weapons#Ammunition|ammunition]]. Against [[monsters]], it has the same speed as darts/knives, but against players, it has the same [[attack speed]] as shortbows. Additionally, the toxic blowpipe can inflict targets with [[venom]], which deals increasing damage over time.
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|-
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|[[Dwarf multicannon]]
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|The dwarf multicannon is a supplementary weapon that is set up by the player and attacks enemies on its own. There is no Ranged level requirement to use it. It is fast and powerful (with a max hit of 30), yet expensive to use, and there are a limited number of areas where it can be set up for usage. For example, it cannot be used against bosses except the [[Corporeal Beast]]. Nonetheless, it's useful and great to have on board, especially on certain [[Slayer assignment]]s (e.g. [[Dagannoth (Lighthouse)|Lighthouse dagannoths]]).
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|}
   
Crossbow: Crossbows are very accurate, and crossbow bolts deal significantly more damage than arrows, maknig crossbows effective for training ranged.
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==Enchanted crossbow bolts==
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{{Main|Enchant Crossbow Bolt}}[[Bolts]] that are tipped with [[gems]] can be enchanted for a wide variety of passive effects, each of which has a small chance of activating when an enemy is damaged by the bolt.
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{|class="wikitable" style="text-align:center;"
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!Bolt type
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!Fletching level
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!Magic level
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!Runes required
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!Effect
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|-
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|[[Opal bolts (e)]]
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|11
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|4
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|{{RuneReq|Cosmic=1|Air=2}}
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|'''Lucky Lightning:''' Extra damage.
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|-
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|[[Sapphire bolts (e)]]
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|56
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|7
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|{{RuneReq|Cosmic=1|Mind=1|Water=1}}
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|'''Clear Mind:''' [[Prayer]] siphon.
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|-
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|[[Jade bolts (e)]]
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|26
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|14
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|{{RuneReq|Cosmic=1|Earth=2}}
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|'''Earth's Fury:''' Opponent knockdown.
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|-
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|[[Pearl bolts (e)]]
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|41
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|24
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|{{RuneReq|Cosmic=1|Water=2}}
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|'''Sea Curse:''' Extra (water-based) damage - effective against monsters specialising in the fire element, such as [[TzHaar|Obsidian creatures]].
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|-
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|[[Emerald bolts (e)]]
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|58
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|27
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|{{RuneReq|Nature=1|Cosmic=1|Air=3}}
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|'''Magical Poison:''' Greater chance of [[poison]].
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|-
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|[[Topaz bolts (e)]]
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|48
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|29
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|{{RuneReq|Cosmic=1|Fire=2}}
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|'''Down to Earth:''' Lowers target's [[Magic]] (other players only).
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|-
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|[[Ruby bolts (e)]]
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|63
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|49
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|{{RuneReq|Blood=1|Cosmic=1|Fire=5}}
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|'''Blood Forfeit:''' -10% [[Hitpoints]] from self, -20% Hitpoints from target.
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|-
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|[[Diamond bolts (e)]]
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|65
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|57
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|{{RuneReq|Law=2|Cosmic=1|Earth=10}}
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|'''Armour Piercing:''' Ignore much of target's Ranged [[Defence]].
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|-
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|[[Dragon bolts (e)]]
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|71
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|68
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|{{RuneReq|Soul=1|Cosmic=1|Earth=15}}
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|'''Dragon's Breath:''' [[Dragonfire]] damage - Magical attack, effective against opponents with low [[Magic]] [[Defence]]. [[Antifire potion]]s will decrease the hit.
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|-
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|[[Onyx bolts (e)]]
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|73
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|87
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|{{RuneReq|Death=1|Cosmic=1|Fire=20}}
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|'''Life Leech:''' Extra damage, [[Hitpoints]] siphon by 1/4 of hit, but not versus [[undead]].
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|}
   
