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Tele Group Khazard teleports the caster along with anyone within a 3x3 square area (including standing on the player's square) to Port Khazard. Players must have Accept Aid turned on in order to be teleported by this spell. As with all Lunar spells, the quest Lunar Diplomacy must be completed to cast this spell.

Remember, you cannot use normal Magic or Ancient Magicks spells if you are using Lunar spells, except by use of the Spellbook Swap spell.

Cost

Spell cost
InputCost
8Water rune2Law rune2Astral rune692
Combo runes
2Law rune2Astral rune8Mud rune2,388
2Law rune2Astral rune8Steam rune1,204
2Law rune2Astral rune8Mist rune1,356
Staves
2Law rune2Astral runeStaff of water652
2Law rune2Astral runeMist battlestaff652
2Law rune2Astral runeKodai wand652
2Law rune2Astral runeMud battlestaff652
2Law rune2Astral runeSteam battlestaff652


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