For the main article, see Treasure Trails.
Preparation[]
Easy clue scrolls can be between one and five clues long with few or no quest requirements.
See also: Treasure Trails/Guide/Emote clues/Items
Picture | Item | Use |
---|---|---|
Clue scroll | Used to solve clues and required to exchange for a new clue scroll. | |
Spade | Use this to dig for a clue. | |
Teleportation runes and enchanted jewellery | Use this to travel over large distances. | |
Stamina, Super or Energy potions | Use these to restore energy. | |
Money | Use this to buy items needed for emote clues and travel costs. | |
Ring of charos (a) | Used for extra benefits. | |
Dramen or lunar staff | Use this to access the Fairy ring network shortly into Fairytale II - Cure a Queen. |
Cryptic clues[]
Cryptic clues are common riddle clues that can be found in all level Treasure Trails. These clues demand a fairly wide variety of tasks. The tasks can be from speaking to an NPC, searching a designated crate, or directing the player to dig in some fairly obscure location. For higher difficulty Treasure Trails, players may have to complete additional side tasks in order to complete the clue. These side task challenges may include finding a key or completing a puzzle box.
When doing medium Treasure Trails, clues will occasionally lead to a locked chest or drawer, which requires a key to open. Attempting to open the chest or drawer will provide a clue to which specific, usually local, monster to kill. Monsters that drop treasure trail keys drop them only when the player is in possession of that clue. It is worth noting that for clue steps involving keys, it is possible to obtain the key before reading the hint, which could save the player some time.
During hard or master clues, players may receive a puzzle box challenge from a NPC. Players must unscramble the image in order to receive the next clue or the reward.
During master clues, players are given three cryptic clues. Players must go to the destination each cryptic provides and dig at the correct spot to obtain a torn part of the clue scroll. When all three are obtained they automatically fuse to become the next step in the treasure trail or a casket.
Clue | Notes | Task | Image |
---|---|---|---|
A crate found in the tower of a church is your next location. | Climb the ladder and search the crates on the first floor in the church in East Ardougne. | ||
Belladonna, my dear. If only I had gloves, then I could hold you at last. | Talk to the Tool leprechaun at Belladonna farming patch at Draynor Manor. | ||
Dig between some ominous stones in Falador. | Three standing stones inside a walled area. East of the northern Falador gate. | ||
Dig in the centre of a great city of 5 districts. | Dig in front of the large statue in the centre of Great Kourend. | ||
Dig near some giant mushrooms behind the Grand Tree. | Dig near the red mushrooms north-west of the Grand Tree. | ||
Dig under Ithoi's cabin. | Dig under Ithoi the Navigator's cabin. Players must have started The Corsair Curse quest in order to reach the Corsair Cove. | ||
Dig where only the skilled, the wealthy, or the brave can choose not to visit again. | Dig at Lumbridge spawn (teleport area). | ||
I wonder how many bronze swords he has handed out. | Talk to Vannaka. He can be found in Edgeville Dungeon. | ||
I wouldn't wear this jean on my legs. | Talk to Father Jean in the Hosidius church. | ||
I would make a chemistry joke, but I'm afraid I wouldn't get a reaction. | Talk to Chemist in Rimmington. | ||
Impossible to make angry | Speak to Abbot Langley. | ||
Look in the ground floor crates of houses in Falador. | The house east of Falador East Bank. | ||
Monk's residence in the far west. See robe storage device. | Search the drawers upstairs in the chapel found on the southern coast of Great Kourend's Hosidius House. Directly south of the player-owned house portal. | ||
One of the sailors in Port Sarim is your next destination. | Speak to Captain Tobias on the docks of Port Sarim. | ||
Search a bookcase in Lumbridge swamp. | Located in Father Urhney's house. | ||
Search a bookcase in the Wizards tower. | The bookcase located on the ground floor. | ||
Search a crate in the Haymaker's arms. | Search the crate in the north-east corner of The Haymaker's Arms tavern east of the Woodcutting Guild. | ||
Search a wardrobe in Draynor. | Go to Aggie's house and search the wardrobe in northern wall. | ||
Search chests found in the upstairs of shops in Port Sarim. | Search the chest in the upstairs of Wydin's Food Store, on the east wall. | ||