Bone Crossbow: This is the only crossbow which can fire the cheap bone bolts. It is also faster than normal crossbows, and has a special attack which lowers the target's defense level.
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==Quests rewarding Ranged experience==
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{{Main|Quest experience rewards}}
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{| class="wikitable sortable lighttable" style="text-align:center;"
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!Quest
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!Experience<br />reward
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!Ranged req.
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!Other requirements
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|-
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|[[Big Chompy Bird Hunting]]||735||30 {{Skill clickpic|Ranged}}|| 5 {{Skill clickpic|Fletching}}, 30 {{Skill clickpic|Cooking}}
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|-
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|[[Recipe for Disaster]]<br />([[Recipe for Disaster#Skrach Uglogwee|Skrach Uglogwee subquest]])||1,500|| 30 {{Skill clickpic|Ranged}} || 41 {{Skill clickpic|Cooking}}, 20 {{Skill clickpic|Firemaking}}
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|-
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|[[Death to the Dorgeshuun]]||2,000|| - || 23 {{Skill clickpic|Thieving}}, 23 {{Skill clickpic|Agility}}
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|-
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|[[Zogre Flesh Eaters]]||2,000||30 {{Skill clickpic|Ranged}}|| 4 {{Skill clickpic|Smithing}}, 8 {{Skill clickpic|Herblore}}
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|-
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|[[Heroes' Quest]]||2,075|| - || 55 {{Skill clickpic|Quest}}, 53 {{Skill clickpic|Cooking}}, 53 {{Skill clickpic|Fishing}}, 25 {{Skill clickpic|Herblore}}, 50 {{Skill clickpic|Mining}}
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|-
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|[[Horror from the Deep]]||4,662.5|| - || 35 {{Skill clickpic|Agility}}
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|-
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|[[Temple of Ikov]]||10,500||40 {{Skill clickpic|Ranged}}|| 42 {{Skill clickpic|Thieving}}
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|-
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!Total
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!23,472.5
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!colspan="2"|
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|}
   
