The red salamander is the second strongest salamander and can be caught using the Hunter skill at level 59. It requires level 60 Ranged, 60 Attack, and 60 Magic to wield.
Despite being able to perform Magic and Ranged attacks, this weapon requires the user to be in the opponent's melee distance to attack, potentially reducing the practicality of the two attack styles. However, it can be used to attack enemies from behind fences, and can also attack enemies in diagonal squares, meaning that safe-spotting is still possible.
Tarromin tar is used as ammo for the salamander. Tarromin tar can be made by using tarromin with swamp tar along with 39 Herblore. However, this weapon's proprietary ammo is consumed on use, much like bolt racks.
When using the Scorch (Slash) and Blaze (Magic) attack styles, the attack speed is 5. When using the Flare (Range) attack style, the attack speed is 6, which is similar in concept to the Rapid style of most ranged weapons.
Warning: This is a live creature, it will run away when you die. Should this happen, you will need to buy or catch a new one.
Combat styles[]
Combat style | Type | Experience | |
---|---|---|---|
Scorch | Slash | Strength and Hitpoints | |
Flare | Range | Ranged and Hitpoints | |
Blaze | Magic | Magic and Hitpoints |
Magic max hit[]
The max hit in magic mode can be calculated using the following formula, where "Magic" is your visible magic level:
Max hit = floor(0.5 + Magic*141/640)
Salamanders |
Swamp lizard (Creature) • Orange salamander (Creature) • Red salamander (Creature) • Black salamander (Creature) |
Ammuntion |