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{{External|rs}}
 
{{External|rs}}
 
{{Otheruses|the regular slayer helmet|the imbued version|Slayer helmet (i)}}
 
{{Otheruses|the regular slayer helmet|the imbued version|Slayer helmet (i)}}
{{Infobox Item
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{{Item
 
|name = Slayer helmet
 
|name = Slayer helmet
 
|image = [[File:Slayer helmet.png]]
 
|image = [[File:Slayer helmet.png]]
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The '''Slayer helmet''' is a single item worn in the head slot that combines multiple pieces of protective and beneficial [[Slayer gear]]. It may be assembled after a player spends 400 [[Slayer reward points]] to learn how to craft one, additionally requiring level 55 [[Crafting]] (boosts work). The attack and defensive bonuses are the same as that of a [[rune full helm]].
 
The '''Slayer helmet''' is a single item worn in the head slot that combines multiple pieces of protective and beneficial [[Slayer gear]]. It may be assembled after a player spends 400 [[Slayer reward points]] to learn how to craft one, additionally requiring level 55 [[Crafting]] (boosts work). The attack and defensive bonuses are the same as that of a [[rune full helm]].
   
When worn, the helmet provides the special effects of all of the [[Slayer]] equipment which it was made from. The slayer helmet requires 10 [[Defence]] to equip.
+
When worn, the helmet provides the special effects of all of the [[Slayer]] equipment which it was made from. The slayer helmet requires 10 [[Defence]] to equip. Despite the helmet requiring a [[nose peg]] which requires 60 Slayer to equip, the Slayer helmet requires no particular Slayer level to wear.
   
When worn on a slayer task, the helm provides a melee boost of 16.67% against slayer assignments. Should the player want a similar boost for ranged and magic, they must imbue it through [[Nightmare Zone]], which is detailed below.
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When worn on a [[slayer task]], the helm provides a melee boost of 16.67% against slayer tasks. Should the player want a similar boost for ranged and magic, they must imbue it through [[Nightmare Zone]], which is detailed below.
  +
  +
On PvP death, the slayer helm is converted to a [[Black mask]] for the enemy player. It cannot be repaired like other untradeables.{{CiteGeneral|format=Reddit|url=https://www.reddit.com/r/2007scape/comments/4okkhf/dev_blog_pvp_poh_rooms/d4dcjst|author=Mod Ronan|accessdate=24 August 2018|date=June 17 2016|title=Dev Blog: PvP & POH Rooms}}
   
 
{{Infobox Bonuses
 
{{Infobox Bonuses
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|drange = +30
 
|drange = +30
 
|str = 0
 
|str = 0
  +
|rstr = 0
  +
|mdmg = 0
 
|prayer = 0
 
|prayer = 0
 
|slot = Head
 
|slot = Head
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}}
 
}}
   
==Slayer Helmet vs Salve Amulet==
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==Slayer helmet vs Salve amulet==
For players with undead Slayer assignments, the boosts given by the [[Salve amulet]] or [[Salve amulet (e)]] do '''not''' stack with the effects of a Slayer helmet. If a player owns the [[Salve amulet (e)]] or [[Salve amulet (ei)|(ei)]], it may be worth it to switch to a better helmet and wear the amulet instead, since it gives 20% accuracy and damage bonus, as opposed to the 16.67% [[Melee]] or 15% [[Magic]] and [[Ranged]] boosts the helmet grants.
+
For players with [[undead]] Slayer assignments, the boosts given by the [[Salve amulet]] or [[Salve amulet (e)]] do '''not''' stack with the effects of a Slayer helmet. If a player owns the Salve amulet (e) or [[Salve amulet(ei)|(ei)]], it may be worth it to switch to a better helmet and wear the amulet instead, since it gives 20% accuracy and damage bonus, as opposed to the 16.67% [[Melee]] or 15% [[Magic]] and [[Ranged]] boosts the helmet grants.
   
However, this 3.33 - 5% boost from the Salve amulet may be less damage overall than if you were to have a different amulet with the Slayer helmet, as most helmets provide less offensive bonuses than comparable amulets. For example, the Amulet of Torture provides +10 Strength bonus, whereas a Helm of Neitiznot only provides +3. Overall, the Torture + Slayer helmet combination provides more damage output than a Neitiznot helmet and Salve amulet. This is also the case for the Amulet of Fury and Glory, as well as the Necklace of Anguish and Occult necklace for ranged and magic.
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However, this 3.33 - 5% boost from the Salve amulet may be less damage overall than if you were to have a different amulet with the Slayer helmet, as most helmets provide less offensive bonuses than comparable amulets. For example, the [[Amulet of torture]] provides +10 Strength bonus, whereas a [[Helm of neitiznot]] only provides +3. Overall, the torture + Slayer helmet combination provides more damage output than a Neitiznot helmet and Salve amulet. This is also the case for the [[Amulet of fury|amulets of fury]] and [[amulet of glory|glory]], as well as the [[Necklace of anguish]] and [[Occult necklace]] for ranged and magic.
   