Karil's Crossbow: Despite being a crossbow, it is more like a shortbow, requiring two hands and having a fast attack speed. Karil's crossbow will only work with bolt racks, which break when fired, making it expensive to use. This weapon should only be used against players, as everything else can be done more cheaply.
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===Skill choice===
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Upon completing any of the following quests, players may choose to allocate experience to Ranged. These rewards usually come in the form of items, such as lamps or books, and are independent of any experience rewards directly received for completing the quest.
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{| class="wikitable sortable lighttable" style="text-align:center;"
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!Quest
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!Experience<br />reward
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!Skills available
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!Skill requirements
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|-
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|[[Client of Kourend]]||500 twice||Any||<nowiki>-</nowiki>
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|-
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|[[Fairytale II - Cure a Queen]]||2,500|| Any skill above 30 || 49 {{Skill clickpic|Farming}}, 57 {{Skill clickpic|Herblore}}
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|-
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|[[A Tail of Two Cats]]||2,500 twice|| Any skill above 30 || -
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|-
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|[[The Great Brain Robbery]]||5,000|| Any skill above 30 || 16 {{Skill clickpic|Crafting}}, 30 {{Skill clickpic|Construction}}, 50 {{Skill clickpic|Skill = Prayer}}
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|-
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|[[King's Ransom]]||5,000|| Any skill above 50 || 65 {{Skill clickpic|Defence}}
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|-
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|[[Darkness of Hallowvale]]||2,000 three times|| Any skill above 30 || 5 {{Skill clickpic|construction}}, 20 {{Skill clickpic|mining}}, 22 {{Skill clickpic|thieving}}, 32 {{Skill clickpic|crafting}}, 33 {{Skill clickpic|magic}}, 40 {{Skill clickpic|strength}}
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|-
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|[[Curse of the Empty Lord]]<br />([[Miniquests|miniquest]])||10,000|| Any skill above 50 ||Some players will need 31 {{Skill clickpic|prayer}}
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|-
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|[[Shadow of the Storm]]||10,000|| {{Skill clickpic|Attack}} {{Skill clickpic|Strength}} {{Skill clickpic|Defence}} {{Skill clickpic|Magic}} {{Skill clickpic|Ranged}} {{Skill clickpic|Hitpoints}}|| 30 {{Skill clickpic|Crafting}}
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|-
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|[[Contact!]]||7,000 twice|| {{Skill clickpic|Attack}} {{Skill clickpic|Strength}} {{Skill clickpic|Defence}} {{Skill clickpic|Magic}} {{Skill clickpic|Ranged}} {{Skill clickpic|Hitpoints}}|| -
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|-
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|[[Dream Mentor]]||15,000|| {{Skill clickpic|Strength}} {{Skill clickpic|Defence}} {{Skill clickpic|Magic}} {{Skill clickpic|Ranged}} {{Skill clickpic|Hitpoints}} || 32 {{Skill clickpic|Agility}} (Boostable), 85 {{Skill clickpic|Combat}}, 61 {{Skill clickpic|Crafting}}, 40 {{Skill clickpic|Defence}}, 49 {{Skill clickpic|Firemaking}}, 5 {{Skill clickpic|Herblore}}, 65 {{Skill clickpic|Magic}}, 60 {{Skill clickpic|Mining}}, 55 {{Skill clickpic|Woodcutting}}
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|-
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|[[One Small Favour]]||10,000 twice|| Any skill above 30 || 36 {{Skill clickpic|Agility}}, 25 {{Skill clickpic|Crafting}}, 18 {{Skill clickpic|Herblore}}, 30 {{Skill clickpic|Smithing}}
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|-
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|[[Recipe for Disaster]]<br />([[Recipe for Disaster#The final battle|The final battle]])||20,000|| Any skill above 50 || 175 {{Skill clickpic|Quest}}, 48 {{Skill clickpic|Agility}}, 50 {{Skill clickpic|Mining}}, 53 {{Skill clickpic|Fishing}}, 53 {{Skill clickpic|Thieving}}, 25 {{Skill clickpic |Herblore}}, 59 {{Skill clickpic|Magic}}, 40 {{Skill clickpic|Smithing}}, 50 {{Skill clickpic|Firemaking}}, 40 {{Skill clickpic|Ranged}}, 40 {{Skill clickpic|Crafting}}, 10 {{Skill clickpic|Fletching}}, 10 {{Skill clickpic|Slayer}}, 36 {{Skill clickpic|Woodcutting}}
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|-
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|[[Dragon Slayer II]]||25,000 four times|| {{Skill clickpic|Attack}} {{Skill clickpic|Strength}} {{Skill clickpic|Defence}} {{Skill clickpic|Magic}} {{Skill clickpic|Ranged}} {{Skill clickpic|Hitpoints}} || 200 {{Skill clickpic|Quest}}, 75 {{Skill clickpic|Magic}}, 70 {{Skill clickpic|Smithing}}, 68 {{Skill clickpic|Mining}}, 62 {{Skill clickpic|Crafting}}, 60 {{Skill clickpic|Agility}}, 60 {{Skill clickpic|Thieving}}, 50 {{Skill clickpic|Construction}}, 50 {{Skill clickpic|Hitpoints}}
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|-
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|[[Monkey Madness II]]||50,000 twice|| {{Skill clickpic|Attack}} {{Skill clickpic|Strength}} {{Skill clickpic|Defence}} {{Skill clickpic|Magic}} {{Skill clickpic|Ranged}} {{Skill clickpic|Hitpoints}} || 69 {{Skill clickpic|Slayer}}, 70 {{Skill clickpic|Crafting}}, 60 {{Skill clickpic|Hunter}}, 55 {{Skill clickpic|Agility}}, 55 {{Skill clickpic|Thieving}}, 60 {{Skill clickpic|Firemaking}}
  +
|-
  +
!Total
  +
!313,500
  +
!colspan="2"|
  +
|}
   
