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Venenatis is a level 464 spider boss that is found in the Wilderness. Unlike the other three bosses, she is below the level 30 Wilderness line and resides in a partial single/multicombat area, making it safer to kill her compared to the other bosses, which inhabit full multi-way areas.

Attacks

Venenatis has many attacks that she uses against her target.

  • Melee attack: She simply lunges at the player, dealing heavy damage.
  • Magic attack: She launches a multi-target magical projectile at the player(s).
  • Web attack: Her most deadly attack, Venenatis throws a ball of web at the player, dealing up to 50 damage. She usually combines this with a melee or magic attack depending on her distance from the target and can easily kill players. Having Protect from Magic active seems to prevent it from being combined with another attack; note that prayer flicking will NOT prevent her from combining it with another attack.
  • Prayer drain: Venenatis launches a curse-like projectile at the player, draining prayer points. This attack can be used quickly without cooldown, as well as between other attacks.

Overview

NOTE: Fighting Venenatis while she is in a single-way area will only deal 1-6 damage REGARDLESS of the player's equipment and stats. Full damage will only be dealt if she is in a multi-way area.

When fighting Venenatis, most players simply use a full set of Verac the Defiled's equipment. Rangers can use Ruby bolts (e) and/or a mix of Diamond bolts (e), as ruby can deal quite some damage when she is at full health and diamond to ignore her defences. Typically, with Melee, players usually risk losing a piece of Verac's if they die; however, with the death mechanic changes of 30 June 2016, the player should only lose the flail if they get killed by player killers without Protect Item active.

Regardless of the player's setup, activate Protect from Magic. Piety for melee and Eagle Eye or Rigour for ranged help as well. Also, Vengeance runes are recommended to deal with her web/melee attacks as she can deal heavy damage. Unlike other Melee-using bosses, Venenatis' melee attack also doubles as a long-range attack. Drink a dose of anti-poison (unless you are using a Serpentine helm), since Venenatis can poison with her attacks.

Fighting Venenatis

A pair of players fighting Venenatis.

The safest way to fight Venenatis is to lure her into a multi-combat area, while attacking her in the single-way area. Any PK'ers who arrive while you are fighting Venenatis while doing this will be unable to attack you, allowing you to teleport quickly if they do appear. Even if they arrive after you kill Venenatis, you will only be attacked by one player while in the single-way area.

Level requirements

  • 90 Multicombat
  • 70 Hitpoints icon
  • 80 Strength icon
  • 75 Attack icon
  • 70 Defence icon

  • 90 Multicombat
  • 70 Hitpoints icon
  • 75+ Ranged icon
  • 40+ Defence icon

  • 105+ Multicombat
  • 85+ Hitpoints icon
  • 90+ Strength icon
  • 85+ Attack icon
  • 75+ Defence icon
  • 94+ Magic icon

  • 105+ Multicombat
  • 85+ Hitpoints icon
  • 85+ Ranged icon
  • 94+ Magic icon
  • 75+ Defence icon

  • Suggested setups

    Safespotting

    North

    The more common safespot, Venenatis can be safespotted from this location just as well. While slightly deeper in the Wilderness (30-31), it is far easier to pull off compared to the other safespot.



    South

    It is possible to safespot Venenatis behind the trees south-west of her. Compared to the north safespot, it is arguably safer as it is in lower Wilderness (24-25) and closer to the single-way combat zone; as such, players can use a royal seed pod to immediately escape. It is advised players zoom the game out as far as possible though, as the slope used during the safespot inconveniently blocks the view.

    Players who are teleblocked and trying to escape can attempt to run south to the green dragons in the hopes that the dragons will attack any PKer(s) trying to kill them and get the chance to safely log out.

    Note: Do NOT attack Venenatis until the sixth stage, else she will retreat back to her respawn spot.

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