Old School RuneScape Wiki
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{{shortcut|ttgm}}
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<noinclude>{{external|rs}}</noinclude>{{shortcut|ttgm}}
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{{Treasure Trails Guide Maps Intro}}
{{Floor}}
 
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===Easy Maps===
__NOTOC__
 
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{{:Treasure Trails/Guide/Maps/Easy}}
'''Map''' clues are an image of a location the player needs to search to advance along their trail. Maps are found across all [[clue scroll]] difficulties. They are rough pictures of a very local area. If the map leads to an X, the player needs to take a [[spade]] to the place indicated on the map with the X and dig there. If the map leads to a crate, it must simply be searched. Sometimes, players may find a small pile of crates, or a multitude of them. Search all of them until the next clue or the reward is found. Maps can include landmarks such as buildings, fish to indicate fishing spots, roads, rivers, bridges, and so on.
 
   
  +
===Medium Maps===
Digging in the location pointed to by a map clue will '''never''' spawn any [[monster]]s.
 
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{{:Treasure Trails/Guide/Maps/Medium}}
 
===List of clues===
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===Hard Maps===
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{{:Treasure Trails/Guide/Maps/Hard}}
{| class="messagebox" style="width:80%; margin:1em auto; font-size:95%; color:black; text-align:center;"
 
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===Elite Maps===
| '''Jump to'''<br />{{#ifeq:{{lc:{{{nums}}}}}|no||}} [[#Maps with a crate|With a crate]] {{*}} [[#Maps with an X and buildings|With an X and buildings]] {{*}} [[#Maps with an X and no buildings|With an X and no buildings]] {{*}} [[#Maps with an X and a fishing spot|With an X and a fishing spot]]
 
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{{:Treasure Trails/Guide/Maps/Elite}}
|}
 
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<noinclude>{{Clue}}</noinclude>
====Maps with a crate====
 
{| class="wikitable"
 
!Map
 
!Location
 
!Image
 
!Level
 
|-
 
|[[File:Map clue McGrubors.png|200px]]
 
|Inside [[McGrubor's Wood]], west of [[Seer's Village]]. [[Fairy ring]] code {{Fairycode|ALS}}. If approaching from outside, squeeze through the broken fence by the northern half of the hut in the center and search the crate south of the house.
 
|[[File:Map clue solution McGrubors.png|250px]]
 
|2
 
|-
 
|[[File:Map clue Clocktower.png|200px]]
 
|Search the crate by the [[Clock Tower (building)|Clock Tower]], south-west of [[East Ardougne]]. Spirit tree to Battlefield of Khazard is fastest travel method.
 
|[[File:Map clue solution Clocktower.png|250px]]
 
|2
 
|-
 
|[[File:Map clue Dark Warriors' Fortress.png|200px]]
 
|In level 14 [[Wilderness]], at the [[Dark Warriors' Fortress]], search the pile of crates in the south-west corner of the central courtyard.
 
'''Warning:'''
 
 
<nowiki> </nowiki>Beware of level 145 [[dark warrior]]s. This area is also a hotspot for [[player killing|player killers]].
 
|[[File:Map clue solution Dark Warriors' Fortress.png|250px]]
 
|3
 
|-
 
|[[File:Map clue observatory.png|200px]]
 
|North east of the [[Observatory]], north of [[Castle Wars]], search a crate in the western most building of the goblin overrun houses. This house holds the entrance stairs to the dungeon below.
 
|[[File:Map clue solution Observatory.png|250px]]
 
|3
 
|-
 
|[[File:Map clue Lumberyard.png|200px]]
 
|Search the crate inside the [[Lumberyard]], north-east of [[Varrock]].
 
|[[File:Map clue solution Lumberyard.png|250px]]
 
|3
 
|-
 
|[[File:Map clue ape atoll shack.png|200px]]
 
|In the south-west coast of [[Ape Atoll]], there is a little shack where the crate is located.
 
|[[File:Map clue solution ape atoll shack.png|250px]]
 
|4
 
|}
 
 
====Maps with an X and buildings====
 
{| class="wikitable"
 
!Map
 
!Location
 
!Image
 
!Level
 
|-
 
|[[File:Map clue Wizard tower.png|200px]]
 
|Directly behind the [[Wizards' Tower]], there's a fern you can use as a reference; the dig spot is one tile directly north of the fern. [[Fairy ring]] code {{Fairycode|DIS}} is very close.
 
