Old School RuneScape Wiki
(→‎Mithril: add item images, text-align:center;)
Tag: sourceedit
m (→‎Mithril: fix mithril item image)
Tag: sourceedit
Line 336: Line 336:
 
| ''[[Mithril nails|Nails]]'' || 54|| 50|| 1 || 1 bar makes 15.
 
| ''[[Mithril nails|Nails]]'' || 54|| 50|| 1 || 1 bar makes 15.
 
|-
 
|-
| [[File:Mithril arrowtips.png]]
+
| [[File:Mithril arrowtips 5.png]]
 
| ''[[Mithril arrowtips|Arrowtips]]'' || 55 || 50|| 1 || 1 bar makes 15.
 
| ''[[Mithril arrowtips|Arrowtips]]'' || 55 || 50|| 1 || 1 bar makes 15.
 
|-
 
|-

Revision as of 02:01, 13 March 2015

Smithing

Smithing is a production skill where a player crafts useful metal items from raw materials. Smithing is considered one of the most profitable skills as players can make excellent profits from selling their bars. Because of this, smithing is also one of the more popular skills. Smithing actually incorporates two distinct processes. The first, Smelting, is the process of taking raw ore obtained from the Mining skill and thrusting it into a warm furnace until it becomes firm and shiny. The title process, Smithing, is the process in which the player repeatedly bangs the bars with a hammer until it becomes a metal item using an anvil.

Smelting

For a list of furnaces, see Furnace

Smelting is the process of extracting a metal bar from a metal ore. Ore can be obtained using the Mining skill. To obtain a metal bar, a player must use an ore of the desired metal on a furnace. Some metals require different kinds of ore, and smelting some metals require coal to be added to the furnace to raise the furnace's temperature.

Players can perform the smelting action by two different ways. One way is to use one of the ores for a bar on the furnace. Other required ores are automatically added to the furnace from the player's inventory. The other way, faster for bulk smelting, is to click on the furnace, right-click on the ore they want to smelt, click on 'Smelt X', and then type in how many they want.

When smelting just a few ore, it can be faster to choose the 'Smelt 5' or 'Smelt 10' options, as bars will be smelted until the player runs out of ore.

Smelting using Magic

With level 43 Magic, players can smelt bars using the Superheat Item spell. Doing so grants the same amount of smithing experience, and has a few advantages:

  • The player can emerge from a mine with a full inventory of bars, instead of a full inventory of ores which will smelt into only a fraction of the bars.
  • The player receives both Smithing and Magic experience.
  • The player saves time by not having to commute between a bank and a furnace.
  • The player is granted a 100% success rate in smelting iron ore.

Success rate

All metals have a 100% success rate with the exception of Iron. As a balance to iron bars only requiring one ore, the smelting of iron ore using a furnace may sometimes fail. This success rate is raised to 100% under the following conditions:

Smelting table

Name Ores required Smithing level required Smithing experience gained Notes
Bronze bar Bronze Tin orex1 Copper orex1 1 6.2 Lowest tier metal.
Blurite bar Blurite Blurite orex1 8 8 Members only. Requires completion of The Knight's Sword quest.
Iron bar Iron Iron orex1 15 12.5 Smelting iron ore at a furnace may sometimes fail. See smelting iron ore.
Silver bar Silver Silver orex1 20 13.7 A Crafting metal. Used to create various silver items.
File:Elemental bar.png Elemental Elemental orex1Coalx4 20 7.5 Members only. Used in the Elemental Workshop I and Elemental Workshop II quests.
Steel bar Steel Iron orex1 Coalx2 30 17.5 The most average metal.
Gold bar Gold Gold orex1 40 22.5 (56.2) [1] A Crafting metal, more valuable than silver, used to create various gold items (but not coins).
Mithril bar Mithril Mithril orex1 Coalx4 50 30 The lightest smithable metal.
Adamantite bar Adamantite Adamantite orex1 Coalx6 70 37.5 The heaviest smithable metal.
Runite bar Rune Runite orex1 Coalx8 85 50 The strongest smithable metal, also considered to be the most profitable bar in the game.
  1. Wearing Goldsmith gauntlets increases the experience gained from smelting gold bars.


