- REDIRECT Template:Item
The Skull Sceptre is obtained by combining untradeable items dropped by monsters residing within the Stronghold of Security. Its defining feature is the ability to teleport to the entrance of the stronghold located in Barbarian Village and consumes a charge in doing so. Once all five charges have been consumed, the sceptre will self-destruct.
The sceptre can be upgraded to contain seven charges by completing the easy Varrock Diary and upgraded further to hold nine charges once the medium Varrock Diary is completed. It is also possible to imbue the sceptre by showing Solzton, who is at the bottom of the Stronghold, your reward from the Cradle of Life while having the sceptre in your inventory. This prevents the item from being destroyed and allows it to be recharged with sceptre pieces. It is possible to keep track of the charges by using the "Divine" option when the sceptre is in your inventory.
Creating the sceptre
Where to find the pieces
Each piece has a 3% chance of being dropped by the following monsters:
- The right skull half is dropped by minotaurs on the first level
- The bottom of sceptre is dropped by flesh crawlers on the second level
- The top of sceptre is dropped by catablepon on the third level
- The left skull half is dropped by ankou on the fourth level
- Use the left skull half on the right skull half to create the strange skull.
- Use the top of sceptre on the bottom of sceptre to create a runed sceptre.
- Use the strange skull on the runed sceptre to create the skull sceptre.
Note: Players can only make and keep one skull sceptre at a time. A new skull sceptre can only be made once the old one is either lost or destroyed; however, players can create more strange skulls and runed sceptres as well as keep multiples of the component parts.
Imbuing and recharging
If players have the RuneScape Authenticator active on their account, they can show the completed sceptre and a pair of fancy or fighting boots to Solztun, found at the very end of the Stronghold, to have him create a skull sceptre (i).
While imbued, it will not break upon depleting all its charges. It can be recharged with sceptre pieces: each piece will grant three teleport charges, and the combined pieces (strange skull and runed sceptre) will grant six charges.
The maximum charges a sceptre can hold is 5, or 13 if the player has completed parts of the Varrock Diary.
Warning: Should players disable the Authenticator, the sceptre will revert back to its regular state. Also, should players die with skull sceptre, it will be destroyed and cannot be retrieved.
Skull sceptre pieces
(+5) • (+10) • (+15) • (+20) • (+20) • (+28)
(+10) • (+10) • (+10) • (+10) • (+10) • (+10)
(i) (+4) • (+10) • (+13) • (+4) • (+8) • (+20) • (+10) • (+8)(+0) • (+0) • (+0) •