|[[File:Map clue solution Wizard tower.png|250px]]
 
|1
 
|-
 
|[[File:Map clue Galahad.png|200px]]
 
|One tile west of the north door of [[Galahad]]'s house, west of [[McGrubor's Wood]]. [[Fairy ring]] code {{Fairycode|ALS}} is very close, squeeze through the gate northeast of the fairy ring (around the building.)
 
|[[File:Map clue solution Galahad.png|250px]]
 
|1
 
|-
 
|[[File:Map clue Miscellania.png|200px]]
 
|On [[Miscellania]], one of the [[Fremennik]] Isles, just east of the castle. [[Fairy ring]] code {{Fairycode|CIP}} accessible only after completing [[Fremennik Trials]].
 
|[[File:Map clue solution Miscellania.png|250px]]
 
|2
 
|-
 
|[[File:Map clue Tower of Life.png|200px]]
 
|Just south of [[East Ardougne]], north of the [[Tower of Life]], near the [[Necromancer Tower]]. Dig two spaces north of the smaller crate that [[Bonafido]] is leaning on. [[Fairy ring]] code {{Fairycode|DJP}} is very close.
 
|[[File:Map clue solution Tower of Life.png|250px]]
 
|2
 
|-
 
|[[File:Map clue Chemist house.png|200px]]
 
|Just west of the [[Chemist]]'s house in [[Rimmington]]. South of [[Falador]], west of [[Port Sarim]].
 
|[[File:Map clue solution Chemist house.png|250px]]
 
|2
 
|-
 
|[[File:Map clue West Ardougne.png|200px]]
 
|Located in [[West Ardougne]], dig inside one of the destroyed buildings. It is in the north-east corner of the housing buildings in the south-west area of West Ardougne. Head due west from the main gate, and you'll get to the buildings.
 
|[[File:Map clue solution West Ardougne.png|250px]]
 
|3
 
|-
 
|[[File:Map clue Yanille anvil.png|center|200px]]
 
|South of [[Yanille]] bank. Behind the house with an anvil.
 
|[[File:Map clue solution Yanille anvil.png|250px]]
 
|3
 
|-
 
|[[File:Map clue Burgh de Rott furnace.png|center|200px]]
 
|East of the [[Burgh de Rott]] furnace. Requires starting [[In Aid of the Myreque]].
 
|[[File:Map clue solution Burgh de Rott furnace.png|250px]]
 
|4
 
|}
 
 
====Maps with an X and no buildings====
 
{| class="wikitable"
 
! style="style=&quot;vertical-align:" top;" |Map
 
!Location
 
!Image
 
!Level
 
|-
 
|[[File:Map clue Al Kharid mines.png|200px]]
 
|Just north of [[Al-Kharid]], in the center of the mine.
 
|[[File:Map clue solution Al Kharid mines.png|250px]]
 
|1
 
|-
 
|[[File:Map clue Falador stones.png|200px]]
 
|North-east of [[Falador]]'s north gate. Look for the (grapple) [[agility shortcut]] icon.
 
|[[File:Map clue solution Falador stones.png|250px]]
 
|1
 
|-
 
|[[File:Map clue Champions guild.png|200px]]
 
|Locate the single tree that is west of the [[Champions' Guild]], outside [[Varrock]]. Dig two squares to east of it.
 
|[[File:Map clue solution Champions guild.png|250px]]
 
|1
 
|-
 
|[[File:Map clue Falador statue crossroads.png|200px]]
 
|The statue is located at the crossroads north of [[Falador]].
 
|[[File:Map clue solution Falador statue crossroads.png|250px]]
 
|1
 
|-
 
|[[File:Map clue South-eastern Varrock Mine.png‎|200px]]
 
|[[South-east Varrock mine]]. Dig one square west of the small fern.
 
|[[File:Map clue solution South-eastern Varrock Mine.png‎|250px]]
 
|1
 
|-
 
|[[File:Map clue Lava chaos altar.png|200px]]
 
|By the entrance to the [[Ourania Cave]].
 
|[[File:Map clue solution Lava chaos altar.png|250px]]
 
|2
 
|-
 
|[[File:Map clue Lighthouse peninsula.png|200px]]
 
|Road between [[Rellekka]] and the [[Lighthouse]].
 
|[[File:Map clue solution Lighthouse peninsula.png|250px]]
 
|2
 
|-
 
|[[File:Map clue North Seers.png|200px]]
 
|North of [[Seer's Village]], along the path towards [[Rellekka]].
 
