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Tele Group Khazard teleports the caster along with anyone within a 3x3 square area (including standing on the player's square) to Port Khazard. Players must have Accept Aid turned on in order to be teleported by this spell. As with all Lunar spells, the quest Lunar Diplomacy must be completed to cast this spell.

Remember, you cannot use normal Magic or Ancient Magicks spells if you are using Lunar spells, except by use of the Spellbook Swap spell.

Cost

Spell cost
InputCost
8Water rune2Law rune2Astral rune700
Combo runes
2Law rune2Astral rune8Mud rune2,308
2Law rune2Astral rune8Steam rune1,188
2Law rune2Astral rune8Mist rune1,436
Staves
2Law rune2Astral runeStaff of water668
2Law rune2Astral runeMist battlestaff668
2Law rune2Astral runeKodai wand668
2Law rune2Astral runeMud battlestaff668
2Law rune2Astral runeSteam battlestaff668


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