Ogre bow/Ogre composite bow: The ogre bow is extremely slow. It's only real use it to hunt chompy birds. The composite ogre bow has the same speed as a crossbow, but it can use brutal arrows. Rune brutal arrows have the same ranged strength bonus as dragon arrows, although this is not shown in the stats window.
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{{Skills}}
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{{Ranged weapons}}
Dark Bow: The dark bow is the slowest weapon in the game, but it fires two arrows at once. It is also the only bow which can fire dragon arrows, and it has a devestating special attack which boosts damage by 30% if using arrows that are not dragon, or by 50% if using dragon arrows. The special attack has a minimum damage of 5 per non-dragon arrow, or 8 per dragon arrow.
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{{Ranged armour}}
 
Encanted crossbow bolts: Bolts that are tipped with gem stones that have a wide variety of effects. Here are the effects and runes/magic levels required to enchant the gem tipped bolt. Cut gems will yeild 12 bolt tips, although an oyster pearl will yeild 6.
 
 
[http://runescape.wikia.com/wiki/Enchant_Crossbow_Bolt_(Opal) Enchant Crossbow Bolt (Opal)][http://runescape.wikia.com/wiki/Opal_bolts_(e) Opal bolts (e)] 4 magic for enchant<span style="white-space:nowrap;"><sup>1<span style="font-size:small;line-height:21px;"> cosmic</span> 2 air runes</sup></span> ''Lucky Lightning'': Extra damage. 11 fletching required.
 
 
[http://runescape.wikia.com/wiki/Enchant_Crossbow_Bolt_(Sapphire) Enchant Crossbow Bolt (Sapphire)][http://runescape.wikia.com/wiki/Sapphire_bolts_(e) Sapphire bolts (e)] 7 magic for enchant <span style="white-space:nowrap;"><sup>1<span style="line-height:21px;"> cosmic rune </span></sup><sup>1<span style="line-height:21px;"> water rune </span></sup><sup>1 mind rune</sup></span> ''Clear Mind'': [http://runescape.wikia.com/wiki/Prayer Prayer] siphon. 56 Fletching required.
 
 
[http://runescape.wikia.com/wiki/Enchant_Crossbow_Bolt_(Jade) Enchant Crossbow Bolt (Jade)][http://runescape.wikia.com/wiki/Jade_bolts_(e) Jade bolts (e)] 14 magic for enchant<span style="white-space:nowrap;"><sup>1<span style="line-height:21px;"> cosmic rune </span></sup><sup>2 earth runes</sup></span> ''Earth's Fury'': Opponent knockdown. 26 Fletching required. Also requires completion of The Knight's Sword in order to obtain blurite ore.
 
 
[http://runescape.wikia.com/wiki/Enchant_Crossbow_Bolt_(Pearl) Enchant Crossbow Bolt (Pearl)][http://runescape.wikia.com/wiki/Pearl_bolts_(e) Pearl bolts (e)] 24 magic for enchant<span style="white-space:nowrap;"><sup>1<span style="line-height:21px;"> cosmic rune </span></sup><sup>2 water runes</sup></span> ''Sea Curse:'' Extra (water-based) damage: effective against monsters specializing in the fire element, such as Obsidian creatures. fletching required.
 
 
[http://runescape.wikia.com/wiki/Enchant_Crossbow_Bolt_(Emerald) Enchant Crossbow Bolt (Emerald)][http://runescape.wikia.com/wiki/Emerald_bolts_(e) Emerald bolts (e)] 27 magic for enchant<span style="white-space:nowrap;"><sup>1<span style="line-height:21px;"> cosmic rune </span></sup><sup>1<span style="line-height:21px;"> nature rune </span></sup><sup>3 air runes</sup></span>''Magical Poison'': Greater chance of poison.  58 fletching required
 
 
[http://runescape.wikia.com/wiki/Enchant_Crossbow_Bolt_(Red_Topaz) Enchant Crossbow Bolt (Red Topaz)][http://runescape.wikia.com/wiki/Topaz_bolts_(e) Topaz bolts (e)] 29 magic for enchant<span style="white-space:nowrap;"><sup>1<span style="line-height:21px;"> cosmic runes </span></sup><sup>2 fire runes </sup></span> ''Down to Earth'': Lowers target's magic (other players only) 48 fletching required. 
 
