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{{Switch infobox |
{{Switch infobox |
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|item1 = |
|item1 = |
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− | {{ |
+ | {{Item |
|name = Uncharged toxic trident (e) |
|name = Uncharged toxic trident (e) |
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|image = [[File:Uncharged toxic trident (e).png]] |
|image = [[File:Uncharged toxic trident (e).png]] |
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|examine = It needs to be charged with death runes, chaos runes, fire runes, and Zulrah's scales. |
|examine = It needs to be charged with death runes, chaos runes, fire runes, and Zulrah's scales. |
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}} |
}} |
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⚫ | The '''trident of the swamp (e)''' is a [[trident]]-class magic weapon that requires 75 [[Magic]] to wield. It is an enhanced version of the regular [[trident of the swamp]] obtained by giving [[Lieve McCracken]] 10 [[kraken tentacle]]s, costing {{Coins|{{#expr:{{GEP|Kraken tentacle}} * 10}}}}. It holds 20,000 charges, rather than the 2,500 charges of the unenhanced version. |
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− | [[File:Trident of the swamp (e) detail.png|left|130px]] |
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⚫ | The '''trident of the swamp (e)''' |
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+ | To fully charge an enhanced toxic trident, it would cost {{Coins|{{#expr:{{GEP|Zulrah's scales}} * 20000 + {{GEP|Death rune}} * 20000 + {{GEP|Chaos rune}} * 20000 + {{GEP|Fire rune}} * 100000}}}}. |
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− | It is tradeable only when uncharged. The fang can be removed from the trident only when it is uncharged. '''The built-in spell cannot be used against players outside of the [[Castle Wars]] and [[TzHaar Fight Pit]] [[minigames]]''', as well as the [[Clan Wars]] minigame if the clan leaders enable it. The trident cannot be used to autocast any other [[combat spells]]. Similarly, the trident of the swamp and seas both do not reward a base [[experience]] for each cast. Instead, players are rewarded experience for each point of damage dealt. The experience gained is 2 experience points per damage dealt. |
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⚫ | |||
− | The enhanced trident can hold up 20,000 charges when fully charged. Charging the staff requires 1 [[death rune]], 1 [[chaos rune]], 5 [[fire rune]]s and 1 [[Zulrah's scales]] per cast, costing {{Coins|{{#expr:{{GEP|Zulrah's scales}} * 20000 + {{GEP|Death rune}} * 20000 + {{GEP|Chaos rune}} * 20000 + {{GEP|Fire rune}} * 10000}}}} [[coins]] to fully charge it, and {{Coins|{{#expr:{{GEP|Zulrah's scales}} + {{GEP|Death rune}} + {{GEP|Chaos rune}} + {{GEP|Fire rune}} * 5}}}} per cast. Trident charges can be removed at anytime to recover the [[runes]] and scales. |
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− | |||
− | The toxic trident has increased bonuses, provided it is charged with Zulrah's scales. In addition, players using combat spells when wielding the trident have a 25% chance of inflicting [[venom]] on their opponent. |
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− | |||
− | In addition, the trident of the swamp has increased base damage by 3, meaning it has 3 higher [[Maximum Magic hit|max damage]] than the regular trident of the seas. This would put the max hit of the swamp trident at 34 with the [[occult necklace]], 35 with an occult and a [[Magic potion|boosted magic level]], and 41 with the aforementioned equipment/boosts as well as a [[tormented bracelet]] and an [[Slayer helmet (i)|imbued slayer helmet]] on a [[Slayer assignment|task]]. The maximum hit can be increased even further by using an [[imbued heart]] instead of magic potions resulting in a max hit of 44. |
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− | |||
⚫ | |||
− | [[File:Trident of the swamp spell.gif|frame|A player using the trident of the swamp's built in spell.]] |
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{{Infobox Bonuses |
{{Infobox Bonuses |
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|drange = 0 |
|drange = 0 |
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|str = 0 |
|str = 0 |
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+ | |rstr = 0 |
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+ | |mdmg = 0 |
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|prayer = 0 |
|prayer = 0 |
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|slot = Weapon |
|slot = Weapon |
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|text1 = Uncharged |
|text1 = Uncharged |
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|item2 = |
|item2 = |
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− | {{ |
+ | {{Item |
|name = Trident of the swamp (e) |
|name = Trident of the swamp (e) |
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|image = [[File:Trident of the swamp (e).png]] |
|image = [[File:Trident of the swamp (e).png]] |
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|examine = An enhanced toxic weapon from the deep. |
|examine = An enhanced toxic weapon from the deep. |
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}} |
}} |
