Old School RuneScape Wiki

Smoke battlestaff detail.png

The smoke battlestaff is a magical staff that requires 30 Attack and 30 Magic. When equipped the staff provides an infinite amount of air and fire runes. The staff is dropped by the Thermonuclear smoke devil. While casting spells from the standard spellbook, it provides a 10% increase in accuracy and damage.

To upgrade the staff to a Mystic smoke staff, players can give 40,000 coins to Thormac, after the completion of the Scorpion Catcher quest.

Dropping monsters

Monster Combat level Quantity Rarity
Thermonuclear smoke devil 301 1 4; Rare (1/512)

Spells that use both air and fire runes

Icon Spell Level Runes Exp Category Spell Group Notes
Fire Strike icon.png Fire Strike 13 1Mind3Fire2Air 11.5 Combat Standard Maximum of 8 damage per cast.
Varrock Teleport icon.png Varrock Teleport 25 1Law1Fire3Air 35 Teleport Standard Transports the caster to the centre of Varrock, by the fountain near the shop.
Fire Bolt icon.png Fire Bolt 35 1Chaos4Fire2Air 22.5 Combat Standard Maximum of 12 damage per cast.
Smoke Rush icon.png Smoke Rush 50 2Death2Chaos1Fire1Air 30 Combat Ancient Maximum of 14 damage per cast. Poisons target starting at 2 damage.
Paddewwa Teleport icon.png Paddewwa Teleport 54 2Law1Fire1Air 64 Teleport Ancient Transports the caster to the entrance of Edgeville Dungeon.
Fire Blast icon.png Fire Blast 59 1Death5Fire4Air 34.5 Combat Standard Maximum of 16 damage per cast.
Smoke Burst icon.png Smoke Burst 62 2Death4Chaos2Fire2Air 36 Combat Ancient Hits a 3x3 area around a target for up to 18 damage each. Poisons targets starting at 2 damage.
Smoke Blitz icon.png Smoke Blitz 74 2Blood2Death2Fire2Air 42 Combat Ancient Maximum of 23 damage per cast. Poisons target starting at 4 damage.
Fire Wave icon.png Fire Wave 75 1Blood7Fire5Air 42.5 Combat Standard Maximum of 20 damage per cast.
Superglass Make icon.png Superglass Make 77 2Astral6Fire10Air 41 Skilling Lunar Converts all sand and soda ash (or seaweed) in the caster's inventory into molten glass.
Dareeyak Teleport icon.png Dareeyak Teleport 78 2Law3Fire2Air 88 Teleport Ancient Transports the caster to the western ruins in the Wilderness.
Charge icon.png Charge 80 3Blood3Fire3Air 180 Combat Standard Used to empower the 3 God spells from the Mage Arena. Increases maximum damage by 50% for 7 minutes.
Smoke Barrage icon.png Smoke Barrage 86 2Blood4Death4Fire5Air 48 Combat Ancient Hits a 3x3 area around a target for up to 27 damage each. Poisons targets starting at 4 damage.
Fire Surge icon.png Fire surge 95 1Wrath10Fire7Air 50.5 Combat Standard Maximum of 24 damage per cast.

The elemental runes required for high alching and Camelot teleport are fire and air respectively. Using the staff, a player is able to achieve high agility xp/hour using the Seer's bank teleport (after doing the Kandarin hard diary) and magic xp by high alching using just nature and law runes.


  • Due to the popularity of splashing, the smoke battlestaff's price has skyrocketed in recent months^[when?] . However, when new anti-AFK mechanic was added into the game to prevent players from 6 hour splashing at a time, the smoke battlestaff began to crash drastically. 
  • A buff was added on 8 October 2015 to compensate for the update on splashing to make the smoke battlestaff still worth using.