A temporary skill boost is anything caused by an item or action that temporarily raises a player's level in one or more skills. It allows the player to do things above their current level. For example, a magic potion, which boosts a player's Magic level by four, will let the player cast High Level Alchemy (which requires 55 Magic) with a Magic level of 51 to 55.
It should be noted that temporary skill boosts do not work on all quest, diary, and minigame requirements.
Temporary boosts do not stack - for example, a dwarven stout provides +1 Mining and Smithing, and a mature dwarven stout provides +2 to the same skills; using them together will not produce +3, but +2, as that is the maximum boost.
- Entering a guild that requires a certain skill level, such as drinking a dwarven stout to enter the Mining Guild. This does not work for the Warriors' Guild.
- Doing an action that requires a higher level than the player is currently at, such as using a fishing potion to fish sharks.
- Meeting the skill requirements of some quests. Players should keep in mind that temporary boosts do not work on all quests.
- Increases speed of gathering skills slightly. Visible skill boosts have no effect after level 99. Example dragon axe special boosts players woodcutting level to 102 from 99. Player will not gain any benefit from this. Level 102 is the same as level 99 at gathering speed.
Note: A visible stat-boosting effect will decrease a level every minute. For example, using a botanical pie gives a player 4 levels in Herblore but decreases in the next minute, giving the player only 3 levels.
The one-minute interval between stats decreasing or increasing by 1 towards their normal level does not start when you use the boost; it happens at a fixed interval set by the game. This interval is unique to all players, and is not on a global timer. This means that from the moment one logs in, a 60-second timer starts and continues to cycle regardless of whether or not said player has a boost active. This effect also applies to skill reductions, which means that if you boost a level up, it will decrease by 1 in 60 seconds or less.
In order to check when your stats will go down again, one of the simplest methods is to drink a very cheap boost (such as beer), wait for it to decrease 1 level, then quickly use the desired boost.
Invisible boosts are not visible on the player's stats screen, and most of them cannot allow a player to perform activities above his or her base level (an exception is the crystal saw). For example, the Woodcutting Guild provides an invisible Woodcutting boost of seven levels, but does not allow a player with 73 Woodcutting to chop magic trees, which require 75 Woodcutting; instead it allows the player to chop trees with the same speed as if they were seven levels higher. Invisible boosts do stack with visible boosts.
Items that give temporary boosts
- Potions, such as the hunter potion which boosts a player's Hunter level by three.
- Food, such as the garden pie which boosts a player's Farming level by three.
- Drinks, such as the Wizard's mind bomb which boosts a player's Magic level by two or three depending on the player's Magic level.
- Spicy stews - can only be accessed with completion of Evil Dave's section in the quest Recipe for Disaster. These are random and can boost OR lower a skill by up to five.
- Crystal saw, which provides an invisible boost of three to a player's Construction level. It allows players to build items as if their Construction level was three levels higher; this is an invisible boost and so can be used in conjunction with tea or stews.
- Capes of Accomplishment boost the corresponding skill level to 100/99 when the cape is equipped or operated. Prayer and Hitpoints skillcapes have a cool down period of one minute.
List of boosts affecting multiple skills
For a list of free to play only temporary skill boosts, see Temporary skill boost (free-to-play).
|Skillcape||Any skill||1||Visible||Activating the cape's effect will increase the corresponding skill by 1.|
|Spicy stew with red spice||Attack, Strength, Defence, Ranged, Magic||up to ±5 (though the chance at 5 is rare at 8%) with 3 spice doses,
up to ±3 with 2 spice doses,
up to ±1 with 1 spice added.
|Visible||Depending on type of stew, any skill can be boosted or reduced by 1 to 5 points randomly.|
|Spicy stew with orange spice||Smithing, Crafting, Fletching, Runecrafting, Cooking, Construction, Firemaking|
|Spicy stew with yellow spice||Agility, Hunter, Slayer, Thieving, Prayer|
|Spicy stew with brown spice||Woodcutting, Farming, Fishing, Mining, Herblore|
|Overload||All combat skills but Hitpoints and Prayer||5-19 (5 + 15% of level, rounded down)||Visible||The boost is reapplied every 15 seconds for 5 minutes. Also damages the player for 50 Hitpoints. (This lost health gets refunded after the overload ends.)|
Only usable within the Nightmare Zone or within the Chambers of Xeric
- As represented on spicy stew § probability.