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⚫ | The '''trident of the swamp (e)''' is a [[trident]]-class magic weapon that requires 75 [[Magic]] to wield. It is an enhanced version of the regular [[trident of the swamp]] obtained by giving [[Lieve McCracken]] 10 [[kraken tentacle]]s, costing {{Coins|{{#expr:{{GEP|Kraken tentacle}} * 10}}}}. It holds 20,000 charges, rather than the 2,500 charges of the unenhanced version. |
||
− | [[File:Trident of the swamp (e) detail.png|left|130px]] |
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⚫ | The '''trident of the swamp (e)''' |
||
⚫ | |||
− | It is tradeable only when uncharged. The fang can be removed from the trident only when it is uncharged. '''The built-in spell cannot be used against players outside of the [[Castle Wars]] and [[TzHaar Fight Pit]] [[minigames]]''', as well as the [[Clan Wars]] minigame if the clan leaders enable it. The trident cannot be used to autocast any other [[combat spells]]. Similarly, the trident of the swamp and seas both do not reward a base [[experience]] for each cast. Instead, players are rewarded experience for each point of damage dealt. The experience gained is 2 experience points per damage dealt. |
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− | |||
− | The enhanced trident can hold up 20,000 charges when fully charged. Charging the staff requires 1 [[death rune]], 1 [[chaos rune]], 5 [[fire rune]]s and 1 [[Zulrah's scales]] per cast, costing {{Coins|{{#expr:{{GEP|Zulrah's scales}} * 20000 + {{GEP|Death rune}} * 20000 + {{GEP|Chaos rune}} * 20000 + {{GEP|Fire rune}} * 10000}}}} [[coins]] to fully charge it, and {{Coins|{{#expr:{{GEP|Zulrah's scales}} + {{GEP|Death rune}} + {{GEP|Chaos rune}} + {{GEP|Fire rune}} * 5}}}} per cast. Trident charges can be removed at anytime to recover the [[runes]] and scales. |
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− | |||
− | The toxic trident has increased bonuses, provided it is charged with Zulrah's scales. In addition, players using combat spells when wielding the trident have a 25% chance of inflicting [[venom]] on their opponent. |
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− | |||
− | In addition, the trident of the swamp has increased base damage by 3, meaning it has 3 higher [[Maximum Magic hit|max damage]] than the regular trident of the seas. This would put the max hit of the swamp trident at 34 with the [[occult necklace]], 35 with an occult and a [[Magic potion|boosted magic level]], and 41 with the aforementioned equipment/boosts as well as a [[tormented bracelet]] and an [[Slayer helmet (i)|imbued slayer helmet]] on a [[Slayer assignment|task]]. The maximum hit can be increased even further by using an [[imbued heart]] instead of magic potions resulting in a max hit of 44. |
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− | |||
⚫ | |||
− | [[File:Trident of the swamp spell.gif|frame|A player using the trident of the swamp's built in spell.]] |
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{{Infobox Bonuses |
{{Infobox Bonuses |
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|drange = 0 |
|drange = 0 |
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|str = 0 |
|str = 0 |
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+ | |rstr = 0 |
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+ | |mdmg = 0 |
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|prayer = 0 |
|prayer = 0 |
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|slot = Weapon |
|slot = Weapon |
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}} |
}} |
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− | == |
+ | ==Combat styles== |
+ | {{CombatStyles|trident}} |
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− | The [[Maximum Magic hit|maximum hit]] dealt by the trident is dependent on the player's current [[Magic]] level, starting at 23 with level 75 Magic and increasing by one every three Magic levels, up to a maximum of 33 at level 105 (obtainable only through [[super magic potion]]s in a [[Nightmare Zone]] dream, or with an [[imbued heart]]). Both magic damage bonuses and stat boosts will modify the max hit of the spell; likewise, stat-reductions will lower the damage. With an [[occult necklace]] equipped, the maximum hit possible is 36. With an occult necklace, a [[tormented bracelet]], and an [[Slayer helmet (i)|imbued slayer helmet]] on a [[Slayer assignment]], the maximum hit possible is 41. Note that the damage boosts stack additively rather than multiplicatively. |
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− | |||
− | {|class="wikitable" style="text-align:center;" |
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− | |- |
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− | !rowspan="2" |{{Skill clickpic|Magic}}<br />Magic levels |
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− | !colspan="4" |Maximum hit |
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− | |- |
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− | !Maximum hit<br />(no bonuses) |
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− | !Maximum hit<br />({{plinkp|Occult necklace}}) |
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− | !Maximum hit<br />({{plinkp|Occult necklace}} + {{plinkp|Tormented bracelet}}) |
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− | !Maximum hit<br />({{plinkp|Occult necklace}} + {{plinkp|Tormented bracelet}} + {{plinkp|Slayer helmet (i)|Slayer helmet}}) |
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− | |- |
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− | |75-77||23||25||26||29 |
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− | |- |
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− | |78-80||24||26||27||31 |