 
==Assembling the helmet==
 
==Assembling the helmet==
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The items used to assemble the slayer helmet are:
 
The items used to assemble the slayer helmet are:
*A [[black mask]], which provides a 16.67%<ref>https://twitter.com/JagexAsh/status/689105142382198784</ref> boost to [[Melee]] damage and accuracy against the player's current [[Slayer assignment]].
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*A [[black mask]], which provides a 16.67%{{CiteTwitter|url=https://twitter.com/JagexAsh/status/689105142382198784|author=Mod Ash|accessdate=24 August 2018|date=18 January 2016}} boost to [[Melee]] damage and accuracy against the player's current [[Slayer assignment]].
 
**A [[Black mask (i)]] can also be used, providing an additional 15% boost to [[Ranged]] damage and accuracy, and a 15% boost to [[Magic]] accuracy and damage. This creates a [[Slayer helmet (i)]] instead.
 
**A [[Black mask (i)]] can also be used, providing an additional 15% boost to [[Ranged]] damage and accuracy, and a 15% boost to [[Magic]] accuracy and damage. This creates a [[Slayer helmet (i)]] instead.
 
*A pair of [[earmuffs]], which deafens the screams of [[banshee]]s.
 
*A pair of [[earmuffs]], which deafens the screams of [[banshee]]s.
*A [[face mask|facemask]], which allows the player to breathe in the [[Smoke Dungeon]] and [[Smoke Devil Dungeon]].
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*A [[facemask]], which allows the player to breathe in the [[Smoke Dungeon]] and [[Smoke Devil Dungeon]].
 
*A [[nose peg]], which blocks the stench of [[aberrant spectre]]s.
 
*A [[nose peg]], which blocks the stench of [[aberrant spectre]]s.
 
*A [[spiny helmet]], which protects the player from [[wall beast]]s when traversing the [[Lumbridge Swamp Caves]].
 
*A [[spiny helmet]], which protects the player from [[wall beast]]s when traversing the [[Lumbridge Swamp Caves]].
*An [[enchanted gem]], which checks the amount of monsters a player must slay in order to complete their [[Slayer assignment|task]]. A player must right click the helmet and select the 'Check' option to check their kills. Players can also use it to access their slayer log to see the total amount of defeated [[slayer monsters]] as well as contacting slayer masters for tips about their current assignment.
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*An [[enchanted gem]], which checks the amount of monsters a player must slay in order to complete their assignment. A player must right click the helmet and select the 'Check' option to check their kills. Players can also use it to access their slayer log to see the total amount of defeated [[slayer monsters]] as well as contacting slayer masters for tips about their current assignment.
   
 
==Upgrading==
 
==Upgrading==
 
At the cost of 1,250,000 [[Nightmare Zone]] reward points, the Slayer helmet can be upgraded to a [[Slayer helmet (i)]], adding a 15% damage boost to both [[Magic]] and [[Ranged]]. The Slayer helmet (i) also has a +10 magic defence bonus, a +3 magic attack bonus and a +3 ranged attack bonus.
 
At the cost of 1,250,000 [[Nightmare Zone]] reward points, the Slayer helmet can be upgraded to a [[Slayer helmet (i)]], adding a 15% damage boost to both [[Magic]] and [[Ranged]]. The Slayer helmet (i) also has a +10 magic defence bonus, a +3 magic attack bonus and a +3 ranged attack bonus.
   
With 1,000 [[slayer reward point]]s, the player can learn how to recolour the helmet (or its imbued variant) by using certain special items on it. Each recolour ability is purchased separately, meaning 5,000 slayer reward points are required to fully access all the recolours, provided the player has the items readily available. Players can disassemble the recoloured helmet to retrieve the items back.
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With 1,000 [[slayer reward point]]s, the player can learn how to recolour the helmet (or its imbued variant) by using certain special items on it. Each recolour ability is purchased separately, meaning 5,000 slayer reward points are required to fully access all the recolours, provided the player has the items readily available. Players can disassemble the recoloured helmet to retrieve the items back. All recolours are purely aesthetic.
   
 
The items that can be combined are as follows:
 
The items that can be combined are as follows:
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==Trivia==
 
==Trivia==
*The slayer helmet was the first item to conform (either by remodelling or conversion [unclear from source]) to the ''Old School'' model format (from a later undefined format) and to be introduced to the game.<ref>https://twitter.com/JagexAsh/status/392403275292483586</ref>
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*The slayer helmet was the first item to conform (either by remodelling or conversion [unclear from source]) to the ''Old School'' model format (from a later undefined format) and to be introduced to the game.{{CiteTwitter|url=https://twitter.com/JagexAsh/status/392403275292483586|author=Mod Ash|accessdate=24 August 2018|date=22 October 2013}}
  +
*The slayer helmet's appearance was [[Graphical updates|changed]] in [[Update:Left Click Range Cooking, Slayer Helm Recolour and Player Survey|an update]] on 13 September [[2018]] after passing [[Poll:Old School Content Poll 58: More QoL and a Quest|Old School Content Poll #58: More QoL and a Quest]]. Its appearance was altered to use the original colours from when it was first introduced to ''RuneScape'' on 5 June 2008.
*Upon death, the slayer helmet will now remain equipped to the player or stay in the inventory, as with other untradeable items. Previously, all components of the helmet would disappear and the [[black mask]] would appear on the ground.(Verify? PVP? 2/28/18)
 
 
*When combined with a black mask (10), it will lose its charges.
 