Search the bookcase in the monastery. | Search the southeastern bookcase at Edgeville Monastery. | ||
Search the boxes in a shop in Taverley. | The box inside Gaius' Two Handed Shop. | ||
Search the boxes in one of the tents in Al Kharid. | Search the crates in the tent east of the Silk trader. | ||
Search the boxes in the goblin house near Lumbridge. | Goblin house on the eastern side of the river. | ||
Search the boxes in the house near the south entrance to Varrock. | The first house on the left when entering the city from the southern entrance. | ||
Search the boxes just outside the Armour shop in East Ardougne. | Outside Zenesha's Plate Mail Body Shop. | ||
Search the boxes of Falador's general store. | Falador General Store | ||
Search the bucket in the Port Sarim jail. | Players can only enter the jail cell by incriminating yourself at the Shantay Pass. Talk to Shantay and identify yourself as an outlaw after asking what the place is. Once you are sent to the jail, refuse to pay the 5gp fine twice and you will be sent to the Port Sarim Jail. | ||
Search the bush at the digsite centre. | The bush is on the east side of the first pathway towards the Digsite from the Exam Centre. | ||
Search for a crate in a building in Hemenster. | House north of the Fishing Contest quest area, west of Grandpa Jack. | ||
Search the chest in Barbarian Village. | The chest located in the house with a . | ||
Search the chest in the Duke of Lumbridge's bedroom. | The Duke's room is on the 1st floor[?] in Lumbridge Castle. | ||
Search the chests in the Dwarven Mine. | The chest is on the western wall, where Hura's Crossbow Shop is, in the Dwarven Mine. | ||
Search the chest in the left-hand tower of Camelot Castle. | Located on the 2nd floor[?] of the western tower of Camelot. | ||
Search the chests upstairs in Al Kharid Palace. | The chest is located in the north-east corner on the first floor. | ||
Search the Coffin in Edgeville. | Search the coffin located by the Wilderness teleport lever. | ||
Search the crate in the left-hand tower of Lumbridge Castle. | Located on the first floor of the southern tower at the Lumbridge Castle entrance. | ||
Search for a crate in Varrock Castle. | Search the crate in the corner of the kitchen in Varrock Castle. | ||
Search for a crate on the ground floor of a house in Seers' Village. | Search inside Phantuwti Fanstuwi Farsight's house, located south of the pub in Seers' Village. | ||
Search the crate near a cart in Port Khazard. | Search by the southern Khazard General Store in Port Khazard. | ||
Search the crates near a cart in Varrock. | South-east of Varrock Palace, south of the tree farming patch. | ||
Search the crates in a bank in Varrock. | Search in the basement of the West Varrock bank. | ||
Search the crates in a house in Yanille that has a piano. | The house is located north-west of the bank. | ||
Search the crates in Canifis. | Search inside the shop, Rufus' Meat Emporium. | ||
Search the crates in Draynor Manor. | Top floor of the manor. | ||
Search the crates in Horvik's armoury. | Horvik's in Varrock. | ||
Search the crates in the Barbarian Village helmet shop. | Peska's Helmet Shop in Barbarian Village. | ||
Search the crates in the Dwarven mine. | Search the east of the Ice Mountain ladder entrance in the Drogo's Mining Emporium. | ||
Search the crates in the guard house of the northern gate of East Ardougne. | The guard house is north-east of the Handelmort Mansion. | ||
Search the crates in the outhouse of the long building in Taverley. | Located in the small building attached by a fence to the main building. Climb over the stile. | ||
Search the crates in the shed just north of East Ardougne. | The crates in the shed north of the northern Ardougne bank. | ||
Search the crates in the most north-western house in Al Kharid. | Search the crates in the house, marked with a icon, south-east of the gem stall. | ||
Search the crates in the Port Sarim Fishing shop. | Search the crates, by the door, in Gerrant's Fishy Business in Port Sarim. | ||
Search the crate in the Toad and Chicken pub. | The Toad and Chicken pub is located in Burthorpe. | ||
Search the drawers above Varrock's shops. | Located upstairs in Thessalia's Fine Clothes shop in Varrock. | ||
Search the drawers found upstairs in East Ardougne's houses. | Upstairs of the pub north of the Ardougne Castle. | ||
Search the drawers in a house in Draynor Village. | The drawer is located in the northernmost house in Draynor Village. | ||
