Teleport spells Icon as seen in every spellbook.

Teleportation spells are very popular with all players — free-to-players and members alike - as teleportation spells save lots of time when travelling around the world. Note that using a teleport spell is not possible above level 20 Wilderness, nor in any of the combat based minigames such as Castle Wars and Pest Control. Teleportation is possible in "non-Wilderness" parts, though, like in the Mage Arena bank.

Normal Spellbook

Icon Spell Magic Level Runes Required Experience Notes
Home Teleport icon.png Home Teleport 0 None 0 This spell will transport you to Lumbridge free of charge and requires no runes. It takes around 10 seconds to cast and is interruptible by combat. Therefore, It is not ideal for escaping the wilderness. It can only be used once every 30 minutes.
Varrock Teleport icon.png Varrock Teleport 25 1Law1Fire3Air 35 Transports you to the centre of Varrock, by the fountain near the shop.
Lumbridge Teleport icon.png Lumbridge Teleport 31 1Law1Earth3Air 41 Transports you to the centre of Lumbridge castle, in the spot where players who have their respawn set to Lumbridge come if they die.
Telekinetic Grab icon.png Telekinetic grab 33 1Law1Air 43 Allows you to take an item remotely into your inventory.
Falador Teleport icon.png Falador Teleport 37 1Law1Water3Air 48 Transports you to the centre of Falador, by the Guards.
Teleport to House icon.png Teleport to House 40 1Law1Earth1Air 30 Transports you to your house. See Construction skill.
Camelot Teleport icon.png Camelot Teleport 45 1Law5Air 55.5 Transports you to Camelot south of the castle.
Ardougne Teleport icon.png Ardougne Teleport 51 2Law2Water 61 Transports you to Ardougne in the centre of the square. You must complete the Plague City quest to use this teleport.
Watchtower Teleport icon.png Watchtower Teleport 58 2Law2Earth 68 Transports you to the top of the Watchtower, next to Yanille. You must complete the Watchtower quest to use this spell.
Trollheim Teleport icon.png Trollheim Teleport 61 2Law2Fire 68 Transports you to the very top of Trollheim, near Eadgar's cave. You must complete the Eadgar's Ruse quest to use this teleport.
Teleport to Ape Atoll icon.png Teleport to Ape Atoll 64 2Law2Fire2Water1Banana 74 Transports you to Ape Atoll. Requires completion of the King Awowogei subquest of Recipe for Disaster.
Teleport to Kourend icon.png Teleport to Kourend 69 2Soul2Law5Fire4Water 82 Transports you to the statue in the Kourend Castle. Requires having read transportation incantations.
Teleother Lumbridge icon.png Tele-other Lumbridge 74 1Soul1Law1Earth 84 Teleports another player who has Accept Aid switched on to Lumbridge.
Teleother Falador icon.png Tele-other Falador 82 1Soul1Law1Water 92 Teleports another player who has Accept Aid switched on to Falador.
Tele Block icon.png Tele block 85 1Law1Death1Chaos 80 Can only be cast on another player on PvP worlds or in the Wilderness, and if successful, will prevent that player from using any method of teleportation for 5 minutes.
Teleother Camelot icon.png Tele-other Camelot 90 2Soul1Law 100 Teleports another player, who has Accept Aid switched on, to Camelot.

Ancient Magicks

Icon Spell Magic Level Runes Required Experience Notes
Home Teleport icon.png Edgeville Home Teleport 0 None None Teleports you to Edgeville, free of charge. It takes around 10 seconds to cast and is interruptible by combat. It can only be used once every 30 minutes.
Paddewwa Teleport icon.png Paddewwa Teleport 54 2Law1Fire1Air 64 Teleports to the entrance of Edgeville Dungeon.
Senntisten Teleport icon.png Senntisten Teleport 60 1Soul2Law 70 Teleports to the Digsite.
Kharyrll Teleport icon.png Kharyrll Teleport 66 1Blood2Law 76 Teleports to Canifis.
Lassar Teleport icon.png Lassar Teleport 72 2Law4Water 82 Teleports to the top of Ice Mountain.
Dareeyak Teleport icon.png Dareeyak Teleport 78 2Law3Fire2Air 88 Teleports to the ruins west of the Bandit Camp in the Wilderness.
Carrallangar Teleport icon.png Carrallangar Teleport 84 2Soul2Law 94 Teleports to the Graveyard of Shadows in the Wilderness.
Annakarl Teleport icon.png Annakarl Teleport 90 2Blood2Law 100 Teleports to the Demonic Ruins in the Wilderness.
Ghorrock Teleport icon.png Ghorrock Teleport 96 2Law8Water 106 Teleports to Ice Plateau in the Wilderness.