 
[http://runescape.wikia.com/wiki/Enchant_Crossbow_Bolt_(Ruby) Enchant Crossbow Bolt (Ruby)][http://runescape.wikia.com/wiki/Ruby_bolts_(e) Ruby bolts (e)] 49 magic for enchant<span style="white-space:nowrap;"><sup>1<span style="line-height:21px;"> cosmic rune </span></sup><sup>1<span style="line-height:21px;"> blood rune </span></sup><sup>5 fire runes </sup></span> ''Blood Forfeit'': -10% LP from self, -20% from target. 63 fletching required
 
 
[http://runescape.wikia.com/wiki/Enchant_Crossbow_Bolt_(Diamond) Enchant Crossbow Bolt (Diamond)][http://runescape.wikia.com/wiki/Diamond_bolts_(e) Diamond bolts (e)] 57 magic for enchant<span style="white-space:nowrap;"><sup>2 law runes<span style="line-height:21px;"> </span></sup><sup>1<span style="line-height:21px;"> cosmic rune </span></sup><sup>10 earth runes </sup></span> ''Armour Piercing'': Ignore much of target's ranged defence. 65 fletching required
 
 
[http://runescape.wikia.com/wiki/Enchant_Crossbow_Bolt_(Dragonstone) Enchant Crossbow Bolt (Dragonstone)][http://runescape.wikia.com/wiki/Dragon_bolts_(e) Dragon bolts (e)] 68 magic for enchant<span style="white-space:nowrap;"><sup>1<span style="line-height:21px;"> cosmic rune </span></sup><sup>1<span style="line-height:21px;"> soul rune </span></sup><sup>15 earth runes</sup></span> ''Dragon's Breath'': dragonbreath damage: Magical attack, effective against opponents with low magic defence. Antifire potions will decrease the hit. 71 fletching required
 
 
[http://runescape.wikia.com/wiki/Enchant_Crossbow_Bolt_(Onyx) Enchant Crossbow Bolt (Onyx)][http://runescape.wikia.com/wiki/Onyx_bolts_(e) Onyx bolts (e)] 87 magic for enchant <span style="white-space:nowrap;"><sup>1<span style="line-height:21px;"> cosmic rune 1 death rune </span></sup><sup>20 fire runes</sup></span> ''Life Leech'': Extra damage, HP siphon by 1/4 of hit. 73 fletching required.
 
 
 
Chinchompas: Chinchompas deal very little damage, but they hit multiple targets, making them excellent for training. Because of this, they are extremely expensive.
 
 
99 Ranged Guide:
 
*Levels 1-5 Buy a shortbow from another player, or an archery store in places like Varrock, and about 100 bronze arrows. From here travel to a place where level 2 goblins spawn, (preferably lumbridge) and shoot at goblins, picking up your arrows, until 5 ranged.
 
*Level 5-20 After achieving 5 range, go and buy an oak shortbow and more bronze arrows. Also optional, buy leather armor for the ranged attack and defence bonus. From here you can still range goblins until level 20, or you can go and kill cows, or any other low level monster you can find. 
 
*Level 20-30 After 20 ranged, you can buy either a willow shortbow (cheaper, but slower exp) or you can buy iron knives (for expensive, but much faster exp.) Once you get either of these items, head over to the stronghold of security,  and kill minotaurs on the first floor.
 
*Levels 30-40 From here, get either a maple shortbow or some more iron knives, and head over the barbarian village, and kill barbarians in the long house until 40 range.
 
*levels 40-50 Now at 40 range, you can wear dragonhide. If you can, buy some green dragonhide as it will help your defence bonus and ranged attack bonus greatly. Also at 40 ranged, it is advised to pick up a yew shortbow, or get some more iron knives. From 40-50 ranged, you can go to rock crabs, north of Rellekka, or to hill giants, in the edgeville dungeon.
 
