Vorkath (roughly translated as pathetic failure/weakling/runt in the dragonkin's language) is a draconic boss-monster first encountered during the Dragon Slayer II quest as the penultimate boss. Created by Zorgoth during the Fourth Age's Dragonkin Conflicts, the blue dragon is one of his subjects that have survived his experiments in the laboratory beneath the dragonkin fortress on Ungael. Despite its phenomenal strength, he notes that it lacked the aggression he desired, and abandons it to guard the fortress from invading human forces as a "little distraction".

A player poking Vorkath to awaken him for battle.
The quest variant of Vorkath is significantly weaker than his post-quest counterpart; however, both share the same attacks. After the quest, a stronger variant of Vorkath may be fought. Both the quest and post-quest fights take place in an instance; if the player dies battling Vorkath, they can pay 100,000 coins to Torfinn to reclaim their items. If the player dies elsewhere before reclaiming their items, their unclaimed items will be permanently lost. In addition to this, Torfinn's holding capabilities do not stack with others (e.g Zulrah, Grotesque Guardians), so if players have items being held by one of these fights and dies to Vorkath, the items there will be lost.
Vorkath is considered a blue dragon for the purpose of a Slayer assignment. As Vorkath is also undead, the Salve amulet and its variants will work on him. However, it does not stack with the Slayer helmet.
Fight overview
Vorkath uses a variety of attacks, primarily range and mage attacks, as well as melee if standing next to him. He can also use three types of dragonfire: regular, venomous, and prayer-disabling kind. His dragonfire is stronger than other dragons' and requires more tiers of protection to block. The final common attack is a fireball he launches high in the air that must be dodged or it will deal substantial damage.
Occasionally (after six normal/dragonfire attacks), he will use one of two special attacks and alternate between them:
- Freezing the player in place and summoning a Zombified Spawn that will approach the player and explode violently if not killed, resulting in up to 60 damage
- Launching acid pools around the area and rapidly spitting fireballs at the player that must be dodged or they will deal high damage very quickly
Once Vorkath is killed, he will return to his original pose, and if Dragon Slayer II is completed, can be re-woken for another battle.
Drops
In addition to the 100% drop, the player will also have two rolls on Vorkath's drop table. This excludes unique items such as Vorki, skeletal visages and elite clue scrolls.
100%
Item Quantity Rarity GE market price Superior dragon bones 2 Always 24,496 Blue dragonhide 2 Always 3,836
Weapons/Armour
Item Quantity Rarity GE market price Rune longsword 2–3 Common 37,600–56,400 Rune kiteshield 2–5 Common 64,464–161,160 Dragon battleaxe 1 Uncommon 119,379 Dragon longsword 1 Uncommon 59,600 Dragon platelegs 1 Uncommon 161,472 Dragon plateskirt 1 Uncommon 161,434 Battlestaff 5–15 (noted) Uncommon 43,280–129,840 Dragonbone necklace 1 Very rare (1/1,000) 141,657
Runes
Item Quantity Rarity GE market price Chaos rune 650–1,000 Common 64,350–99,000 Death rune 300–500 Uncommon 68,700–114,500 Wrath rune 30–100 Uncommon 11,880–39,600
Dragonhide
Item Quantity Rarity GE market price Green dragonhide 25–32 (noted) Common 38,725–49,568 Blue dragonhide 20–30 (noted) Common 38,360–57,540 Red dragonhide 15–25 (noted) Uncommon 36,915–61,525 Black dragonhide 15–25 (noted) Uncommon 44,580–74,300
Tips
Item Quantity Rarity GE market price Sapphire bolt tips 25–35 Uncommon 775–1,085 Emerald bolt tips 25–35 Uncommon 1,400–1,960 Ruby bolt tips 25–35 Uncommon 2,400–3,360 Diamond bolt tips 25–35 Uncommon 4,550–6,370 Amethyst bolt tips 25–30 Uncommon 5,875–7,050 Dragonstone bolt tips 7–28 Uncommon 1,596–6,384 Onyx bolt tips 5–30 Uncommon 41,940–251,640 Rune dart tip 75–109 Uncommon 92,475–134,397 Dragon dart tip 10–50 Uncommon 30,720–153,600 Dragon arrowtips 25–50 Uncommon 25,825–51,650
