Shadow Rush requires a Magic level of 52 and can do a maximum of 14 damage (without any magic damage boosts) per cast.

As with all Shadow spells, it can lower your target's Attack level. Shadow Rush has the ability to lower your target's Attack by 10%. All Shadow spell's effect does not stack to lower the target's Attack level to zero.

When used against the Abyssal Sire, Shadow Rush has a 25% chance of disorienting it for the first phase of the fight.

As with all Ancient Magicks spells, the Desert Treasure quest is required to cast this spell.

Remember, you cannot use Lunar spells, Standard spells, or Arceuus spells if you are using Ancient Magicks.


Spell cost
2Chaos rune2Death rune1Air rune1Soul rune758
Combo runes
2Chaos rune2Death rune1Soul rune1Dust rune757
2Chaos rune2Death rune1Soul rune1Smoke rune838
2Chaos rune2Death rune1Soul rune1Mist rune881
2Chaos rune2Death rune1Soul runeStaff of air753
2Chaos rune2Death rune1Soul runeMist battlestaff753
2Chaos rune2Death rune1Soul runeDust battlestaff753
2Chaos rune2Death rune1Soul runeSmoke battlestaff753

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