*When combined with a black mask (10), it will lose its charges.
   
 
==References==
 
==References==
 
<references/>
 
<references/>
 
 
{{Melee headgear}}
 
{{Melee headgear}}
 
{{Slayerequip}}
 
{{Slayerequip}}

Latest revision as of 10:21, 8 June 2019

This article is about the regular slayer helmet. For the imbued version, see Slayer helmet (i).

Slayer helmet detail
Slayer helmet chathead

The Slayer helmet is a single item worn in the head slot that combines multiple pieces of protective and beneficial Slayer gear. It may be assembled after a player spends 400 Slayer reward points to learn how to craft one, additionally requiring level 55 Crafting (boosts work). The attack and defensive bonuses are the same as that of a rune full helm.

When worn, the helmet provides the special effects of all of the Slayer equipment which it was made from. The slayer helmet requires 10 Defence to equip. Despite the helmet requiring a nose peg which requires 60 Slayer to equip, the Slayer helmet requires no particular Slayer level to wear.

When worn on a slayer task, the helm provides a melee boost of 16.67% against slayer tasks. Should the player want a similar boost for ranged and magic, they must imbue it through Nightmare Zone, which is detailed below.

On PvP death, the slayer helm is converted to a Black mask for the enemy player. It cannot be repaired like other untradeables.[1]

Slayer helmet vs Salve amulet

For players with undead Slayer assignments, the boosts given by the Salve amulet or Salve amulet (e) do not stack with the effects of a Slayer helmet. If a player owns the Salve amulet (e) or (ei), it may be worth it to switch to a better helmet and wear the amulet instead, since it gives 20% accuracy and damage bonus, as opposed to the 16.67% Melee or 15% Magic and Ranged boosts the helmet grants.

However, this 3.33 - 5% boost from the Salve amulet may be less damage overall than if you were to have a different amulet with the Slayer helmet, as most helmets provide less offensive bonuses than comparable amulets. For example, the Amulet of torture provides +10 Strength bonus, whereas a Helm of neitiznot only provides +3. Overall, the torture + Slayer helmet combination provides more damage output than a Neitiznot helmet and Salve amulet. This is also the case for the amulets of fury and glory, as well as the Necklace of anguish and Occult necklace for ranged and magic.

Assembling the helmet

Assembling the helmet requires the player to purchase the Malevolent masquerade ability from a Slayer master, costing 400 Slayer reward points. In addition, level 55 Crafting is required to craft the helmet; boosts will work when assembling it.

The items used to assemble the slayer helmet are:

Upgrading

At the cost of 1,250,000 Nightmare Zone reward points, the Slayer helmet can be upgraded to a Slayer helmet (i), adding a 15% damage boost to both Magic and Ranged. The Slayer helmet (i) also has a +10 magic defence bonus, a +3 magic attack bonus and a +3 ranged attack bonus.

With 1,000 slayer reward points, the player can learn how to recolour the helmet (or its imbued variant) by using certain special items on it. Each recolour ability is purchased separately, meaning 5,000 slayer reward points are required to fully access all the recolours, provided the player has the items readily available. Players can disassemble the recoloured helmet to retrieve the items back. All recolours are purely aesthetic.

The items that can be combined are as follows:

Unlock name Upgraded items Required item
King black bonnet Black slayer helmet Black slayer helmet Kbd heads Kbd heads
Kalphite khat Green slayer helmet Green slayer helmet Kq head Kq head
Unholy helmet Red slayer helmet Red slayer helmet Abyssal head Abyssal head
Dark Mantle Purple slayer helmet Purple slayer helmet Dark claw Dark claw
Undead Head Turquoise slayer helmet Turquoise slayer helmet Vorkath's head Vorkath's head

Trivia

  • The slayer helmet was the first item to conform (either by remodelling or conversion [unclear from source]) to the Old School model format (from a later undefined format) and to be introduced to the game.[3]
  • The slayer helmet's appearance was changed in an update on 13 September 2018 after passing Old School Content Poll #58: More QoL and a Quest. Its appearance was altered to use the original colours from when it was first introduced to RuneScape on 5 June 2008.
  • When combined with a black mask (10), it will lose its charges.

References

  1. Mod Ronan. Dev Blog: PvP & POH Rooms (Reddit). June 17 2016.*
  2. Jagex. Mod Ash's Twitter account. 18 January 2016.
  3. Jagex. Mod Ash's Twitter account. 22 October 2013.