*Levels 50-55 from here, you should pick up some blue dragonhide, and either a magic shortbow or more iron knives. Kill some more hill giants or rock crabs for the quick 5 levels.
 
*Levels 55-99 expensive method: From level 55, pick up as many red chinchompas as you can, and go to the tunnels under Ape Atoll (requires Monkey Madness completed) and use red chins (on medium fuse) and the monkey skeletons. Also to do this method you will NEED 43 prayer and prayer potions. This (in 2007 Runescape) is THE FASTEST way to 99 ranged.
 
*Levels 55-99 cheaper way. From level 55, you need to buy as many iron knives as you can, and go kill rock crabs, or experiments. This method is MUCH slower than the method above, but is much much cheaper than using red chins. 
 
*After achieveing 99 ranged, go pick up a skillcape and look like a beast!
 
*Money Making: 
 
*After 50 range you can pick up a magic shortbow and blue dragonhide. After you get these, head on over to the TzHaar city, and safespot Tzhaar-Kets behind the geysers. These monsters drop obby mauls, shields, capes which go for well over 50k each, making this very profitable if you get lucky. They have decent defense and can hit very hard, so be careful.
 
*Monsters with reasonably low ranged defense include chromatic dragons, demons and yaks. With a high enough ranged level, anything you can safespot becomes a free kill.
 
 
[[Category:Ranged]]
 
[[Category:Ranged]]
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[[Category:Combat]]

Latest revision as of 11:47, July 28, 2019

This article is about the Ranged skill. For information on training Ranged, see Ranged training (F2P) (P2P).
"Archery" redirects here. For the archery competition minigame, see Ranging Guild.
Ranged

Ranged is one of the three Combat classes in Old School RuneScape. It involves using bows, crossbows, and thrown weapons to damage opponents from a distance, and Ranged armour can mostly be made from animal hides. Players who specialise in this skill are known as rangers or archers.

Rangers are capable of having the highest accuracy of any combat type, boasting a maximum of +234 to Ranged attack, beating both Magic with a maximum of +152, and melee with a maximum of +170 to slash. For this reason, it is often used against monsters with very high Defence.

The combat triangle dictates that Rangers are strong against mages but weak against Melee fighters.

The ability to attack from a distance means that a player can safespot a melee monster while fighting from safety. Keep in mind that some melee monsters have high Ranged Defence, so a high Ranged level may be needed. Crossbows are useful against monsters with high Defence, as they are very accurate.

Audio options icon
Ranged level-up music (link)
The first music that can be played when levelled up.
Audio options icon
Ranged level-up music (link)
The second music that can be played when levelled up.


EquipmentEdit

Stats

There are three ranged stats, two for attack (Ranged Attack and Ranged Strength) and one for defence (Ranged defence).

Ranged weapons provide + Ranged Attack for accuracy and + Ranged Strength for max hit and armour provides + Ranged defence

In the case of crossbows and bows, the bows provide the Ranged Attack and the ammo provides Ranged Strength, while in Darts and Knives (where the ammo is the weapon) both stats are provided by the weapon.

WeaponsEdit

The rapid combat stance gives the fastest attack speed of all three stances while having a lower maximum hit compared to the accurate or long range stances, which have a higher maximum hit. The accurate stance treats your ranged level as if it were 3 higher than it really is, the long range stance increases ranged by 1, while the rapid stance does not boost ranged at all. However, the accurate and long range stances have slower attack speeds. Also, the long range stance gives Defence experience, and as the name suggests, has a longer reach.

