Teleport to House, also known as 'House Teleport', teleports the caster inside their player-owned house, right next to the exit portal (or within the house), regardless of the 'location' of the house (Rimmington, Taverley, Brimhaven, etc.).
When adventuring, a player could bring runes or tablets for this spell to guard against dying from poison and fully heal themselves instead. Dying in a player-owned house will cause the player to respawn outside the house portal, NOT lose any items, and have all stats restored to default levels.
After an update, players can right-click to teleport inside or outside of their house.
Remember, you cannot use Ancient Magicks or Lunar Spells if you are using regular Magic.
Cost
Input | Cost |
---|---|
1![]() ![]() ![]() | 175 |
Combo runes | |
1![]() ![]() | 170 |
1![]() ![]() ![]() | 414 |
1![]() ![]() ![]() | 175 |
1![]() ![]() ![]() | 241 |
1![]() ![]() ![]() | 332 |
Staves | |
1![]() ![]() ![]() | 170 |
1![]() ![]() ![]() | 171 |
1![]() ![]() ![]() | 170 |
1![]() ![]() | 166 |
1![]() ![]() ![]() | 171 |
1![]() ![]() ![]() | 171 |
1![]() ![]() ![]() | 170 |
Standard spellbook |
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Teleother | |||||
Ancient Magicks |
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Lunar spells |
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Arceuus spellbook |
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