Materials
Item Quantity Rarity GE market price Adamantite ore 10–30 (noted) Common 12,450–37,350 Diamond 10–30 (noted) Common 19,970–59,910 Crushed nest 10–30 (noted) Common 30,180–90,540 Grapes 250–301 (noted) Common 33,750–40,635 Magic logs 50 (noted) Common 57,850 Dragonstone 1–3 (noted) Uncommon 11,978–35,934 Dragon bolts (unf) 50–100 Uncommon 73,000–146,000
Seeds
Item Quantity Rarity GE market price Papaya tree seed 1 Uncommon 5,277 Watermelon seed 15 Uncommon 2,400 Ranarr seed 1 Uncommon 36,280 Snapdragon seed 1 Uncommon 47,932 Torstol seed 1 Uncommon 56,486 Willow seed 1 Uncommon 4,132 Teak seed 1 Uncommon 74 Maple seed 1 Uncommon 39,215 Calquat tree seed 1 Uncommon 93 Mahogany seed 1 Rare 4,797 Palm tree seed 1 Rare 35,320 Yew seed 1 Rare 95,166 Magic seed 1 Rare 154,113 Spirit seed 1 Rare Not sold
Other
Item Quantity Rarity GE market price Coins 20,000–81,000 Common Not sold Manta ray 25–55 (noted) Common 26,925–59,235 Wrath talisman 1 Uncommon 926 Rare drop table 1–3 Uncommon Not sold Dragon bones 7–28 (noted) Uncommon 15,393–61,572 Vorkath's head 1 Uncommon (1/50)[1] Not sold Clue scroll (elite) 1 Uncommon (1/65) Not sold Jar of decay 1 Very rare (1/3,000) 163,008 Vorki 1 Very rare (1/3,000) Not sold Draconic visage 1 Very rare (1/5,000) 7,704,775 Skeletal visage 1 Very rare (1/5,000) 43,945,254
- ↑ Players will always receive Vorkath's head on their 50th Vorkath kill.
Rare drop table
In addition to the drops above, this monster has access to the standard rare drop table.Show/hide rare drop table Item Quantity Rarity GE market price Coins 3,000 Rare Not sold Loop half of key 1 Rare 8,990 Tooth half of key 1 Rare 11,949 Uncut sapphire 1 Rare 638 Runite bar 1 Rare 12,390 Unknown talisman
(please specify)1 Very rare Error Nature rune 67 Very rare 13,735 Rune 2h sword 1 Very rare 37,933 Rune battleaxe 1 Very rare 24,597 Uncut emerald 1 Very rare 802 Law rune 45 Very rare 9,405 Death rune 45 Very rare 10,305 Steel arrow 150 Very rare 4,500 Rune arrow 42 Very rare 4,956 Adamant javelin 20 Very rare 1,020 Rune sq shield 1 Very rare 22,637 Dragonstone 1 Very rare 11,978 Silver ore 100 (noted) Very rare 7,600 Uncut ruby 1 Very rare 1,430 Rune kiteshield 1 Very rare 32,232 Dragon med helm 1 Very rare 59,046 Rune spear 1 Very rare 12,095 Shield left half 1 Very rare 65,678 Dragon spear 1 Very rare 37,797 Uncut diamond 1 Very rare 2,868 Rune javelin 5 Very rare 800
Concept art
Trivia
- Originally, the post-quest Vorkath had 640 Hitpoints. This was changed to 1,000 with increased stats due to players being able to use a tactic in order to deal damage during the poison pool attack without taking any damage. Kill times were reset following this fix.
- Many players criticised this, as it made Vorkath incredibly hard to kill, especially for players who could not afford a dragon warhammer or were off-task. As a result, Vorkath's health was reduced to 750 the following day, with any damage dealt to him during the poison pool attack being reduced. In addition, it also made the salve amulet and its variants work against him. Like the first hotfix, kill times were reset again.
- Due to player requests of how poor Vorkath's drops were given the time needed to kill it, several of Vorkath's drops were increased, and given the ability to roll for two drops at a time. However, player complaints about how overpowered it was and the drop values being similar to Zulrah caused fears of items crashing, so some of the more lucrative drops were reduced as a result. The same update also increased the damage players could deal to Vorkath during his poison pool attack, up to 50% of their maximum hit.
- Vorkath's post-quest examine is a reference to a similar saying Let sleeping dogs lie, which means to avoid interfering with situations where nothing is currently wrong.