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| helmimg = Archer helm.png |
| helmimg = Archer helm.png |
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| helmlink = Archer helm |
| helmlink = Archer helm |
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− | | capeimg = Ava's |
+ | | capeimg = Ava's assembler.png |
− | | capelink = Ava's |
+ | | capelink = Ava's assembler |
| neckimg = Salve amulet (e).png |
| neckimg = Salve amulet (e).png |
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| necklink = Salve amulet(ei) |
| necklink = Salve amulet(ei) |
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|align="center"|[[File:Cape slot.png|Cape]] |
|align="center"|[[File:Cape slot.png|Cape]] |
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⚫ | |||
|[[Ava's accumulator]] |
|[[Ava's accumulator]] |
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− | |[[Ranging cape]] |
+ | |[[Ranging cape]] > [[Ava's attractor]] |
⚫ | |||
|- |
|- |
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|align="center"|[[File:Shield slot.png|Shield]] |
|align="center"|[[File:Shield slot.png|Shield]] |
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|align="center"|[[File:Gloves slot.png|Hands]] |
|align="center"|[[File:Gloves slot.png|Hands]] |
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− | |[[Bracelet of ethereum]] |
+ | |colspan="3"|[[Bracelet of ethereum]] |
− | |[[Black d'hide vamb]] |
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− | |[[Red d'hide vamb]] |
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|- |
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|align="center"|[[File:Ring slot.png|Ring]] |
|align="center"|[[File:Ring slot.png|Ring]] |
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|align="center"|[[File:Gloves slot.png|Hands]] |
|align="center"|[[File:Gloves slot.png|Hands]] |
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− | |[[Bracelet of ethereum]] |
+ | |colspan="3"|[[Bracelet of ethereum]] |
− | |[[Barrows gloves]] |
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− | |[[Rune gloves]] |
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|- |
|- |
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|align="center"|[[File:Ring slot.png|Ring]] |
|align="center"|[[File:Ring slot.png|Ring]] |
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|align="center"|[[File:Gloves slot.png|Hands]] |
|align="center"|[[File:Gloves slot.png|Hands]] |
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− | |[[Bracelet of ethereum]] |
+ | |colspan="3"|[[Bracelet of ethereum]] |
− | |[[Barrows gloves]] |
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− | |[[Rune gloves]] |
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|- |
|- |
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|align="center"|[[File:Ring slot.png|Ring]] |
|align="center"|[[File:Ring slot.png|Ring]] |
Revision as of 18:55, 5 March 2018
Revenants are monsters that can be found in the Revenant Caves, which are located in multi-combat Wilderness. They have generous drop tables, consisting of valuable rewards, and are found within level 28-32 Wilderness in the Revenant Caves.
WARNING: The entire area counts as the Wilderness. Players will be able to attack you here.
How to get there
- Using a burning amulet, teleport to either outside the Lava Maze or the Bandit Camp.
- Use the Wilderness Obelisks to teleport to the level 35 obelisk, before running north to find the high levelled entrance.
- With 57 Woodcutting, one can make a waka canoe to head into the Wilderness. Upon arriving, run north-west to the high levelled entrance.
- A Revenant cave teleport brings you directly to the north entrance of the caves, at 40 wilderness.
Note: Without 84 Agility, using the lower levelled entrance is not recommended, as you have to navigate around the whole dungeon to reach the revenants. The agility shortcut leading directly to the revenants requires 89 Agility, but this can be boosted with a summer pie.
Mechanics
Revenants use all three forms of attack. Their attacks have very high if not 100% accuracy, and will often deal high damage. They will react to a player's overhead prayers and defensive bonuses. By default, all revenants attack with Magic, but will switch to other styles if their preferred choice of combat cannot be used.
A revenant's magic attack, which resembles a weaker form of Ice Barrage, can momentarily freeze the player for several seconds. Revenants are also capable of healing whenever their health falls below 50%. Although they can constantly heal themselves, their healing ability is limited.