Weapon Information
Throwing knives/Darts Darts have the highest attack speed in the game, but they do very little damage and are inaccurate. Knives are stronger than darts. Dragon darts are about as powerful as rune knives.
Throwing rings Throwing rings are as powerful as a magic shortbow with rune arrows.
Chinchompas Chinchompas deal very little damage, but they hit multiple targets, making them excellent for training. Because of this, they are extremely expensive.
Shortbows/Longbows These bows both fire the same arrows, differing in speed and range, but not in damage or accuracy. Longbows could be used for additional range, but are slower than shortbows on rapid. The magic shortbow has a special attack which hits twice, and the magic longbow has a special attack which boosts accuracy.
Composite bows These bows are similar to longbows, but have a faster attack speed and slightly higher accuracy. These bows can only be obtained from completing Treasure Trails or by trading with another player. The magic composite bow has the same special attack as the magic longbow.
Crossbows Crossbows are very accurate, and crossbow bolts deal significantly more damage than arrows, making crossbows effective for training Ranged. Crossbows are slower than standard bows, but are also one-handed, so a shield or prayer book can be used for protection.
Dorgeshuun crossbow This is the only crossbow which can fire the cheap bone bolts. It is also faster than normal crossbows, and has a special attack which lowers the target's Defence level.
Karil's crossbow Despite being a crossbow, it is more like a shortbow, requiring two hands and having a fast attack speed, along with longer range. Karil's crossbow will only work with bolt racks, which break when fired, making it expensive to use. This weapon should only be used against the TzTok-Jad and players, as everything else can be done more cheaply.
Ogre bow/Comp ogre bow The ogre bow uses ogre arrows. It is extremely slow; its only real use is for hunting chompy birds. The composite ogre bow has the same speed as a crossbow, and can use brutal arrows as well as ogre arrows. Rune brutal arrows have the same Ranged Strength bonus as dragon arrows.
Dark bow The dark bow is the slowest weapon in the game, but it fires two arrows at once. It can fire dragon arrows, and it has a devastating special attack which boosts damage by 30% if using arrows that are not dragon, or by 50% if using dragon arrows, with a minimum damage of 5 per non-dragon arrow and 8 per dragon arrow.
Toxic blowpipe The toxic blowpipe is a powerful ranged weapon that uses darts and Zulrah's scales for ammunition. Against monsters, it has the same speed as darts/knives, but against players, it has the same attack speed as shortbows. Additionally, the toxic blowpipe can inflict targets with venom, which deals increasing damage over time.
Dwarf multicannon The dwarf multicannon is a supplementary weapon that is set up by the player and attacks enemies on its own. There is no Ranged level requirement to use it. It is fast and powerful (with a max hit of 30), yet expensive to use, and there are a limited number of areas where it can be set up for usage. For example, it cannot be used against bosses except the Corporeal Beast. Nonetheless, it's useful and great to have on board, especially on certain Slayer assignments (e.g. Lighthouse dagannoths).

Enchanted crossbow boltsEdit

Main article: Enchant Crossbow Bolt
Bolts that are tipped with gems can be enchanted for a wide variety of passive effects, each of which has a small chance of activating when an enemy is damaged by the bolt.
Bolt type Fletching level Magic level Runes required Effect
Opal bolts (e) 11 4 1Cosmic rune2Air rune Lucky Lightning: Extra damage.
Sapphire bolts (e) 56 7 1Cosmic rune1Mind rune1Water rune Clear Mind: Prayer siphon.
Jade bolts (e) 26 14 1Cosmic rune2Earth rune Earth's Fury: Opponent knockdown.
Pearl bolts (e) 41 24 1Cosmic rune2Water rune Sea Curse: Extra (water-based) damage - effective against monsters specialising in the fire element, such as Obsidian creatures.
Emerald bolts (e) 58 27 1Nature rune1Cosmic rune3Air rune Magical Poison: Greater chance of poison.
Topaz bolts (e) 48 29 1Cosmic rune2Fire rune Down to Earth: Lowers target's Magic (other players only).
Ruby bolts (e) 63 49 1Blood rune1Cosmic rune5Fire rune Blood Forfeit: -10% Hitpoints from self, -20% Hitpoints from target.
Diamond bolts (e) 65 57 2Law rune1Cosmic rune10Earth rune Armour Piercing: Ignore much of target's Ranged Defence.
Dragon bolts (e) 71 68 1Soul rune1Cosmic rune15Earth rune Dragon's Breath: Dragonfire damage - Magical attack, effective against opponents with low Magic Defence. Antifire potions will decrease the hit.
Onyx bolts (e) 73 87 1Death rune1Cosmic rune20Fire rune Life Leech: Extra damage, Hitpoints siphon by 1/4 of hit, but not versus undead.