For a list of anvils, see Anvil

Smithing is the process by which players craft a metal item out of one or more metal bars.

Smithing is always done at an anvil. When a player uses a metal bar on an anvil, a dialog is shown in which the player selects which item to forge. The player can either click the item to smith one such item, or may right-click on the item and select a higher quantity of items to smith.

Note: Once a player has selected a quantity of items to smith, the player's character will only cease smithing once the quantity is filled, the player has run out of bars, or the player is attacked.

For players attempting to raise their smithing skill, it is recommended that players first have a large number of bars in their bank, thus allowing fast experience as only trips between a bank and an anvil are needed.

Different smithing levels are required to make different items. For the required levels for all items, see Smithing table.

Smithing table

Below is a table with information about Smithing and what players can create. It is important to note that Black armour and weapons cannot be smithed.

As is standard, items which can only be smithed by Members are italicized.

If you are wondering about how to find experience, take experience for 1 bar and multiply it by the number of bars you're using. For example, a Bronze Platebody is 62.5 exp using 5 bars. 1 bar is 12.5 exp, so go 5 x 12.5= 62.5. Works for all types, from Bronze -> Runite.

Bronze

Bronze smithing table
Item Level Experience Bars Notes
Dagger 1 12.5 1
Axe 1 12.5 1
Mace 2 12.5 1
Medium Helmet 3 12.5 1
Sword 4 12.5 1
Bronze Wire 4 12.5 1
Dart Tips 4 12.5 1 1 bar makes 10.
Nails 4 12.5 1 1 bar makes 15.
arrowtips 5 12.5 1 1 bar makes 15.
Scimitar 5 25 2
Crossbow limbs 6 12.5 1
Longsword 6 25 2
Full Helmet 7 25 2
Throwing Knives 7 12.5 1 1 bar makes 5.
Square Shield 8 25 2
Warhammer 9 37.5 3
Battleaxe 10 37.5 3
Chainbody 11 37.5 3
Kiteshield 12 37.5 3
Claws 13 25 2
Two-handed Sword 14 37.5 3
Platelegs 16 37.5 3
Plateskirt 16 37.5 3
Platebody 18 62.5 5

Iron

Iron smithing table
Item Level Experience Bars Notes
Dagger 15 25 1
Axe 16 25 1
Mace 17 25 1
Iron Spit 16 25 1
Medium Helmet 18 25 1
Sword 19 25 1
Dart Tips 19 25 1 1 bar makes 10.
Nails 19 25 1 1 bar makes 15.
arrowtips 20 25 1 1 bar makes 15.
Scimitar 20 50 2
Longsword 21 50 2
Full Helmet 22 50 2
Throwing Knives 22 25 1 1 bar makes 5.
Crossbow limbs 23 25 1
Square Shield 23 50 2
Warhammer 24 75 3
Battleaxe 25 75 3
Oil Lantern Frame 26 25 1 Used to see in dungeons.
Chainbody 26 75 3
Kiteshield 27 75 3
Claws 28 50 2
Two-handed Sword 29 75 3
Platelegs 31 75 3
Plateskirt 31 75 3
Platebody 33 125 5

