Revenants are monsters that can be found in the Revenant Caves, which are located in multi-combat Wilderness. They have generous drop tables, consisting of valuable rewards, and are found within level 28-32 Wilderness in the Revenant Caves.

WARNING: The entire area counts as the Wilderness. Players will be able to attack you here.

How to get there

Revenant Caves location.png

Note: Without 84 Agility, using the lower levelled entrance is not recommended, as you have to navigate around the whole dungeon to reach the revenants. The agility shortcut leading directly to the revenants requires 89 Agility, but this can be boosted with a summer pie.

Mechanics

A revenant imp healing itself.

Revenants use all three forms of attack. Their attacks have very high if not 100% accuracy, and will often deal high damage. They will react to a player's overhead prayers and defensive bonuses. By default, all revenants attack with Magic, but will switch to other styles if their preferred choice of combat cannot be used.

A revenant's magic attack, which resembles a weaker form of Ice Barrage, can momentarily freeze the player for several seconds. Revenants are also capable of healing whenever their health falls below 50%. Although they can constantly heal themselves, their healing ability is limited.

To block a revenant's damage and aggression, a charged bracelet of ethereum must be worn at all times. The bracelet is charged by revenant ethers, which all revenants are guaranteed to drop. For each attack the revenant does, it is nullified by a charged bracelet, with each attack consuming one charge. Note that it will not prevent the freezing capability of a revenant's magic attacks. The bracelet is always lost upon death, so it is not advised to put too many ethers on it.

Equipment

As revenants have very high accuracy, the bracelet of ethereum is highly recommended when battling them.

Inventory

Ranging potion(4).png Prayer potion(4).png Prayer potion(4).png Prayer potion(4).png
Royal seed pod.png Shark.png Cooked karambwan.png Stamina potion(4).png
Dinh's bulwark.png Shark.png Cooked karambwan.png Shark.png
Phoenix necklace.png Shark.png Cooked karambwan.png Shark.png
Looting bag.png Shark.png Cooked karambwan.png Fire rune.png
Shark.png Cooked karambwan.png Nature rune.png
Shark.png Cooked karambwan.png Burning amulet.png


Regardless of your inventory setup, you should have a teleportation item capable of bringing you to safety at or below level 30 Wilderness, such as a royal seed pod or charged dragonstone jewellery, in addition to the following:

Super combat potion(4).png Prayer potion(4).png Prayer potion(4).png Prayer potion(4).png
Royal seed pod.png Shark.png Cooked karambwan.png Stamina potion(4).png
Dinh's bulwark.png Shark.png Cooked karambwan.png Shark.png
Phoenix necklace.png Shark.png Cooked karambwan.png Shark.png
Looting bag.png Shark.png Cooked karambwan.png Fire rune.png
Shark.png Cooked karambwan.png Nature rune.png
Shark.png Cooked karambwan.png Burning amulet.png


Regardless of your inventory setup, you should have a teleportation item capable of bringing you to safety at or below level 30 Wilderness, such as a royal seed pod or charged dragonstone jewellery, in addition to the following:

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