(Hyperlink added to Kruk greegree)
(Maps with an X and buildings: Added close by alternative teleport for a spot. [Tower of life])
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|[[File:Map clue Tower of Life.png|200px]]
|[[File:Map clue Tower of Life.png|200px]]
|Just south of [[East Ardougne]], (straight south of town square) north of the [[Tower of Life]], near the [[Necromancer Tower]]. Dig two spaces north of the smaller crate that [[Bonafido]] is leaning on. [[Fairy ring]] code {{Fairycode|DJP}} is very close.
|Just south of [[East Ardougne]], (straight south of town square) north of the [[Tower of Life]], near the [[Necromancer Tower]]. Dig two spaces north of the smaller crate that [[Bonafido]] is leaning on. [[Fairy ring]] code {{Fairycode|DJP}} is very close, or use any [[Ardougne Cloak 1|Ardougne Cloak]] to the Monastery.
|[[File:Map clue solution Tower of Life.png|250px]]
|[[File:Map clue solution Tower of Life.png|250px]]

Revision as of 11:47, August 30, 2018

Old School RuneScape uses the British convention for floor numbering: Ground floor, first floor, etc.

Map clues are an image of a location the player needs to search to advance along their trail. Maps are found across all clue scroll difficulties. They are rough pictures of a very local area. If the map leads to an X, the player needs to take a spade to the place indicated on the map with the X and dig there. If the map leads to a crate, it must simply be searched. Sometimes, players may find a small pile of crates, or a multitude of them. Search all of them until the next clue or the reward is found. Maps can include landmarks such as buildings, fish to indicate fishing spots, roads, rivers, bridges, and so on.

Digging in the location pointed to by a map clue will never spawn any monsters.

List of clues

Jump to
With a crate With an X and buildings With an X and no buildings With an X and a fishing spot

Maps with a crate

Map Location Image Level
Map clue McGrubors Inside McGrubor's Wood, west of Seers' Village. Fairy ring code ALS. If approaching from outside, squeeze through the broken fence by the northern half of the hut in the center and search the crate south of the house. Map clue solution McGrubors 2
Map clue Clocktower Search the crate by the Clock Tower, south-west of East Ardougne. Ardougne cloak is fastest travel method. Spirit tree to Battlefield of Khazard is also close. Map clue solution Clocktower 2
Map clue Dark Warriors' Fortress In level 14 Wilderness, at the Dark Warriors' Fortress, search the pile of crates in the south-west corner of the central courtyard.


Beware of level 145 dark warriors. This area is also a hotspot for player killers.

Map clue solution Dark Warriors' Fortress 3
Map clue observatory North east of the Observatory, north of Castle Wars, search a crate in the western most building of the goblin overrun houses. This house holds the entrance stairs to the dungeon below. Map clue solution Observatory 3
Map clue Lumberyard Search the crate inside the Lumberyard, north-east of Varrock. Map clue solution Lumberyard 3
Map clue ape atoll shack In the south-west coast of Ape Atoll, there is a little shack where the crate is located.

Fairy ring code CLR is close to it. Bring a ninja monkey greegree or Kruk greegree if using the fairy ring.

Map clue solution ape atoll shack 4

Maps with an X and buildings

Map Location Image Level
Map clue Wizard tower Directly behind the Wizards' Tower, there's a fern you can use as a reference; the dig spot is one tile directly north of the fern. Fairy ring code DIS is very close. Map clue solution Wizard tower 1
Map clue Galahad One tile west of the north door of Galahad's house, west of McGrubor's WoodFairy ring code ALS is very close, squeeze through the gate northeast of the fairy ring (around the building.) Map clue solution Galahad 1
Map clue Miscellania On Miscellania, one of the Fremennik Isles, just east of the castle. Fairy ring code CIP accessible only after completing Fremennik Trials. Map clue solution Miscellania 2
Map clue Tower of Life Just south of East Ardougne, (straight south of town square) north of the Tower of Life, near the Necromancer Tower. Dig two spaces north of the smaller crate that Bonafido is leaning on. Fairy ring code DJP is very close, or use any Ardougne Cloak to the Monastery. Map clue solution Tower of Life 2
Map clue Chemist house Just west of the Chemist's house in Rimmington. South of Falador, west of Port Sarim. Map clue solution Chemist house 2
Map clue West Ardougne Located in West Ardougne, dig inside one of the destroyed buildings. It is in the north-east corner of the housing buildings in the south-west area of West Ardougne. Head due west from the main gate, and you'll get to the buildings. Map clue solution West Ardougne 3
Map clue Yanille anvil
South of Yanille bank. Behind the house with an anvil. Map clue solution Yanille anvil 3
Map clue Burgh de Rott furnace
East of the Burgh de Rott furnace. Requires starting In Aid of the Myreque. Map clue solution Burgh de Rott furnace 4

Maps with an X and no buildings

Map Location Image Level
Map clue Al Kharid mines Just north of Al-Kharid, in the center of the mine. Map clue solution Al Kharid mines 1
Map clue Falador stones Due east of Falador's north gate. Look for the (grapple) agility shortcut icon. Map clue solution Falador stones 1
Map clue Champions guild Locate the single tree that is west of the Champions' Guild, outside Varrock. Dig two squares to the east of it. Map clue solution Champions guild 1
Map clue Falador statue crossroads The statue is located at the crossroads north of Falador. Map clue solution Falador statue crossroads 1
Map clue South-eastern Varrock Mine South-east Varrock mine. Dig one square west of the small fern. Map clue solution South-eastern Varrock Mine 1
Map clue Lava chaos altar By the entrance to the Ourania Cave. Map clue solution Lava chaos altar 2
Map clue Lighthouse peninsula Road between Rellekka and the Lighthouse. Map clue solution Lighthouse peninsula 2
Map clue North Seers North of Seers' Village, along the path towards Rellekka. Map clue solution North Seers 2
Map clue Picnic tables The picnic tables south of the Legends' Guild, north-east of East Ardougne. south of fairy ring BLR Mape clue solution Picnic table 3
Map clue small volcanoes Level 50 Wilderness, near Wilderness Agility Course; south-west of Deep Wilderness Dungeon entrance and west of the Mage Arena. Map clue solution between three volcanoes 3
Map clue Castle Wars North east of Castle Wars, just west of fairy ring CIQ Map clue solution Castle Wars 4
Map clue Mogre Camp Inside the mudskipper cave west of the Mogre Camp. Players must collect five rocks before going inside. Map clue solution Mogre Camp 4
Map clue soul altar Directly south of the soul altar.
Map clue solution soul altar
Map clue Hobgoblin penisula West of the Crafting Guild. Dig north of the sandpile at the tip of the peninsula. Map clue solution Hobgoblin penisula 2

Maps with an X and a fishing spot

Map Location Image Level
Map clue Draynor willows South of Draynor Village bank, by the fishing spot. Map clue solution Draynor willows 2
Map clue Mort Myre South of the path to Mort'ton; fairy ring BIP is nearby (50 Agility is required when you use the fairy ring). Map clue solution Mort Myre 2
Map clue Zul-Andra East of the small building in Zul-Andra, next to the tree. Requires starting Regicide.

Fairy ring code BJS (76 Agility)

Map clue solution Zul-Andra 4
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