They attack with a poisoned dragon dagger, and cast Saradomin Strike when maging. Players should take caution when fighting Saradomin wizards as they will change attack styles if protection prayers are used.
For players using Ranged or a halberd, they may be able to make use of nearby obstacles to attack the Saradomin wizard over, as the wizard will exclusively use Magic and the player can activate Protect from Magic to negate all damage.
Another method for Ranged users is to run away and cause the player to leave the Saradomin wizard's patrol zone, causing the wizard to wander around aimlessly; the player can then safely dispatch the wizard from afar.
Melee users should either wear armour resistant to melee and activate Protect from Magic OR wear armour resistant to Magic and activate Protect from Melee. Players who have a low Magic level should use the former method as a player's Magic level heavily influences their resistance to Magic attacks.
If Protect from Melee is not being used, a form of antipoison is necessary as the player is almost always guaranteed to become poisoned.
Item Quantity Rarity GE market price Bones 1 Always 53
Weapons and armour
Item Quantity Rarity GE market price Air battlestaff 1 Uncommon 9,027 Water battlestaff 1 Uncommon 9,037 Earth battlestaff 1 Uncommon 9,030 Fire battlestaff 1 Uncommon 9,039
Item Quantity Rarity GE market price Air rune 189; 196 Uncommon 945–980 Water rune 42; 126; 145; 146 Uncommon 210–730 Earth rune 79; 86; 107 Uncommon 395–535 Fire rune 51; 180; 188 Uncommon 255–940 Cosmic rune 25 Uncommon 3,100 Nature rune 28; 30 Uncommon 6,076–6,510 Law rune 9; 10 Uncommon 1,962–2,180 Death rune 45 Uncommon 10,260 Blood rune 8; 40 Uncommon 2,800–14,000
Item Quantity Rarity GE market price Coins 77; 89 Uncommon Not sold
- Interestingly, the Saradomin wizard can cast Saradomin Strike while wielding a dragon dagger, even though players can only cast the spell while wielding a Saradomin staff. This trait is also shared by Saradomin priests.
- Surprisingly, there is a rare effect that enables the wizard to sometimes inflict poison when using Saradomin Strike, even if he does not use melee at all throughout the fight. This is actually caused by the mechanic that the wizard uses to poison the player. If the wizard is in melee range and the player is not using Protect from Melee, the wizard has about a 95% chance of causing poison for each game tick that passes. The first game tick could fail, for example, but the poison might be inflicted on the second or third tick. Activating Protect from Melee prevents this from happening by causing the wizard to use Magic instead.
- It's possible to imitate a Saradomin wizard by wearing desert shirt and robe, yellow cape, dragon dagger (p++) and leather boots while having the default avatar head characteristics.
- If the player manages to hide from a Saradomin wizard and digs again in the correct coordinate spot, another wizard will appear.