Smoke runes are combination runes. They count as two separate runes: one Fire rune and one Air rune. Thus, any spell requiring one Fire rune, one Air rune or both will cost only one Smoke rune.
They can be created with the Runecrafting skill or purchased with Pizazz points from the Mage Training Arena.
When equipped, the Smoke battlestaff and Mystic smoke staff will act as an unlimited number of Smoke runes.
Runecrafting smoke runes
At Runecrafting level 15 or higher, they can be crafted in either of two ways:
- Pure essence, fire runes and a fire talisman to the Air altar (for 8.5 Runecrafting experience per rune)
- Pure essence, air runes and an air talisman to the Fire altar (for 9.5 Runecrafting experience per rune)
Tiaras will not work in place of talismans while crafting combination runes. Combinations have a 50% success rate (or 100%, if the player is wearing a binding necklace), and the talisman is consumed in the process (unless the player uses the Lunar spell Magic Imbue).
Spells that use both air and fire runes
Icon | Spell | Level | Runes | Exp | Category | Spell Group | Notes |
---|---|---|---|---|---|---|---|
Fire Strike | 13 | 132 | 11.5 | Combat | Standard | Maximum of 8 damage per cast. | |
Varrock Teleport | 25 | 113 | 35 | Teleport | Standard | Transports the caster to the centre of Varrock, by the fountain near the shop. | |
Fire Bolt | 35 | 142 | 22.5 | Combat | Standard | Maximum of 12 damage per cast. | |
Smoke Rush | 50 | 2211 | 30 | Combat | Ancient | Maximum of 14 damage per cast. Poisons target starting at 2 damage. | |
Paddewwa Teleport | 54 | 211 | 64 | Teleport | Ancient | Transports the caster to the entrance of Edgeville Dungeon. | |
Fire Blast | 59 | 154 | 34.5 | Combat | Standard | Maximum of 16 damage per cast. | |
Smoke Burst | 62 | 2422 | 36 | Combat | Ancient | Hits a 3x3 area around a target for up to 18 damage each. Poisons targets starting at 2 damage. | |
Smoke Blitz | 74 | 2222 | 42 | Combat | Ancient | Maximum of 23 damage per cast. Poisons target starting at 4 damage. | |
Fire Wave | 75 | 175 | 42.5 | Combat | Standard | Maximum of 20 damage per cast. | |
Superglass Make | 77 | 2610 | 41 | Skilling | Lunar | Converts all sand and soda ash (or seaweed) in the caster's inventory into molten glass. | |
Dareeyak Teleport | 78 | 232 | 88 | Teleport | Ancient | Transports the caster to the western ruins in the Wilderness. | |
Charge | 80 | 333 | 180 | Combat | Standard | Used to empower the 3 God spells from the Mage Arena. Increases maximum damage by 50% for 7 minutes. | |
Smoke Barrage | 86 | 2445 | 48 | Combat | Ancient | Hits a 3x3 area around a target for up to 27 damage each. Poisons targets starting at 4 damage. | |
Fire surge | 95 | 1107 | 50.5 | Combat | Standard | Maximum of 24 damage per cast. |
Dropping monsters
Monster Combat level Quantity Rarity Smoke devil 160 10–40 Common Thermonuclear smoke devil 301 100 Common Flockleader Geerin 149 13–25 Common Wingman Skree 143 15–25 Uncommon TzHaar-Mej 103 1–10 Very rare
Elemental runes |
| ||||
Catalytic runes |
Mind • Body • Cosmic • Chaos • Astral • Nature • Law • Death • Blood • Soul • Wrath • Cabbage |