Vorkath (roughly translated as pathetic failure/weakling/runt in the dragonkin's language) is a draconic boss-monster first encountered during the Dragon Slayer II quest as the penultimate boss. Created by Zorgoth during the Fourth Age's Dragonkin Conflicts, the blue dragon is one of his subjects that have survived his experiments in the laboratory beneath the dragonkin fortress on Ungael. Despite its phenomenal strength, he notes that it lacked the aggression he desired, and abandons it to guard the fortress from invading human forces as a "little distraction".
The quest variant of Vorkath is significantly weaker than his post-quest counterpart; however, both share the same attacks. After the quest, a stronger variant of Vorkath may be fought. Both the quest and post-quest fights take place in an instance; if the player dies battling Vorkath, they can pay 100,000 coins to Torfinn to reclaim their items. If the player dies elsewhere before reclaiming their items, their unclaimed items will be permanently lost. In addition to this, Torfinn's holding capabilities do not stack with others (e.g Zulrah, Grotesque Guardians), so if players have items being held by one of these fights and dies to Vorkath, the items there will be lost.
Vorkath is considered a blue dragon for the purpose of a Slayer assignment. As Vorkath is also undead, the Salve amulet and its variants will work on him. However, it does not stack with the Slayer helmet.
Vorkath uses a variety of attacks, primarily range and mage attacks, as well as melee if standing next to him. He can also use three types of dragonfire: regular, venomous, and prayer-disabling kind. His dragonfire is stronger than other dragons' and requires more tiers of protection to block. The final common attack is a fireball he launches high in the air that must be dodged or it will deal substantial damage.
Occasionally (after six normal/dragonfire attacks), he will use one of two special attacks and alternate between them:
- Freezing the player in place and summoning a Zombified Spawn that will approach the player and explode violently if not killed, resulting in up to 60 damage
- Launching acid pools around the area and rapidly spitting fireballs at the player that must be dodged or they will deal high damage very quickly
Once Vorkath is killed, he will return to his original pose, and if Dragon Slayer II is completed, can be re-woken for another battle.
Item Quantity Rarity GE market price Superior dragon bones 2 Always 27,370 Blue dragonhide 2 Always 3,612
Item Quantity Rarity GE market price Rune longsword 2–3 Common 37,360–56,040 Rune kiteshield 2–5 Common 64,150–160,375 Dragon battleaxe 1 Uncommon 119,378 Dragon longsword 1 Uncommon 59,286 Dragon platelegs 1 Uncommon 161,195 Dragon plateskirt 1 Uncommon 161,153 Battlestaff 5–15 (noted) Uncommon 40,035–120,105 Dragonbone necklace 1 Very rare (1/1,000) 75,772
Item Quantity Rarity GE market price Chaos rune 650–1,000 Common 42,900–66,000 Death rune 300–500 Uncommon 60,600–101,000 Wrath rune 30–100 Uncommon 13,740–45,800
Item Quantity Rarity GE market price Green dragonhide 25–32 (noted) Common 36,700–46,976 Blue dragonhide 20–30 (noted) Common 36,120–54,180 Red dragonhide 15–25 (noted) Uncommon 36,645–61,075 Black dragonhide 15–25 (noted) Uncommon 45,345–75,575
Item Quantity Rarity GE market price Sapphire bolt tips 25–35 Uncommon 550–770 Emerald bolt tips 25–35 Uncommon 1,425–1,995 Ruby bolt tips 25–35 Uncommon 2,200–3,080 Diamond bolt tips 25–35 Uncommon 4,250–5,950 Amethyst bolt tips 25–30 Uncommon 5,575–6,690 Dragonstone bolt tips 7–28 Uncommon 1,393–5,572 Onyx bolt tips 5–30 Uncommon 39,160–234,960 Rune dart tip 75–109 Uncommon 93,825–136,359 Dragon dart tip 10–50 Uncommon 29,270–146,350 Dragon arrowtips 25–50 Uncommon 17,425–34,850
