Respawn Teleport teleports the caster to their respawn point, which can either be in Lumbridge, Falador, Camelot, or Edgeville. Even if your respawn point is set to Ardougne using the defence skillcape, you will not teleport to Ardougne, you will teleport to your default/previous respawn point.
In order to cast this spell, players must have earned at least 60% favour with the Arceuus House to unlock the Arceuus spellbook.
Cost[]
Input | Cost |
---|---|
11 | 312 |
Teleports |
Arceuus Home • Lumbridge Graveyard • Draynor Manor • Mind Altar • Respawn point • Salve Graveyard • Fenkenstrain’s Castle • West Ardougne • Harmony Island • Forgotten Cemetery • Barrows • Ape Atoll Temple |
Reanimation |
Goblin • Monkey • Imp • Minotaur • Scorpion • Bear • Unicorn • Dog • Chaos Druid • Giant • Ogre • Elf • Troll • Horror • Kalphite • Dagannoth • Bloodveld • TzHaar • Demon • Crops • Aviansie • Abyssal Creature • Dragon |
Standard spellbook |
Lumbridge Home • Varrock • Lumbridge • Falador • House • Camelot • Ardougne • Watchtower • Trollheim • Ape Atoll • Great Kourend • Bounty Target | ||||
Teleother | |||||
Ancient Magicks |
Edgeville Home • Paddewwa • Senntisten • Kharyrll • Lassar • Dareeyak • Carrallangar • Annakarl • Ghorrock • Bounty Target | ||||
Lunar spells |
| ||||
Arceuus spellbook |
Arceuus Home • Lumbridge Graveyard • Draynor Manor • Mind Altar • Respawn point • Salve Graveyard • Fenkenstrain’s Castle • West Ardougne • Harmony Island • Forgotten Cemetery • Barrows • Ape Atoll Temple |