List of temporary boosts
|Agility potion||Agility||3||Visible||Can increase the success rate of Agility obstacles.|
|Summer pie||Agility||5||Visible||Consists of 2 bites. Also heals 11 Hitpoints per bite.|
|Attack potion||Attack||10% + 3||Visible||Allows a player to hit more often with Melee attacks.|
|Super attack||Attack||15% + 5||Visible||Allows a player to hit more often with melee attacks.|
|Zamorak brew||Attack and Strength||Attack: 20% + 2
Strength: 12% + 2
|Visible||Decreases Defence by 2 + 10% and remaining Hitpoints by 2 + 10% (Mix reduces life points by 10% - (1 to 4)).|
|Combat potion||Attack and Strength||10% + 3||Visible||Provides the boosts of a normal attack and strength potion in one potion.|
|Ruby harvest||Attack||20%||Visible||Must be used on another player. Boost affects the player it is used on. Acquired from the Hunting skill.|
|POH Cup of tea||Construction||1, 2 or 3||Visible||Boost depends on the shelf the cup used was obtained from.|
|Crystal saw||Construction||3||Invisible||Only applies to items requiring a saw (e.g. not rooms or plants).|
|Chef's delight||Cooking||5% + 1||Visible||Reduces Attack and Strength by 2 or more.|
|Mature Chef's delight||Cooking||5% + 2||Visible||Reduces Attack and Strength by 2 or more.|
|Poison chalice||Crafting||1||Visible||Can cause up to 50 Hitpoints damage among other effects.|
|Mushroom pie||Crafting||4||Visible||Can be made by adding a Sulliuscep cap to a pie shell and baked with 60 cooking.|
|Defence potion||Defence||10% + 3||Visible||Reduces the chance of receiving damage. Defence boosts do not allow players to equip higher level armour. For example, 59 Defence with a boost does not allow you to equip Dragon armour.|
|Super defence||Defence||15% + 5||Visible||Reduces the chance of receiving damage. Defence boosts do not allow players to equip higher level armour.|
|Saradomin brew||Defence and Hitpoints||Defence: 20% + 2
Hitpoints: 15% + 2
|Visible||Decreases Attack, Strength, Magic and Ranged levels by 10% + 2. Hitpoints can rise above normal level with the boost.|
|Draynor Manor Cabbage||Defence||1 or 2||Visible||Also heals 2 Hitpoints.|
|Cider||Farming||1||Visible||Reduces Attack and Strength by 2.|
|Mature cider||Farming||2||Visible||Reduces Attack and Strength by 5.|
|Garden pie||Farming||3||Visible||Consists of 2 bites.|
|Fishing Guild||Fishing||7||Invisible||The boost takes effect while player is within the Fishing Guild.|
|Dragon harpoon||Fishing||3||Visible||Uses 100% of Special attack bar.|
|Fishing potion||Fishing||3||Visible||Created through the Herblore skill.|
|Fish pie||Fishing||3||Visible||Also heals Hitpoints and consists of 2 bites.|
|Admiral pie||Fishing||5||Visible||Also heals Hitpoints and consists of 2 bites.|
|Greenman's ale||Herblore||1||Visible||Reduces Attack, Strength and Defence by 2 or more.|
|Mature Greenman's ale||Herblore||2||Visible||Reduces Attack, Strength and Defence by 2 or more. (m) brews are created through brewing which is found under the Cooking skill.|
|Botanical pie||Herblore||4||Visible||Also heals 6 Hitpoints per bite.|
|Elidinis Statuette||Hitpoints||5||Visible||Requires completion of Spirits of the Elid. Any lost Hitpoints are restored prior to the boost. Also restores Prayer points and Special attack.|
|Hunter potion||Hunter||3||Visible||Made through the Herblore skill.|
|Wizard's mind bomb||Magic||2 or 3||Visible||Also heals 3 Hitpoints. +3 boost only applies if the player's Magic level is at least 50. Reduces Attack, Strength and Defence by 1 or more. Is available to free players.|
|Magic essence potion||Magic||3||Visible||Also used for the Fairytale II - Cure a Queen quest.|
|Mature Wizard's mind bomb||Magic||3 or 4||Visible||4 boost only applies if the player's Magic level is at least 50. Reduces Attack, Strength and Defence.|
|Magic potion||Magic||4||Visible||Allows for the use of higher level magical spells.|
|Imbued heart||Magic||10% + 1||Visible||Allows for the use of higher level magical spells. Only usable once every 7 minutes.|
|Super magic potion||Magic||15% + 5||Visible||Allows for the use of higher level magical spells.|
Only usable within the Nightmare Zone.