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− | |- |
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− | |81-83||25||27||28||32 |
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− | |- |
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− | |84-86||26||28||29||33 |
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− | |- |
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− | |87-89||27||29||31||35 |
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− | |- |
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− | |90-92||28||30||32||36 |
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− | |- |
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− | |93-95||29||31||33||37 |
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− | |- |
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− | |96-98||30||33||34||39 |
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− | |- |
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− | |99-101||31||34||35||40 |
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− | |- |
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− | |102-104||32||35||36||41 |
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− | |- |
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− | |105-107<ref name="B">Only available through the use of [[super magic potion]]s at [[Nightmare Zone]] or with an [[imbued heart]]</ref>||33||36||37||42 |
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− | |- |
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− | |108-110<ref name="B" />||34||37||39||44 |
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− | |- |
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− | |111-113||35||38||40||45 |
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− | |- |
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− | |113-116||36||39||41||47 |
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− | |- |
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− | |117-120||37||40||42||48 |
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− | |- |
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− | |121<ref name="C">Only available through the use of [[Overload (+)]] in the [[Chambers of Xeric]]</ref>||38||41||43||50 |
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− | |} |
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− | <references/> |
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{{Magic weapons comparison}} |
{{Magic weapons comparison}} |
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{{Zulrah}} |
{{Zulrah}} |
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− | {{ |
+ | {{Magic weapons}} |
Latest revision as of 10:10, 8 June 2019
The trident of the swamp (e) is a trident-class magic weapon that requires 75 Magic to wield. It is an enhanced version of the regular trident of the swamp obtained by giving Lieve McCracken 10 kraken tentacles, costing 4,712,040. It holds 20,000 charges, rather than the 2,500 charges of the unenhanced version.
To fully charge an enhanced toxic trident, it would cost 10,480,000.
If a player dies with the trident, any scales that were used to charge it will appear on the floor along with the uncharged trident (only if it's not protected on death).
The trident of the swamp (e) is a trident-class magic weapon that requires 75 Magic to wield. It is an enhanced version of the regular trident of the swamp obtained by giving Lieve McCracken 10 kraken tentacles, costing 4,712,040. It holds 20,000 charges, rather than the 2,500 charges of the unenhanced version.
If a player dies with the trident, any scales that were used to charge it will appear on the floor along with the uncharged trident (only if it's not protected on death).
Combat styles
Combat style | Experience | Boosts | |
---|---|---|---|
Accurate | Magic and Hitpoints | Accuracy and damage | |
Accurate | Magic and Hitpoints | Accuracy and damage | |
Longrange | Magic, Hitpoints and Defence | Attack range by 2 squares |
Comparison between other magic weapons
Name | Levels to equip | Magic Attack bonus | Notes | |
---|---|---|---|---|
Kodai wand | 75 | +28 |
| |
Sanguinesti staff | 75 | +25 |
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Trident of the swamp | 75 | +25 |
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Toxic staff of the dead | 75 | +25 |
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Master wand | 60 | +20 |
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Staff of light | 75 | +17 |
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Staff of the dead | 75 | +17 |
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Trident of the seas | 75 | +15 |
| |
Smoke battlestaff | 30 (Battlestaff) | +10 |
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Iban's staff | 50 | +10 |
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God staves | 60 | +6 |
| |
Ancient staff | 50 | +15 |
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Slayer's staff | 50 | +12 |
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Elemental staves | 1 (Basic) | +10 |
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Monsters | |||||
Signature drops |
Zulrah's scales • Jar of swamp • Pet snakeling • Zul-andra teleport • Serpentine visage
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Equipment |
Toxic blowpipe • Toxic staff of the dead • Trident of the swamp (e)
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Other |
High Priestess Zul-Harcinqa • Priestess Zul-Gwenwynig • Anti-venom • Anti-venom+ |