Search the drawers in Catherby's Archery shop. | Hickton's Archery Emporium in Catherby. | ||
Search the drawers in Falador's chain mail shop. | Wayne's Chains - Chainmail Specialist store at the southern Falador walls. | ||
Search the drawers in the ground floor of a shop in Yanille. | Search the drawers in Yanille's hunting shop. | ||
Search the drawers in the house next to the Port Sarim mage shop. | House east of Betty's. Contains a cooking sink. | ||
Search the drawers in the upstairs of a house in Catherby. | Perdu's house in Catherby. | ||
Search the drawers in one of Gertrude's bedrooms. | Kanel's bedroom (southeastern room), outside of west Varrock. | ||
Search the drawers of houses in Burthorpe. | Inside Hild's house in the north-east corner of Burthorpe. | ||
Search the drawers on the first floor of a building overlooking Ardougne's Market. | Climb the ladder in the house north of the market. | ||
Search the drawers upstairs in Falador's shield shop. | Cassie's Shield Shop at the northern Falador entrance. | ||
Search the drawers upstairs of houses in eastern part of Falador. | House is located east of the eastern Falador bank and south of the fountain. The house is indicated by the icon on the minimap. | ||
Search the drawers, upstairs in the bank to the East of Varrock. | East Varrock bank. | ||
Search through some drawers in the upstairs of a house in Rimmington. | On the first floor of the house north of Hetty the Witch's house in Rimmington. | ||
Search through some drawers found in Taverley's houses. | The south-eastern most house, south of Jatix's Herblore Shop. | ||
Search the crates in East Ardougne's general store. | Located south of the Ardougne church. | ||
Search the open crate found in a small farmhouse in Hosidius. Cabbages grow outside. | The house is east of the Mess in Great Kourend. | ||
Search the tents in the Imperial Guard camp in Burthorpe for some boxes. | Search in the tents in north-west corner of the camp. | ||
Search the wheelbarrow in Rimmington mine. | The Rimmington mining site is located north of Rimmington. | ||
Search through chests found in the upstairs of houses in eastern Falador. | The house is located south-west of the Falador Party Room. There are two chests in the room; search the northern chest. | ||
Search upstairs in the houses of Seers' Village for some drawers. | Located in the house with the spinning wheel. South of the Seers' Village bank. | ||
Someone watching the fights in the Duel Arena is your next destination. | Talk to Jeed, found on the upper floors, at the Duel Arena. | ||
Speak to Arhein in Catherby. | Arhein is just south of the Catherby bank. | ||
Speak to Ellis in Al Kharid. | Ellis is tanner just north of Al Kharid bank. | ||
Speak to Doric, who lives north of Falador. | Doric is found north of Falador and east of the Taverley gate. | ||
Speak to Gaius in Taverley. | Gaius is found at the north-west corner in Taverley. | ||
Speak to Hans to solve the clue. | Hans can be found at Lumbridge Castle. | ||
Speak to Jatix in Taverley. | Jatix is found in the middle of Taverley. | ||
Speak to Ned in Draynor Village. | Ned is found north or the Draynor bank. | ||
Speak to Rusty north of Falador | Rusty can be found north-east of Falador on the way to the Mind altar. | ||
Speak to Sarah at Falador farm. | Talk to Sarah at Falador farm, north of Port Sarim. | ||
Speak to Sir Kay in Camelot Castle. | Sir Kay can be found in the courtyard at Camelot Castle. | ||
Speak to the bartender of the Blue Moon Inn in Varrock. | Talk to the bartender in Blue Moon Inn in Varrock. | ||
Speak to the Lady of the Lake. | Talk to the Lady of the Lake in Taverley. | ||
Speak to the staff of Sinclair mansion. | Speak to Louisa, on the ground floor, found at the Sinclair Mansion. | ||
Surrounded by white walls and gems. | Talk to Herquin, the gem store owner in Falador. | ||
Strength potions with red spiders' eggs? He is quite a herbalist. | Talk to Apothecary in South-western Varrock. (The) Apothecary is just north-west of the Varrock Swordshop. | ||
Salty peter. | Talk to Konoo who is digging saltpetre in the Hosidius House. | ||
Talk to Ambassador Spanfipple in the White Knights Castle. | Ambassador Spanfipple can be found roaming on the 1st floor[?] of the White Knights' Castle. | ||
Talk to a party-goer in Falador. | Lucy is the bartender on the 1st floor[?] of the Party Room. | ||
Talk to Cassie in Falador. | Cassie is found just south-east of the northern Falador gate. | ||