|Dragon pickaxe||Mining||3||Visible||Uses 100% of Special attack bar.|
|Infernal pickaxe||Mining||3||Visible||Uses 100% of Special attack bar.|
|Dwarven stout||Mining, Smithing||1||Visible||Is available to free players.|
|Mature dwarven stout||Mining, Smithing||2||Visible||Attack, Strength and Defence by 2 or more.|
|Mining Guild||Mining||7||Invisible||The boost takes effect while player is within the pay to play area of the Mining Guild.|
|Edgeville Monastery altar, Altar of nature, God Wars Dungeon altars||Prayer||2+||Visible||Monastery requires 31 Prayer, and is available to free players. Altar of nature requires completion of Nature Spirit.|
God Wars Dungeon altars require a god item in correspondence to the aligned god, restoring +1 for every item worn (e.g. 2 Armadyl items worn restores +2 extra prayer if praying at the Armadyl altar). Note: Boosted prayer points does *not* enable use of a higher level prayer.
|Ranging potion||Ranged||10% + 4||Visible||Increases ranged accuracy and damage.|
|Super ranging potion||Ranged||15% + 5||Visible||Increases ranged accuracy and damage.|
Only usable within the Nightmare Zone.
|Wild pie||Ranged, Slayer||4, 5||Visible||Also heals 11 Hitpoints per bite.|
|Slayer's respite||Slayer||2||Visible||Reduces Attack and Strength by 2 or more.|
|Mature slayer's respite||Slayer||4||Visible||Reduces Attack and Strength by 2 or more.|
|Blurberry special/Premade blurb' sp.||Strength||7||Visible||Also reduces Attack by 5.|
|Drunk Dragon/Premade dr' dragon||Strength||7||Visible||Also reduces Attack by 4.|
|Wizard blizzard/Premade wiz blz'd||Strength||6||Visible||Also reduces Attack by 4.|
|Short green guy/Premade sgg||Strength||4||Visible||Also reduces Attack by 3.|
|Beer||Strength||4%||Visible||Also reduces Attack by 7%. Is available to free players.|
|Strength potion||Strength||10% + 3||Visible||Strength potions are available to free players.|
|Super strength||Strength||15% + 5||Visible||Increases maximum Melee damage.|
|Spring sq'irkjuice||Thieving||1||Visible||20% run energy boost.|
|Autumn sq'irkjuice||Thieving||2||Visible||30% run energy boost.|
|Summer sq'irkjuice||Thieving||3||Visible||40% run energy boost.|
|Axeman's folly||Woodcutting||1||Visible||Can only be bought or made through brewing.|
|Mature axeman's folly||Woodcutting||2||Visible||Can only be bought or made through brewing.|
|Dragon axe||Woodcutting||3||Visible||Uses 100% of Special attack bar.|
|Infernal axe||Woodcutting||3||Visible||Uses 100% of Special attack bar.|
|Woodcutting Guild||Woodcutting||7||Invisible||The boost takes effect while player is within the Woodcutting Guild.|
|Super combat potion||Attack, Strength, and Defence||15% + 5||Visible||Acts as a super attack, super strength, and super defence potion in one dose.|
|Ruby harvest (item)||Attack||15% + 4||Visible||Can only be used on other players.|
|Sapphire glacialis (item)||Defence||15% + 4||Visible||Can only be used on other players.|
|Black warlock (item)||Strength||15% + 4||Visible||Can only be used on other players.|
- A percentage boost is always rounded down, with exception of the chef's delight, which is rounded up.
- A reduction of x or more levels means the actual amount reduced depends on the player's level in the skills listed.