Steel

Steel smithing table
Item Level Experience Bars Notes
Dagger 30 37.5 1
Axe 31 37.5 1
Mace 32 37.5 1
Medium Helmet 33 37.5 1
Sword 34 37.5 1
Dart Tips 34 37.5 1 1 bar makes 10.
Nails 34 37.5 1 1 bar makes 15.
arrowtips 35 37.5 1 1 bar makes 15.
Cannonballs 35 25.5 1 1 bar makes 4.
Scimitar 35 75 2
Crossbow limbs 36 37.5 1
Longsword 36 75 2
Steel Studs 36 37.5 1 Used for crafting studded leather armour.
Full helmet 37 75 2
Throwing Knives 37 37.5 1 1 bar makes 5.
Square Shield 38 75 2
Warhammer 39 112.5 3
Battleaxe 40 112.5 3
Chainbody 41 112.5 3
Kiteshield 42 112.5 3
Claws 43 75 2
Two-handed Sword 44 112.5 3
Platelegs 46 112.5 3
Plateskirt 46 112.5 3
Platebody 48 187.5 5
Bullseye Lantern 49 37.5 1 Used to see in dungeons.

Mithril

Mithril smithing table
Image Item Level Experience Bars Notes
Mithril dagger Dagger 50 50 1
Mithril axe Axe 51 50 1
Mithril mace Mace 52 50 1
Mithril med helm Medium Helmet 53 50 1
Mithril sword Sword 54 50 1
Mithril dart tip Dart Tips 54 50 1 1 bar makes 10.
Mithril nails Nails 54 50 1 1 bar makes 15.
Mithril arrowtips 5 Arrowtips 55 50 1 1 bar makes 15.
Mithril scimitar Scimitar 55 100 2
Mithril limbs Crossbow limbs 56 50 1
Mithril longsword Longsword 56 100 2
Mithril full helm Full helm 57 100 2
Mithril knife Throwing Knives 57 50 1 1 bar makes 5.
Mithril sq shield Square Shield 58 100 2
Mithril warhammer Warhammer 59 150 3
Mith grapple Mithril Grapple 59 50 1
Mithril battleaxe Battleaxe 60 150 3
Mithril chainbody Chainbody 61 150 3
Mithril kiteshield Kiteshield 62 150 3
Mithril claws Claws 63 100 2
Mithril 2h sword Two-handed Sword 64 150 3
Mithril platelegs Platelegs 66 150 3
Mithril plateskirt Plateskirt 66 150 3
Mithril platebody Platebody 68 250 5

Adamant

Adamant smithing table
Item Level Experience Bars Notes
Dagger 70 62.5 1
Axe 71 62.5 1
Mace 72 62.5 1
Medium Helmet 73 62.5 1
Sword 74 62.5 1
Dart Tips 74 62.5 1 1 bar makes 10.
Nails 74 62.5 1 1 bar makes 15.
arrowtips 75 62.5 1 1 bar makes 15.
Scimitar 75 125 2
Crossbow limbs 76 62.5 1
Longsword 76 125 2
Full Helmet 77 125 2
Throwing Knives 77 62.5 1 1 bar makes 5.
Square Shield 78 125 2
Warhammer 79 187.5 3
Battleaxe 80 187.5 3
Chainbody 81 187.5 3
Kiteshield 82 187.5 3
Claws 83 125 2
Two-handed Sword 84 187.5 3
Platelegs 86 187.5 3
Plateskirt 86 187.5 3
Platebody 88 312.5 5

Rune

Rune smithing table
Item Level Experience Bars Notes
Dagger 85 75 1
Axe 86 75 1
Mace 87 75 1
Medium Helmet 88 75 1
Sword 89 75 1
Dart Tips 89 75 1 1 bar makes 10.
Nails 89 75 1 1 bar makes 15.
arrowtips 90 75 1 1 bar makes 15.
Scimitar 90 150 2
Crossbow limbs 91 75 1
Longsword 91 150 2
Full Helmet 92 150 2
Throwing Knives 92 75 1 1 bar makes 5.
Square Shield 93 150 2
Warhammer 94 225 3
Battleaxe 95 225 3
Chainbody 96 225 3
Kiteshield 97 225 3
Claws 98 150 2
Two-handed Sword 99 225 3
Platelegs 99 225 3
Plateskirt 99 225 3
Platebody 99 375 5