Item Quantity Rarity GE market price Adamantite ore 10–30 (noted) Common 9,210–27,630 Diamond 10–30 (noted) Common 18,870–56,610 Crushed nest 10–30 (noted) Common 44,900–134,700 Grapes 250–301 (noted) Common 28,500–34,314 Magic logs 50 (noted) Common 49,950 Dragonstone 1–3 (noted) Uncommon 11,574–34,722 Dragon bolts (unf) 50–100 Uncommon 51,800–103,600
Item Quantity Rarity GE market price Papaya tree seed 1 Uncommon 5,210 Watermelon seed 15 Uncommon 720 Ranarr seed 1 Uncommon 45,247 Snapdragon seed 1 Uncommon 66,511 Torstol seed 1 Uncommon 59,989 Willow seed 1 Uncommon 2,916 Teak seed 1 Uncommon 60 Maple seed 1 Uncommon 35,722 Calquat tree seed 1 Uncommon 91 Mahogany seed 1 Rare 4,509 Palm tree seed 1 Rare 55,747 Yew seed 1 Rare 80,077 Magic seed 1 Rare 142,781 Spirit seed 1 Rare Not sold
Item Quantity Rarity GE market price Coins 20,000–81,000 Common Not sold Manta ray 25–55 (noted) Common 35,475–78,045 Wrath talisman 1 Uncommon 842 Rare drop table 1–3 Uncommon Not sold Dragon bones 7–28 (noted) Uncommon 20,454–81,816 Vorkath's head 1 Uncommon (1/50) Not sold Clue scroll (elite) 1 Uncommon (1/65) Not sold Jar of decay 1 Very rare (1/3,000) 49,447 Vorki 1 Very rare (1/3,000) Not sold Draconic visage 1 Very rare (1/5,000) 4,905,334 Skeletal visage 1 Very rare (1/5,000) 25,702,745
- ↑ Players will always receive Vorkath's head on their 50th Vorkath kill.
Rare drop tableIn addition to the drops above, this monster has access to the standard rare drop table.
Show/hide rare drop table Item Quantity Rarity GE market price Coins 3,000 Rare Not sold Loop half of key 1 Rare 9,859 Tooth half of key 1 Rare 9,745 Uncut sapphire 1 Rare 447 Runite bar 1 Rare 12,309 Unknown talisman
1 Very rare Error Nature rune 67 Very rare 14,807 Rune 2h sword 1 Very rare 37,758 Rune battleaxe 1 Very rare 24,392 Uncut emerald 1 Very rare 699 Law rune 45 Very rare 7,515 Death rune 45 Very rare 9,090 Steel arrow 150 Very rare 4,950 Rune arrow 42 Very rare 2,814 Adamant javelin 20 Very rare 1,400 Rune sq shield 1 Very rare 22,535 Dragonstone 1 Very rare 11,574 Silver ore 100 (noted) Very rare 5,300 Uncut ruby 1 Very rare 1,305 Rune kiteshield 1 Very rare 32,075 Dragon med helm 1 Very rare 59,004 Rune spear 1 Very rare 11,882 Shield left half 1 Very rare 66,203 Dragon spear 1 Very rare 37,508 Uncut diamond 1 Very rare 2,875 Rune javelin 5 Very rare 880
- Originally, the post-quest Vorkath had 640 Hitpoints. This was changed to 1,000 with increased stats due to players being able to use a tactic in order to deal damage during the poison pool attack without taking any damage. Kill times were reset following this fix.
- Many players criticised this, as it made Vorkath incredibly hard to kill, especially for players who could not afford a dragon warhammer or were off-task. As a result, Vorkath's health was reduced to 750 the following day, with any damage dealt to him during the poison pool attack being reduced. In addition, it also made the salve amulet and its variants work against him. Like the first hotfix, kill times were reset again.
- Due to player requests of how poor Vorkath's drops were given the time needed to kill it, several of Vorkath's drops were increased, and given the ability to roll for two drops at a time. However, player complaints about how overpowered it was and the drop values being similar to Zulrah caused fears of items crashing, so some of the more lucrative drops were reduced as a result. The same update also increased the damage players could deal to Vorkath during his poison pool attack, up to 50% of their maximum hit.
- Vorkath's post-quest examine is a reference to a similar saying Let sleeping dogs lie, which means to avoid interfering with situations where nothing is currently wrong.
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