The staff of light inherits all of the staff of the dead's effects. The only differences between them is that the staff of light autocasts the Saradomin Strike god spell rather than the Flames of Zamorak god spell. In addition, it counts as both a Saradominist and a Zamorakian item while in the God Wars Dungeon and in the Desert Bandit Camp.
The staff of light cannot be upgraded with a magic fang to provide the additional magic attack bonus and toxic effect given to the toxic staff of the dead.
The staff has a special attack, Power of Light, which is the same special attack as the staff of the dead's Power of Death. It halves all Melee damage of your opponent(s) (all opponents that hit you in the time of the special attack) for one minute at a cost of 100% special attack energy. This effect stacks with the PvP damage reduction effect of the Protect from Meleeprayer, but is lost if the staff is unequipped.
Requires 240 Telekinetic, 240 Alchemist, 2400 Enchantment and 240 Graveyard points, and a teacher wand equipped or in the player's inventory, to purchase from the Mage Training Arena. Thus it does not cost much besides the time and runes spent in the Mage Training Arena.
Has a special attack that halves all melee damage the player takes for one minute, which stacks with the PvP damage reduction effect of the Protect from Melee prayer. This consumes 100% of the player's special attack.
When a combat spell is cast with the staff, there is a 1/8 (12.5%) chance that the staff will negate the rune cost for that spell.
Currently the strongest staff when used as a melee weapon, surpassing the Ancient staff and Iban's staff, and provides +17 magic defence.
Has its own built-in spell, requiring charges which cost 115 runes and 10 coins per cast. Can hold up to 2,500 charges.
Built-in spell damage scales with the player's Magic level and can hit up to 28 at 99 .
Has a weapon speed of 6 (same as scimitars/whip), while all other forms of combat magic only have 5 (same as longswords).
Because the spell is built-in, the player does not need to carry its runes in their inventory and can use Lunar spells or Ancient Magicks while wielding this staff.