Talk to Ermin. | Ermin can be found on the 1st floor[?] of the tree house south-east of the Gnome Agility Course. | ||
Talk to the barber in the Falador barber shop. | The Hairdresser can be found in the barber shop, north of the west Falador bank. | ||
Talk to the bartender of the Rusty Anchor in Port Sarim. | The Rusty Anchor is located in the north of Port Sarim. | ||
Talk to the Doomsayer. | Doomsayer can be found just north of Lumbridge Castle entrance. | ||
Talk to the mother of a basement dwelling son. | Evil Dave's mother, Doris, is located in the house west of Edgeville bank. | ||
Talk to the Squire in the White Knights' castle in Falador. | The Squire is located in the courtyard of the White Knights' Castle. | ||
Talk to Zeke in Al Kharid. | Zeke is the owner of the scimitar shop in Al Kharid. | ||
Thanks, Grandma! | Tynan can be found in the north-east corner of Piscarilius House in Great Kourend. | ||
The hand ain't listening. | Talk to The Face located by the manhole just north of the Port Sarim fishing shop. |
Emote clues[]
Emote clues involve equipping certain items in a particular location and performing an emote. These types of clues are featured in all levels of Treasure Trails. Once the emote has been performed, Uri will appear and give the player the next clue (or the reward, if the emote clue was the final step of the Treasure Trail). If the player has been requested to do another emote before talking to Uri, and they forgot to do it, he will say, I don't believe we have any business... but will not leave. The player can still perform the second emote and then talk to Uri to finish the clue. Easy clues require performing one emote, medium clues require performing two, and hard and above clues require performing one emote, then fighting an enemy such as the Double Agent.
Note that wearing any version of a required item different than the standard one will not work (for example, a Rune platebody (t) will not work in place of a Rune platebody).
For players who do Treasure Trails frequently, it is not recommended to keep items for all emote clues banked, as hundreds of different items are used across the Treasure Trail levels and can take up bank space. Players with the appropriate construction level can build STASH units to store emote clue items near where the emote clue is located, saving bank space.
Clue | Items | Notes | Map |
---|---|---|---|
Blow a raspberry at the monkey cage in Ardougne Zoo.
Equip a studded leather body, bronze platelegs and a normal staff with no orb. |
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Blow raspberries outside the entrance to Keep Le Faye.
Equip a coif, an iron platebody and leather gloves. |
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Bow in the ticket office of the Duel Arena.
Equip an iron chain body, leather chaps and coif. |
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Bow outside the entrance to the Legends' Guild.
Equip iron platelegs, an emerald amulet and an oak longbow. |
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Cheer at the Druids' Circle.
Equip a blue wizard hat, a bronze two-handed sword and HAM boots. |
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Cheer at the games room.
Have nothing equipped at all when you do. |
Nothing | ||
Cheer for the monks at Port Sarim.
Equip a coif, steel plateskirt and a sapphire necklace. |
Requires 20 Ranged for equipping the coif. | ||
Clap in the main exam room in the Exam Centre.
Equip a white apron, green gnome boots and leather gloves. |
The Exam Centre is located east of Varrock, just south of the Digsite. | ||
Clap on the causeway to the Wizards' Tower.
Equip an iron med helm, emerald ring and a white apron. |
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Clap on the top level of the mill, north of East Ardougne.
Equip a blue gnome robe top, HAM robe bottom and an unenchanted tiara. |
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Dance a jig by the entrance to the Fishing Guild.
Equip an emerald ring, a sapphire amulet, and a bronze chain body. |
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Dance at the crossroads north of Draynor.
Equip an iron chain body, a sapphire ring and a longbow. |
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Dance at the entrance to the Grand Exchange. Equip a pink skirt, pink robe top and a body tiara. | Important note: Pink skirt from Varrock, Pink robe top from Gnome Stronghold. Be aware of this! | ||
Dance in the Party Room.