Tips

  • The closest furnaces to a bank are the Port Phasmatys furnace and the Neitiznot furnace, Al-Kharid's furnace for free player or Falador's furnace.
  • It is often more efficient to break up the tasks of mining, smelting (unless superheating), and smithing, rather than try to mine 28 ores, smelt them, and then smith them (although in Al Kharid the furnace is on the way to the bank).
  • The anvils located nearest a bank on the Void Knight Outpost, Yanille (just south of the bank), and Varrock (just South of the Western Bank). To reach the Void Knights' Outpost island, talk to the squire South of the Port Sarim dock. There are multiple anvils on this island, located 10 or so seconds (walking) from the bank - this is extremely quick, if smithing bars into weapons, armour, etc.

Making money

If a player's magic level is 55 and their smithing level is 48, then they can make a great amount of money, but only if they mine the ores themselves.

Using the spell 'High Level Alchemy' (also known as 'high alching'), a player can make a great profit. When a player high alchs a steel platebody, they receive 1,200 coins. So if a player has 100 steel plates, and they have enough runes to high alch the plates, then they've just made 120,000 coins. The only con is that high alching can be slow and boring, and the player has to have enough runes to cast the spell.

It is not recommended players sell what they make to general stores, as these stores give players low prices. Instead, they should high alch them. If their magic level is not high enough, then players should sell what they made to other players. It is highly recommended that players do not use the weaker 'Low Level Alchemy' spell, as this spell gives players a much smaller amount of coins than they would receive from high alching.

Generally, the best things to use high-alchemy on are either swords or plate bodies - these items yield the most coins per bar (the exception is rune). There is a full high-alchemy table below.

At smithing level 40 with crafting level 6 and a necklace mould, gold necklace can be made at the same furnace in which gold ores are smelted into gold bars. Grum's jewellery shop in Port Sarim buys a gold necklace at 315 coins if his inventory is zero; the price decreases 9 coins for each gold necklace he has, dropping to 45 coins at an inventory of 30 or more. Selling to a general store gives only 180 coins or less. High alching (270 coins) using nature runes (street price 300+ coins) may be a poor value unless a player is able to runecraft natures (level 44 runecrafting and members-only).

Item Level High-Alchemy Value Value per Bar Value per Ore
Iron Sword 19 54 54 54
Iron Platebody 33 336 67.2 67.2
Steel Sword 34 195 195 65
Steel Platebody 48 1200 240 80
Mithril Sword 54 507 507 101
Mithril Platebody 68 3120 624 125
Adamant Sword 74 1248 1248 178
Adamant Platebody 88 7680 1536 219
Rune Sword 89 12480 12480 1387
Rune 2h Sword 99 38400 12800 1422

Selling bars and ores

If a player just wants to sell their bars or ores they get from mining, then these prices are what they should follow. However, players must remember that these prices can change over time.

Steel bars are the recommended bars to sell, as many players make steel plates to level up their smithing level, so there is a large demand for these bars. The best places to sell or buy bars is in Falador and Varrock.

Ore prices

  • Clay: 1 to 5 coins
  • Copper/Tin Ore: 5 to 10 coins
  • Iron Ore: 50 to 100 coins
  • Silver Ore: 100 to 200 coins
  • Coal: 150 to 250 coins
  • Gold Ore: 250 to 600 coins
  • Mithril Ore: 350 to 500 coins
  • Adamant Ore: 1,200 to 1,600 coins
  • Rune Ore: 11,000 to 13,000 coins

Bar prices

  • Bronze Bar: 20 coins
  • Silver Bar: 150 to 300 coins
  • Iron Bar: 150 to 250 coins
  • Steel Bar: 650 to 800 coins
  • Gold Bar: 200 to 400 coins
  • Mithril Bar: 800 to 1,000 coins
  • Adamant Bar: 2,000 to 2,400 coins
  • Rune Bar: 13,000 to 15,000 coins

Training

Free-play training

Here is a way a free player can raise their smithing level.

