Tele Group Khazard teleports the caster along with anyone within a 3x3 square area (including standing on the player's square) to Port Khazard. Players must have Accept Aid turned on in order to be teleported by this spell. As with all Lunar spells, the quest Lunar Diplomacy must be completed to cast this spell.

Remember, you cannot use normal Magic or Ancient Magicks spells if you are using Lunar spells, except by use of the Spellbook Swap spell.

Cost

Spell cost
InputCost
8Water rune.png2Law rune.png2Astral rune.png682
Combo runes
2Law rune.png2Astral rune.png8Mud rune.png2,594
2Law rune.png2Astral rune.png8Steam rune.png1,194
2Law rune.png2Astral rune.png8Mist rune.png1,946
Staves
2Law rune.png2Astral rune.pngStaff of water.png650
2Law rune.png2Astral rune.pngMist battlestaff.png650
2Law rune.png2Astral rune.pngKodai wand.png650
2Law rune.png2Astral rune.pngMud battlestaff.png650
2Law rune.png2Astral rune.pngSteam battlestaff.png650


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