Details
Start point | ![]() |
Official difficulty | Novice |
Description | The construction of a mysterious tower is almost complete, but the builders working on it have gone on strike. Losing patience, the alchemists that hired them are looking for anybody to help them. When the world of magic and the world of logic combine you can expect dangerous results, but a true adventurer would cherish such things... wouldn't they? |
Length | Medium |
Requirements |
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Items required |
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Enemies to defeat | None |
Walkthrough
- Talk to Effigy south of East Ardougne (fairy ring djp, Ardougne Cloak monastery teleport and walk east, or minigame teleport to Fishing Trawler and walk north) to begin the quest.
- Talk to Bonafido, he will ask to get a Builder's outfit.
Location of Trousers.
- Hat: talk to 'Black-eye' and answer his questions: 3 Nails, Torn curtains, 10 clay pieces.
- Shirt: Give a beer to 'The Guns'.
- Trousers: Talk to 'Gummy', then search the plants to the southeast of the tower.
- Boots: Talk to and then pickpocket 'No fingers'. Make sure you are wearing a pair of gloves, or else you will not be able to pickpocket him.
- Wear the full outfit. Talk to Bonafido and answer his questions: Tea, Whistle for attention, Your legs are getting a bit cold and Carry on, it'll fix itself.
Fixing up the tower

The supply crates.
Fix the pressure machine
- Take the following supplies:
- Head up the first staircase on the west side of the tower.
- Fix the pressure machine on the north side of the room.
- Complete the puzzle (turn the valves until all holes are plugged, pull the levers when necessary).
- Once all the holes are plugged, make sure to turn the valves until all of the pipes are filled with water. You should see a message that says "The machine is working!" when you have completed the puzzle.
Fix the pipe machine

The completed puzzle.
- Take the following supplies:
- 4 Pipes
- 5 Pipe rings
- 6 Rivets (these are stackable)
- Head up two floors.
- Fix the pipe machine on the south side of the room.
Fix the cage
- Take the following supplies:
- Head up to the top floor of the tower.
- Fix the cage.
You will need to fix three bars on all four sides of the Cage. After setting the length/height select "Place Bar" to fix that portion. Once you have completed each side click the right arrow until you have finished the entire cage.
- Horizontal: Size 2
- Horizontal: Size 3
- Vertical: Size 2
When each side is finished, turn the cage with the right arrow.
- Horizontal: Size 2
- Vertical: Size 2
- Vertical: Size 4
That side of the cage is now complete.
- Horizontal: Size 4
- Vertical: Size 2
- Vertical: Size 3
That side is now complete.
- Horizontal: Size 2
- Horizontal: Size 2
- Vertical: Size 2
The cage should now be complete!
Finishing up
- Talk to Effigy.
- Go to the top floor for a cutscene involving the alchemists and the Homunculus.
- Go outside to talk to Effigy.
- Return to the top floor and answer the Homunculus' questions until the bar is filled with either 'Logic' or 'Magic'.
- Talk to Effigy again.
- Go to the dungeon floor inside the tower and talk to the Homunculus to the North.
- Quest complete!
Rewards
- 2
Quest points
- 1,000
Construction experience
- 500
Crafting experience
- 500
Thieving experience
- Access to Creature Creation
- Builder's outfit
NPCs |
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Items | |
Locations | |
Music |
Creature Cruelty • Magic, Magic, Magic • Work, Work, Work • Mutant Medley |
Related |
Quick Guide • Creature Creation |
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