  • Level 1 to 29 - buy 2 iron bars from a higher level smith then do The Knight's Sword quest, it gives 12,750 Smithing experience, granting many levels to a low-level smith.Or you can smith bronze at Al-Kharid.
  • Level 20 to 30 - Smelt and sell silver bars at Al-Kharid.
  • Level 29 to 40 - Smelt and smith iron. However, this will be very slow.
  • Level 40 to 68 - Smelt and sell or craft gold bars at Al-Kharid. This is also a good way to make money.
  • Level 30 to 68 - Smelt and smith steel. Players are recommended that they smith steel plates and then high level alchemy them for a great profit.
  • Level 68 to 99 - Smelt and smith mithril. This will be very long and boring, though mithril plates give great xp as well as a great amount of coins from high alcing the plates.

Many players prefer to make steel plates to level up their smithing level. This is great as the ores to make steel are relatively easy to obtain, plus the smithing experience from the plates is great.

Members Training

Members tend to train smithing using different methods to non-members.

  • Gold ore is superb experience if you have the Goldsmith Gauntlets from the Family Crest quest. Wearing the Goldsmith Gauntlets while smithing gold bars will give you 56.2 experience per bar made, or 1574 experience per trip to the furnace. Comparison to Bronze: 25 experience, Iron: 350, Silver: 378, Steel: 157.5, Mithril: 150, Adamant: 150, rune: 150, all per trip to the furnace. It is very easy to find people selling Gold Ore on the RuneScape forums, and even when you do, you'll struggle to sell gold bars in quantity. The price of gold ore can be extremely high in large quantities, because of the speed of the experience.
  • Blast Furnace is a very good way to level smithing. Buy the ores, make mithril bars using the blast furnace, smith them into mithril platebody and high alch the plates. You will roughly break even in the sense that you don't have to bank for coins no matter how long you keep doing this.
  • Cannonballs are slow, and worse experience than any other steel smithing, but you can make a serious profit from them. Generally cannonballs sell for 150-200 each, whereas steel bars sell for 500-600 each and you can also buy the iron/coal instead and make the bars for 350 each. There are a lot of buyers for cannonballs who are training Slayer.
  • Adamant axes - need to train Woodcutting and not just Smithing? Good. Go and cut trees by loads of newbies, a great place to do this is cutting willow by draynor bank. While you are there, sell adamant axes for 2,000 coins each (costs roughly 1,600 to make the bars if you buy the materials). 2,000 each is a bargain price for adamant axes, and you may find some equipment traders who buy lots off you at once (in which case, you may want to do something like a "buy 10, get 1 free" policy - you get more axes off your hands and you are still selling for a profit of 200 coins per bar). Sometimes the market can be very slow, but sometimes you'll find 2 equipment traders at the same time and get rid of 70 in one go. Accept cash mostly or a good barter deal (e.g. 150 willow logs worth 3-4.5,000 coins). Warning: You may/will saturate the market, so don't do this too often! If you can, try and source a load of rune hatchets cheaply to sell at the same time.
  • Rune axes - Similar to adamant, go and cut by loads of other woodcutters - not necessarily newbies. While you are there, sell rune axes for 17,000 coins each, and 15,000 coins each (or even cheaper) in bulk. People training for a high woodcutting level often buy loads, and equipment traders are easier to find when you're selling rune hatchets.
  • Selling bars on the forums - It's slow experience, but if you want to, make some bars and sell them on the forums. Do NOT price yourself out of the market, there's plenty of others using this trick - put up a reasonable minimum bid price and be prepared to sell for that price.
  • Arrows - are slow but good experience, and you may be able to break even on arrows. However, you'll have a lot of competition - it's generally easier to sell the cheaper arrows like iron or steel rather than mithril. Of course, these are far lower experience per bar, and from your point of view, a waste of feathers and logs! It's also a lot of trading work - getting feathers, normal logs, making the headless arrows, etc.
  • Throwing Knives and Darts - Can be extremely profitable to do, many extremely high level smiths make money on Iron Knives rather than cannonballs, because it's easier to source large amounts of iron than coal, and the experience per hour rate is roughly the same.
  • Studded bodies - Here you make studs out of all your steel bars (350 coins each), combine it with a leather body (101 coins each), runecraft a nature (31 coins each) and high-alch. This is extremely heavy on nature runes which means that you'll be spending all your time runecrafting rather than smithing. However, it's very good smithing, craft, runecraft and magic xp - four skills which are very tough to raise, and you make 28 coins (or less) per alched body. It's a lot of time and effort to go to.
  • Mining the ores, buying the coal - Here, you mine the mithril or adamant yourself, buy the coal, and high-alch the platebodys. You will need high levels for this, and you just about break-even on mithril, and make money on adamant.
  • Spending on fast experience - Here, you make the bars, then make plates, then alch them. This will lose you serious money, but is fast smithing xp (even more if you buy the bars rather than make yourself). Assuming you runecraft your own natures, you will lose: Steel Plates: 3000 coins per plate (16 coins per xp), Mith Plates: 5500 coins per plate (22 coins per xp), Addy Plates: 11000 coins per plate (+35 coins per xp).