Equip a steel full helmet, steel platebody and an iron plateskirt. |
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Dance in the shack in Lumbridge Swamp.
Equip a bronze dagger, iron full helmet and a gold ring. |
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Do a jig in Varrock's rune store. Equip an air tiara and a staff of water | |||
Headbang in the mine north of Al Kharid.
Equip a desert shirt, leather gloves and leather boots. |
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Jump for joy at the beehives.
Equip a desert shirt, green gnome robe bottoms and a steel axe. |
Beehives are located west of Catherby. | ||
Laugh at the crossroads south of the Sinclair Mansion. Equip a cowl, blue wizard robe top and an iron scimitar. | |||
Panic in the Limestone Mine.
Equip bronze platelegs, a steel pickaxe and a steel medium helmet. |
Located east of the Lumber Yard. | ||
Panic on the pier where you catch the Fishing trawler
Have nothing equipped at all when you do. |
None | Most north-western dock in Port Khazard, east of the Fight Arena. | |
Shrug in the mine near Rimmington.
Equip a gold necklace, a gold ring and a bronze spear. |
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Spin at the crossroads north of Rimmington.
Equip a green gnome hat, cream gnome top and leather chaps. |
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Spin in Draynor Manor by the fountain.
Equip an iron platebody, studded leather chaps and a bronze full helmet. |
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Spin in the Varrock Castle courtyard.
Equip a black axe, a coif and a ruby ring. |
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Think in middle of the wheat field by the lumbridge mill.
Equip a blue gnome robetop, a turquoise gnome robe bottom and an oak shortbow. |
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Wave along the south fence of the Lumber Yard.
Equip a hard leather body, leather chaps and a bronze axe. |
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Wave in the Falador gem store.
Equip a Mithril pickaxe, Black platebody and an Iron Kiteshield. |
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Wave on Mudskipper Point.
Equip a black cape, leather chaps and a steel mace. |
The fairy ring code AIQ teleports you to the correct spot. | ||
Yawn in Draynor Marketplace.
Equip studded leather chaps, an iron kiteshield and a steel longsword. |
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Yawn in the centre of Arceuus library. Nod your head before you talk to me.
Equip blue d'hide vambraces, adamant boots and an adamant dagger. |
The fairy ring code CIS teleports you north of the library, although this requires paying 80,000 coins to Trossa to unlock the fairy ring. Use the "yes" emote to nod your head. | ||
Yawn in the Varrock library.
Equip a green gnome robe top, HAM robe bottom and an iron warhammer. |
Maps[]
Map clues are an image of a location the player needs to search to advance along their trail. Maps are found across all clue scroll difficulties. They are rough pictures of a very local area. If the map leads to an X, the player needs to take a spade to the place indicated on the map with the X and dig there. If the map leads to a crate, it must simply be searched. Sometimes, players may find a small pile of crates, or a multitude of them. Search all of them until the next clue or the reward is found. Maps can include landmarks such as buildings, fish to indicate fishing spots, roads, rivers, bridges, and so on.
Digging in the location pointed to by a map clue will never spawn any monsters.
Maps are sorted by boxes and then by X, and then from left to right based on the location of the mark.
Map | Location | Image |
---|---|---|
Locate the single tree that is west of the Champions' Guild, outside Varrock. Dig two squares to the east of it. | ||
Just north of Al-Kharid, in the center of the mine. | ||
Directly behind the Wizards' Tower, there's a fern you can use as a reference; the dig spot is one tile directly north of the fern. Fairy ring code DIS is very close. | ||
One tile west of the north door of Galahad's house, west of McGrubor's Wood. Fairy ring code ALS is very close, squeeze through the gate northeast of the fairy ring (around the building.) | ||
Due east of Falador's north gate. Look for the (grapple) agility shortcut icon. | ||
South-east Varrock mine. Dig one square west of the small fern. | ||
The statue is located at the crossroads north of Falador. |
Items | |||||
Guides |
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NPCs |
Uri • Sherlock • Falo the Bard • Double agent • Ancient Wizard • Armadylian guard • Bandosian guard • Brassican Mage • Saradomin wizard • Zamorak wizard | ||||
Other |
Clue droppers (Easy • Medium • Hard • Elite) • Emote items • Rewards • STASH • World map |