|[[File:Map clue solution North Seers.png|250px]]
 
|2
 
|-
 
|[[File:Map clue Picnic tables.png|200px]]
 
|The picnic tables south of the [[Legends' Guild]], north-east of [[East Ardougne]].
 
|[[File:Mape clue solution Picnic table.png|250px]]
 
|3
 
|-
 
|[[File:Map clue small volcanoes.png|200px]]
 
|Level 50 [[Wilderness]], near [[Wilderness Agility Course]]; south-west of [[Deep Wilderness Dungeon]] entrance and west of the [[Mage Arena]].
 
|[[File:Map clue solution between three volcanoes.png|250px]]
 
|3
 
|-
 
|[[File:Map clue Castle Wars.png|200px]]
 
|North east of [[Castle Wars]], just south-west of the [[Gnome Maze]].
 
|[[File:Map clue solution Castle Wars.png|250px]]
 
|4
 
|-
 
|[[File:Map clue Mogre Camp.png|200px]]
 
|Inside the [[mudskipper]] cave west of the [[Mogre Camp]]. Players must collect five [[Rock (Mogre camp)|rocks]] before going inside.
 
|[[File:Map clue solution Mogre Camp.png|250px]]
 
|4
 
|-
 
|[[File:Map clue soul altar.png|200px]]
 
|Directly south of the [[soul altar]].
 
 
(1 square north of where this picture is showing)
 
|[[File:Map clue solution soul altar.png|250px]]
 
|4
 
|-
 
|[[File:Map clue Hobgoblin penisula.png|200px]]
 
|West of the [[Crafting Guild]]. Dig north of the sandpile at the tip of the peninsula.
 
|[[File:Map clue solution Hobgoblin penisula.png|250px]]
 
|2
 
|}
 
 
====Maps with an X and a fishing spot====
 
{| class="wikitable"
 
!Map
 
!Location
 
!Image
 
!Level
 
|-
 
|[[File:Map clue Draynor willows.png|200px]]
 
|South of [[Draynor Village]] bank, by the [[fishing spot]].
 
|[[File:Map clue solution Draynor willows.png|250px]]
 
|2
 
|-
 
|[[File:Map clue Mort Myre.png|200px]]
 
|South of the path to [[Mort'ton]]; [[fairy ring]] {{Fairycode|BIP}} is nearby (50 [[Agility]] is required when you use the fairy ring).
 
|[[File:Map clue solution Mort Myre.png|250px]]
 
|2
 
|-
 
|[[File:Map clue Zul-Andra.png|200px]]
 
|East of the small building in [[Zul-Andra]], next to the tree.
 
|[[File:Map clue solution Zul-Andra.png|250px]]
 
|4
 
|}
 
{{Clue}}
 

Latest revision as of 10:01, 8 June 2019

Map clues are an image of a location the player needs to search to advance along their trail. Maps are found across all clue scroll difficulties. They are rough pictures of a very local area. If the map leads to an X, the player needs to take a spade to the place indicated on the map with the X and dig there. If the map leads to a crate, it must simply be searched. Sometimes, players may find a small pile of crates, or a multitude of them. Search all of them until the next clue or the reward is found. Maps can include landmarks such as buildings, fish to indicate fishing spots, roads, rivers, bridges, and so on.

Digging in the location pointed to by a map clue will never spawn any monsters.

Maps are sorted by boxes and then by X, and then from left to right based on the location of the mark.

Easy Maps

Map Location Image
Map clue Champions guild Locate the single tree that is west of the Champions' Guild, outside Varrock. Dig two squares to the east of it. Map clue solution Champions guild
Map clue Al Kharid mines Just north of Al-Kharid, in the center of the mine. Map clue solution Al Kharid mines
Map clue Wizard tower Directly behind the Wizards' Tower, there's a fern you can use as a reference; the dig spot is one tile directly north of the fern. Fairy ring code DIS is very close. Map clue solution Wizard tower
Map clue Galahad One tile west of the north door of Galahad's house, west of McGrubor's Wood. Fairy ring code ALS is very close, squeeze through the gate northeast of the fairy ring (around the building.) Map clue solution Galahad
Map clue Falador stones Due east of Falador's north gate. Look for the (grapple) agility shortcut icon. Map clue solution Falador stones
Map clue South-eastern Varrock Mine South-east Varrock mine. Dig one square west of the small fern. Map clue solution South-eastern Varrock Mine
Map clue Falador statue crossroads The statue is located at the crossroads north of Falador. Map clue solution Falador statue crossroads