To block a revenant's damage and aggression, a charged bracelet of ethereum must be worn at all times. The bracelet is charged by revenant ethers, which all revenants are guaranteed to drop. For each attack the revenant does, it is nullified by a charged bracelet, with each attack consuming one charge. Note that it will not prevent the freezing capability of a revenant's magic attacks. The bracelet is always lost upon death, so it is not advised to put too many ethers on it.
Setup
As revenants have very high accuracy, the bracelet of ethereum is highly recommended when battling them.
- Revenants are weak to the Salve amulet and crush style.
- Appropriate prayer switching, black dragonhide armour and Dinh's bulwark can be used to protect the player by lowering the accuracy of PK'ers, who bring teleblocks and freezes.
- Alternatively, monks robes offer cheap prayer bonuses at the cost of less defensive bonuses
- Players can use the Toggle option on the bracelet of ethereum to make it so the dropped ether is automatically added to the bracelet.
Equipment | |||
---|---|---|---|
Slot | Most effective -> Least effective | ||
Slayer helmet (i)[1] (if on Wilderness Slayer task) | Archer helm | Snakeskin bandana | |
Salve amulet(ei)[1] | Necklace of anguish | Amulet of glory | |
Black d'hide body | Red d'hide body | Monk's robe top | |
Black d'hide chaps | Red d'hide chaps | Monk's robe | |
Pegasian boots | Blessed boots | Snakeskin boots | |
Ava's assembler | Ava's accumulator | Ranging cape > Ava's attractor | |
None if using Toxic blowpipe or Magic shortbow | Book of law | Unholy book > Book of balance | |
Bracelet of ethereum | |||
Explorer's ring | Ring of wealth | Ring of dueling | |
Toxic blowpipe with Adamant or Mithril darts | Rune crossbow | Magic shortbow | |
None if using Toxic blowpipe | Diamond bolts (e) > Broad bolts with Rune crossbow | Rune arrows > Adamant arrows with Magic shortbow |
Equipment | |||
---|---|---|---|
Slot | Most effective -> Least effective | ||
Slayer helmet[1] (if on Wilderness Slayer task) or Serpentine helm | Helm of neitiznot (Slash/Stab) or Dwarven helmet (Crush) | Berserker/Warrior helm | |
Salve amulet (e)[1] | Amulet of torture | Amulet of glory | |
Black d'hide body | Monk's robe top | None | |
Black d'hide chaps | Monk's robe | None | |
Primordial boots > Dragon boots | Rune boots | Climbing boots | |
Mythical cape or Ardougne cloak | Cape of Accomplishment | Cape of legends | |
None if using Elder maul, Abyssal bludgeon, Godsword, or Saradomin sword | Dragon defender | Rune defender | |
Bracelet of ethereum | |||
Explorer's ring | Ring of wealth | Ring of dueling | |
Elder maul or Abyssal whip/bludgeon/dagger | Saradomin sword | Godsword | |
N/A |
Inventory
Regardless of your inventory setup, you should have a teleportation item capable of bringing you to safety at or below level 30 Wilderness, such as a royal seed pod or charged dragonstone jewellery, in addition to the following:
- Dinh's bulwark (optional, but helps with tanking)
- Phoenix necklace (optional, for switching with Dinh's and emergency healing whilst tanking)
- A Ranging potion
- 2-3 Prayer potions (if using Prayer)
- Stamina potion (optional)
- A gloves switch for charging Bracelet of ethereum with ether (optional)
- Looting bag
- Some alchs (optional)
- Rest food (monkfish or better)
Regardless of your inventory setup, you should have a teleportation item capable of bringing you to safety at or below level 30 Wilderness, such as a royal seed pod or charged dragonstone jewellery, in addition to the following:
- Dinh's bulwark (optional, but helps with tanking)
- Phoenix necklace (optional, for switching with Dinh's and emergency healing whilst tanking)
- A Super combat/set
- 2-3 Prayer potions (if using Prayer)
- Stamina potion (optional)
- A gloves switch for charging Bracelet of ethereum with ether (optional)
- Looting bag
- Some alchs (optional)
- Rest food (monkfish or better)