Quests rewarding Ranged experienceEdit

Quest Experience
reward
Ranged req. Other requirements
Big Chompy Bird Hunting73530 Ranged icon 5 Fletching icon, 30 Cooking icon
Recipe for Disaster
(Skrach Uglogwee subquest)
1,500 30 Ranged icon 41 Cooking icon, 20 Firemaking icon
Death to the Dorgeshuun2,000 - 23 Thieving icon, 23 Agility icon
Zogre Flesh Eaters2,00030 Ranged icon 4 Smithing icon, 8 Herblore icon
Heroes' Quest2,075 - 55 Quest point icon, 53 Cooking icon, 53 Fishing icon, 25 Herblore icon, 50 Mining icon
Horror from the Deep4,662.5 - 35 Agility icon
Temple of Ikov10,50040 Ranged icon 42 Thieving icon
Total 23,472.5

Skill choiceEdit

Upon completing any of the following quests, players may choose to allocate experience to Ranged. These rewards usually come in the form of items, such as lamps or books, and are independent of any experience rewards directly received for completing the quest.

Quest Experience
reward
Skills available Skill requirements
Client of Kourend500 twiceAny-
Fairytale II - Cure a Queen2,500 Any skill above 30 49 Farming icon, 57 Herblore icon
A Tail of Two Cats2,500 twice Any skill above 30 -
The Great Brain Robbery5,000 Any skill above 30 16 Crafting icon, 30 Construction icon, 50 Prayer icon
King's Ransom5,000 Any skill above 50 65 Defence icon
Darkness of Hallowvale2,000 three times Any skill above 30 5 Construction icon, 20 Mining icon, 22 Thieving icon, 32 Crafting icon, 33 Magic icon, 40 Strength icon
Curse of the Empty Lord
(miniquest)
10,000 Any skill above 50 Some players will need 31 Prayer icon
Shadow of the Storm10,000 Attack icon Strength icon Defence icon Magic icon Ranged icon Hitpoints icon 30 Crafting icon
Contact!7,000 twice Attack icon Strength icon Defence icon Magic icon Ranged icon Hitpoints icon -
Dream Mentor15,000 Strength icon Defence icon Magic icon Ranged icon Hitpoints icon 32 Agility icon (Boostable), 85 Multicombat, 61 Crafting icon, 40 Defence icon, 49 Firemaking icon, 5 Herblore icon, 65 Magic icon, 60 Mining icon, 55 Woodcutting icon
One Small Favour10,000 twice Any skill above 30 36 Agility icon, 25 Crafting icon, 18 Herblore icon, 30 Smithing icon
Recipe for Disaster
(The final battle)
20,000 Any skill above 50 175 Quest point icon, 48 Agility icon, 50 Mining icon, 53 Fishing icon, 53 Thieving icon, 25 Herblore icon, 59 Magic icon, 40 Smithing icon, 50 Firemaking icon, 40 Ranged icon, 40 Crafting icon, 10 Fletching icon, 10 Slayer icon, 36 Woodcutting icon
Dragon Slayer II25,000 four times Attack icon Strength icon Defence icon Magic icon Ranged icon Hitpoints icon 200 Quest point icon, 75 Magic icon, 70 Smithing icon, 68 Mining icon, 62 Crafting icon, 60 Agility icon, 60 Thieving icon, 50 Construction icon, 50 Hitpoints icon
Monkey Madness II50,000 twice Attack icon Strength icon Defence icon Magic icon Ranged icon Hitpoints icon 69 Slayer icon, 70 Crafting icon, 60 Hunter icon, 55 Agility icon, 55 Thieving icon, 60 Firemaking icon
Total 313,500


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