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(Mechanics: small spelling error)
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{{Switch infobox
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|item1=
 
{{Infobox Monster
 
{{Infobox Monster
|image =
+
|image = [[File:Vanguard (magic).png|280px]]
 
|release = 5 January 2017
 
|release = 5 January 2017
 
|update = Chambers of Xeric
 
|update = Chambers of Xeric
 
|members = Yes
 
|members = Yes
|combat =
+
|combat = Varies
|hp =
+
|hitpoints = Varies
 
|slaylvl = No
 
|slaylvl = No
|slayxp =
+
|slayexp = No
 
|aggressive = Yes
 
|aggressive = Yes
 
|poisonous =
 
|poisonous =
|immunepoison =
 
|immunevenom =
 
 
|attack speed =
 
|attack speed =
|attack style =
+
|max hit = Varies
|max hit =
+
|weakness = Ranged
|weakness =
+
|always drops = [[Vanguard judgement]]
|always drops =
+
|examine = Formerly a member of Xeric's elite tactical unit.
|examine =
+
|attack style = Magic
|att =
+
|immunepoison = Immune
|str =
+
|immunevenom = Immune
|def =
+
|att = N/A
|mage =
+
|str = N/A
|range =
+
|def = N/A
|astab =
+
|mage = N/A
|aslash =
+
|range = N/A
|acrush =
+
|astab = N/A
|amagic =
+
|aslash = N/A
|arange =
+
|acrush = N/A
|dstab =
+
|amagic = N/A
|dslash =
+
|arange = N/A
|dcrush =
+
|dstab = N/A
|dmagic =
+
|dslash = N/A
|drange =
+
|dcrush = N/A
|strbns =
+
|dmagic = N/A
|rngbns =
+
|drange = N/A
|attbns =
+
|strbns = N/A
  +
|rngbns = N/A
  +
|attbns = N/A
 
}}
 
}}
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|text1=Magic
  +
|item2=
  +
{{Infobox Monster
  +
|image = [[File:Vanguard (melee).png|280px]]
  +
|release = 5 January 2017
  +
|update = Chambers of Xeric
  +
|members = Yes
  +
|combat = Varies
  +
|hitpoints = Varies
  +
|slaylvl = No
  +
|slayexp = No
  +
|aggressive = Yes
  +
|poisonous =
  +
|attack speed =
  +
|max hit = Varies
  +
|weakness = Magic
  +
|always drops = [[Vanguard judgement]]
  +
|examine = Formerly a member of Xeric's elite tactical unit.
  +
|attack style = Melee
  +
|immunepoison = Immune
  +
|immunevenom = Immune
  +
|att = N/A
  +
|str = N/A
  +
|def = N/A
  +
|mage = N/A
  +
|range = N/A
  +
|astab = N/A
  +
|aslash = N/A
  +
|acrush = N/A
  +
|amagic = N/A
  +
|arange = N/A
  +
|dstab = N/A
  +
|dslash = N/A
  +
|dcrush = N/A
  +
|dmagic = N/A
  +
|drange = N/A
  +
|strbns = N/A
  +
|rngbns = N/A
  +
|attbns = N/A
  +
}}
  +
|text2=Melee
  +
|item3=
  +
{{Infobox Monster
  +
|image = [[File:Vanguard (ranged).png|280px]]
  +
|release = 5 January 2017
  +
|update = Chambers of Xeric
  +
|members = Yes
  +
|combat = Varies
  +
|hitpoints = Varies
  +
|slaylvl = No
  +
|slayexp = No
  +
|aggressive = Yes
  +
|poisonous =
  +
|attack speed =
  +
|max hit = Varies
  +
|weakness = Melee
  +
|always drops = [[Vanguard judgement]]
  +
|examine = Formerly a member of Xeric's elite tactical unit.
  +
|attack style = Ranged
  +
|immunepoison = Immune
  +
|immunevenom = Immune
  +
|att = N/A
  +
|str = N/A
  +
|def = N/A
  +
|mage = N/A
  +
|range = N/A
  +
|astab = N/A
  +
|aslash = N/A
  +
|acrush = N/A
  +
|amagic = N/A
  +
|arange = N/A
  +
|dstab = N/A
  +
|dslash = N/A
  +
|dcrush = N/A
  +
|dmagic = N/A
  +
|drange = N/A
  +
|strbns = N/A
  +
|rngbns = N/A
  +
|attbns = N/A
  +
}}
  +
|text3=Ranged}}
  +
The '''Vanguard''' are a trio of Xeric's former commanders encountered in the [[Chambers of Xeric]].
   
The '''Vanguard''' are a trio of Xeric's former commanders.
+
Each Vanguard is weak to a specific attack attack style:
  +
*The range Vanguard is weak to [[melee|Melee]] attacks.
  +
*The melee Vanguard is weak to [[Magic]] attacks.
  +
*The mage Vanguard is weak to [[Range]] attacks.
   
[[File:Fighting_the_Vanguard.png|thumb|273x273px|A trio of players battle against the Vanguard.]]
+
Upon defeat of all three Vanguards, the [[vanguard judgement]] will appear on the ground, giving the player some insight as to how the Vanguard came to be.
  +
[[File:Fighting_the_Vanguard.png|thumb|left|350px|A trio of players battle against the Vanguard.]]
 
{{clear|left}}
 
{{clear|left}}
 
==Mechanics==
 
==Mechanics==

Revision as of 21:32, January 9, 2017

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Magic Melee Ranged















































The Vanguard are a trio of Xeric's former commanders encountered in the Chambers of Xeric.

Each Vanguard is weak to a specific attack attack style:

  • The range Vanguard is weak to Melee attacks.
  • The melee Vanguard is weak to Magic attacks.
  • The mage Vanguard is weak to Range attacks.

Upon defeat of all three Vanguards, the vanguard judgement will appear on the ground, giving the player some insight as to how the Vanguard came to be.

Fighting the Vanguard

A trio of players battle against the Vanguard.

Mechanics

The three Vanguards originally spawn underground. When a player gets near one of the holes, all three will burst from the ground.

Each Vanguard uses one side of the combat triangle: Melee, Magic and Ranged. The melee Vanguard has tentacles flailing out, the magic Vanguard has no tentacles flailing out, while the ranged Vanguard is carrying rocks. After a short period of battling, the Vanguards will return to the shells and move around the arena; during this time, they are immune to attacks.

To harm the Vanguards, damage must be spread equally to all three Vanguards. It is unknown how much of a difference there must be between their Hitpoints, but if one Vanguard's health is significantly lower than the others, that Vanguard will heal to full health when they return to their shells, prolonging the fight. If the Vanguards are at or near the same health percentage, they will not heal themselves.

The Vanguard seem to have very high defence, so using Verac's armour set may be useful in killing them quickly.

Weaknesses

Each Vanguard is weak to a specific attack combat type.

The range Vanguard is weak to Melee attacks.

The melee Vanguard is weak to Magic attacks.

The mage Vanguard is weak to Range attacks.


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