Experience per ore used

This compares how much experience is earned for the number of ores used. Gold using the members Goldsmith's gauntlets is first with 56.2 xp; iron is second with 37.5 xp.

The Keldagrim blast furnace minigame requires only half the number of coal for steel, mithril, adamant and rune smelting and iron smelts 100% without the Ring of Forging.

Experience per ore
Ore Number of ores Total exp Exp per ore Blast furnace exp per ore
Bronze 2 19 9.5 9.5
Iron 1 (50% success) 18.8 18.8 37.5
Iron 1 + Ring of Forging 37.5 37.5 37.5
Steel 3 55 18.3 27.5
Gold 1 22.5 22.5 22.5
Gold 1 + Goldsmith Gauntlet 56.2 56.2 56.2
Mithril 5 80 16 26.7
Adamant 7 100 14.3 25
Rune 9 125 13.8 25

High alchemy table

The items listed below are the ones most players use in high alchemy.

Item Bars High alch / Specialist store price Steel
value/bar
Bronze Iron Steel Mithril Addy Rune
Dagger 1 6 21 75 195 480 4,800 75
Axe 1 9 33 120 312 768 7,280 120
Mace 1 10 37 135 351 864 8,640 135
Medium helmet 1 14 50 180 468 1,152 11,520 180
Sword 1 15 54 195 507 1,249 12,480 195
Scimitar 2 19 67 240 624 1,536 15,360 120
Longsword 2 24 84 300 780 1,919 19,200 150
Full helmet 2 26 92 330 858 2,112 21,120 165
Square shield 2 28 100 360 936 2,304 23,040 180
Warhammer 3 28 103 384 996 2,472 24,900 128
Battleaxe 3 31 109 390 1,014 2,490 24,960 130
Chainbody 3 36 126 450 1,170 2,880 30,000 150
Kiteshield 3 40 142 510 1,326 3,264 32,640 170
Two-handed sword 3 48 168 600 1,560 3,840 38,400 200
Platelegs/Plateskirt 3 48 168 600 1,560 3,840 38,400 200
Platebody 5 96 336 1,200 3,120 9,984  39,000 240

Temporary boosts

Quests

Trivia

  • In the early days, smithing was considered one of the best skills for making money. As such, Jagex kept anvils and furnaces far away as an attempt to prevent people from levelling smithing too quickly. However, this practice has often been considered obsolete ever since banks were able to hold items.
  • In early 2001, smithing had very different requirements. For example, players needed level 96 smithing to make steel plates rather than 48.

See also