Tele Group Khazard teleports the caster along with anyone within a 3x3 square area (including standing on the player's square) to Port Khazard. Players must have Accept Aid turned on in order to be teleported by this spell. As with all Lunar spells, the quest Lunar Diplomacy must be completed to cast this spell.
Remember, you cannot use normal Magic or Ancient Magicks spells if you are using Lunar spells, except by use of the Spellbook Swap spell.
Cost
Input | Cost |
---|---|
8![]() ![]() ![]() | 682 |
Combo runes | |
2![]() ![]() ![]() | 2,594 |
2![]() ![]() ![]() | 1,194 |
2![]() ![]() ![]() | 1,946 |
Staves | |
2![]() ![]() ![]() | 650 |
2![]() ![]() ![]() | 650 |
2![]() ![]() ![]() | 650 |
2![]() ![]() ![]() | 650 |
2![]() ![]() ![]() | 650 |
Teleport |
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Group Teleport |
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Skill-related |
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Healing or Curing |
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Sharing |
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Others |
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Standard spellbook |
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Teleother | |||||
Ancient Magicks |
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Lunar spells |
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Arceuus spellbook |
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