Lunar Spells

Icon Spell Magic Level Runes Required Experience Notes
Home Teleport icon.png Lunar Home Teleport 65 None None Teleports the player to Lunar Isle, free of charge. It takes around 10 seconds to cast and is interruptible by combat. It can only be used once every 30 minutes.
Moonclan Teleport icon.png Moonclan Teleport 69 1Law2Astral2Earth 66 Teleports the caster near the bank on Lunar Isle.
Tele Group Moonclan icon.png Tele Group Moonclan 70 1Law2Astral4Earth 67 Teleports the caster along with any players within a 3x3 square area around the caster near the bank on Lunar Isle. Players must have Accept Aid turned on in order to be teleported by this spell.
Waterbirth Teleport icon.png Waterbirth Teleport 72 1Law2Astral1Water 71 Teleports the caster beside Jarvald's ship on Waterbirth Island, right by the snape grass spawns.
Tele Group Waterbirth icon.png Tele Group Waterbirth 73 1Law2Astral5Water 72 Teleports the caster along with any players within a 3x3 square area around the caster beside Jarvald's ship on Waterbirth Island. Players must have Accept Aid turned on in order to be teleported by this spell.
Barbarian Teleport icon.png Barbarian Teleport 75 2Law2Astral3Fire 76 Teleports the caster to the Barbarian Outpost.
Tele Group Barbarian icon.png Tele Group Barbarian 76 2Law2Astral6Fire 77 Teleports the caster along with anyone within a 3x3 square area to the Barbarian Outpost. Players must have Accept Aid turned on in order to be teleported by this spell.
Khazard Teleport icon.png Khazard Teleport 78 2Law2Astral4Water 80 Teleports the caster to Port Khazard.
Tele Group Khazard icon.png Tele Group Khazard 79 2Law2Astral8Water 81 Teleports the caster along with anyone within a 3x3 square area of the caster to Port Khazard. Players must have Accept Aid turned on in order to be teleported by this spell.
Fishing Guild Teleport icon.png Fishing Guild Teleport 85 3Law3Astral10Water 89 Teleports the caster outside the door of the Fishing Guild.
Tele Group Fishing Guild icon.png Tele Group Fishing Guild 86 3Law3Astral14Water 90 Teleports the caster along with anyone within a 3x3 square area outside the door of the Fishing Guild. Players must have Accept Aid turned on in order to be teleported by this spell.
Catherby Teleport icon.png Catherby Teleport 87 3Law3Astral10Water 92 Teleports the caster near the bank in Catherby.
Tele Group Catherby icon.png Tele Group Catherby 88 3Law3Astral15Water 93 Teleports the caster along with anyone within a 3x3 square area around the caster near the bank in Catherby. Players must have Accept Aid turned on in order to be teleported by this spell.
Ice Plateau Teleport icon.png Ice Plateau Teleport 89 3Law3Astral8Water 96 Teleports the caster to the member's half of the Ice Plateau in level 53 Wilderness. Before execution this spell will warn the caster that they are about to teleport into the Wilderness and provide an option to abort.
Tele Group Ice Plateau icon.png Tele Group Ice Plateau 90 3Law3Astral16Water 99

Teleports the caster along with anyone within a 3x3 square area around the caster to the member's half of the Ice Plateau in level 53 Wilderness. Players must have Accept Aid turned on in order to be teleported by this spell. Before being teleported all players will be warned that they are about to teleport into the Wilderness, and given an option to cancel.

Arceuus Spellbook

Icon Spell Magic Level Runes Required Experience Notes
Home Teleport icon.png Arceuus Home Teleport 0 None 0 This spell will transport you to Arceuus, near the Dark altar free of charge and requires no runes. It takes around 10 seconds to cast and is interruptible by combat. Therefore, It is not ideal for escaping the wilderness. It can only be used once every 30 minutes.
Lumbridge Graveyard Teleport icon.png Lumbridge Graveyard Teleport 6 1Law2Earth 10 Teleports you to the Lumbridge Graveyard
Draynor Manor Teleport icon.png Draynor Manor Teleport 17 1Law1Earth1Water 16 Teleports you to the Draynor Manor
Mind Altar Teleport icon.png Mind Altar Teleport 28 1Law2Mind 22 Teleports you to the Mind altar
Respawn Teleport icon.png Respawn Teleport 34 1Soul1Law 27 Teleports you to your respawn point.
Salve Graveyard Teleport icon.png Salve Graveyard Teleport 40 2Soul1Law 30 Teleports you to the ghoul area by the entrance to Mort Myre Swamp
Fenkenstrain’s Castle Teleport icon.png Fenkenstrain’s Castle Teleport 48 1Soul1Law1Earth 50 Teleports you to Fenkenstrain's Castle
West Ardougne Teleport icon.png West Ardougne Teleport 61 2Soul2Law 68 Teleports you to West Ardougne. Requires completion of Biohazard.
Harmony Island Teleport icon.png Harmony Island Teleport 65 1Soul1Law1Nature 74 Teleports you to Harmony Island. Requires completion of The Great Brain Robbery.
Cemetery Teleport icon.png Cemetery Teleport 71 1Soul1Blood1Law 82 Teleports you to The Forgotten Cemetery in the Wilderness
Barrows Teleport icon.png Barrows Teleport 83 2Soul1Blood2Law 90 Teleports you to the Barrows
Ape Atoll Teleport icon.png Ape Atoll Teleport 90 2Soul2Blood2Law 100 Teleports you to the Ape Atoll temple underground

See also


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