Medium Maps

Map Location Image
Map clue Clocktower Search the crate by the Clock Tower, south-west of East Ardougne. Ardougne cloak is fastest travel method. Spirit tree to Battlefield of Khazard is also close. Map clue solution Clocktower
Map clue McGrubors Inside McGrubor's Wood, west of Seers' Village. Fairy ring code ALS. If approaching from outside, squeeze through the broken fence by the northern half of the hut in the center and search the crate south of the house. Map clue solution McGrubors
Map clue Lighthouse peninsula Road between Rellekka and the Lighthouse. Map clue solution Lighthouse peninsula
Map clue Lava chaos altar By the entrance to the Ourania Cave. Map clue solution Lava chaos altar
Map clue Mort Myre South of the path to Mort'ton; fairy ring BIP is nearby (50 Agility is required when you use the fairy ring). Map clue solution Mort Myre
Map clue Tower of Life Just south of East Ardougne, (straight south of town square) north of the Tower of Life, near the Necromancer Tower. Dig two spaces north of the smaller crate that Bonafido is leaning on. Fairy ring code DJP is very close, or use any Ardougne Cloak to the Monastery. Map clue solution Tower of Life
Map clue Miscellania On Miscellania, one of the Fremennik Isles, just east of the castle. Fairy ring code CIP accessible only after completing Fremennik Trials. Map clue solution Miscellania
Map clue Chemist house Just west of the Chemist's house in Rimmington. South of Falador, west of Port Sarim. Map clue solution Chemist house
Map clue Hobgoblin penisula West of the Crafting Guild. Dig north of the sandpile at the tip of the peninsula. Map clue solution Hobgoblin penisula
Map clue North Seers North of Seers' Village, along the path towards Rellekka. Map clue solution North Seers
Map clue Draynor willows South of Draynor Village bank, by the fishing spot. Map clue solution Draynor willows

Hard Maps

Map Location Image
Map clue Lumberyard Search the crate inside the Lumberyard, north-east of Varrock. Map clue solution Lumberyard
Map clue observatory North east of the Observatory, north of Castle Wars, search a crate in the western most building of the goblin overrun houses. This house holds the entrance stairs to the dungeon below. Map clue solution Observatory
Map clue Dark Warriors' Fortress In level 14 Wilderness, at the Dark Warriors' Fortress, search the pile of crates in the south-west corner of the central courtyard.

Warning:

Beware of level 145 dark warriors. This area is also a hotspot for player killers.

Map clue solution Dark Warriors' Fortress
Map clue Yanille anvil
South of Yanille bank. Behind the house with an anvil. Map clue solution Yanille anvil
Map clue small volcanoes Level 50 Wilderness, near Wilderness Agility Course; south-west of Deep Wilderness Dungeon entrance and west of the Mage Arena. Map clue solution between three volcanoes
Map clue Picnic tables The picnic tables south of the Legends' Guild, north-east of East Ardougne. south of fairy ring BLR Mape clue solution Picnic table
Map clue West Ardougne Located in West Ardougne, dig inside one of the destroyed buildings. It is in the north-east corner of the housing buildings in the south-west area of West Ardougne. Head due west from the main gate, and you'll get to the buildings. Map clue solution West Ardougne

Elite Maps

Map Location Image
Map clue ape atoll shack In the south-west coast of Ape Atoll, there is a little shack where the crate is located.

Fairy ring code CLR is close to it. Bring a ninja monkey greegree or Kruk greegree if using the fairy ring.

Map clue solution ape atoll shack
Map clue Zul-Andra East of the small building in Zul-Andra, next to the tree. Requires starting Regicide.

Fairy ring code BJS (76 Agility)

Map clue solution Zul-Andra
Map clue Burgh de Rott furnace
East of the Burgh de Rott furnace. Requires starting In Aid of the Myreque. Map clue solution Burgh de Rott furnace
Map clue soul altar Directly south of the soul altar.
Map clue solution soul altar
Map clue Mogre Camp Inside the mudskipper cave west of the Mogre Camp. Players must collect five rocks before going inside. Map clue solution Mogre Camp
Map clue Castle Wars North east of Castle Wars, just west of fairy ring CIQ Map clue solution Castle Wars