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Vorkath poke

A player poking Vorkath to awaken him for battle.

After completion of Dragon Slayer II, Vorkath can be fought again; this time, he is stronger.

WARNING: Beware of Vorkath's acid pool quickfire barrage, insta-kill vertical dragonfire, and suicide spawn as each of these attacks can kill players almost immediately. Players can reclaim their items from Torfinn, costing 100,000 coins upon death. Players who die in any unsafe location before collecting their belongs from Torfinn will lose any items he is holding forever!

Attacks

Vorkath acid barrage

Vorkath's acid and dragonfire barrage, one of his most deadly attacks.

Vorkath uses several different attack styles during the fight:

Standard Attacks

  • Melee attack: If players are in range, he swipes at the player with his wings/claws (slash-based).
  • Magic attack: Launches a bright-blue projectile at the player. Protect from Magic completely negates damage.
  • Ranged attack: Launches a spiked ball at the player that hits up to 32 damage. Protect from Missiles blocks this attack. This style has been confirmed to occur more frequently than the magic attack when not in melee range[1] if in melee range, magic attack is slightly more frequent.
  • Dragonfire: Multiple dragonfire types. Vorkath's dragonfire is fairly unique, like the King Black Dragon's. All three of these attacks can be completely negated by using a Super antifire and a Anti-dragon shield, Dragonfire ward or Dragonfire shield; using lesser protection, such as a regular Antifire potion, or having no dragonfire-protection shield will lead to varying and higher amounts of damage.
    • Normal Dragonfire: Max hit of 20 damage with Protect from Magic and extended antifire.
    • Venom Dragonfire: Dragonfire that has a chance to inflict the venom status if not venom immune.
    • Pink Dragonfire: Dragonfire that disables all prayers upon impact.
  • High-damage Dragonfire: Vertically launched dragonfire at the player's position when cast. Deals up to 115 damage, but is halved if the player is next to the targeted spot when the dragonfire lands.
Vorkath high dragonfire

Vorkath's deadly dragonfire attack capable of one-hitting players.

Special Attacks

Every six attacks, Vorkath alternates between one of two special attacks:

  • Poison Pool Quickfire Barrage: Launches acid around the arena and proceeds to fire a barrage of 25 dragonfires at the player. Any damage taken while standing on the acid heals Vorkath for the same amount; up to 10 damage per tick. Should the player stand still, the dragonfire barrage deals 30-40 damage per hit regardless of prayers. Additionally, Vorkath takes 50% reduced damage until the special attack ends.
  • Zombified Ice Dragonfire: Vorkath freezes the player in place with damageless ice dragonfire, summons a zombified spawn, and is immune to all damage while the spawn is alive. The spawn moves toward the player and, if not killed first, explodes on impact dealing up to 60 damage scaling off of its remaining Hitpoints. Players should queue the Crumble Undead spell and cast on the spawn as soon as it lands to prevent damage during this special attack. Once the spawn is killed, the special attack ends which frees the player and removes Vorkath's immunity.

Suggested skills

  • 80+ Ranged icon (Ranged method)
  • 85+ Attack icon (Melee method)
  • 85+ Strength icon (Melee method)
  • 75+ Defence icon (85+ for Melee)
  • 70+ Prayer icon (74+ with Ranged)
  • 82+ Construction icon (optional but strongly recommended)

Equipment

The dragon hunter crossbow is the most effective weapon to use against Vorkath though its cost may make it almost impossible to obtain for many players. The crossbow's passive effect damage and accuracy boosts stack with the Salve amulet (i)/Salve amulet(ei) and Void Knight equipment allowing players to hit in the 70s without special effects at 99 Ranged. Players should note that the Salve amulet and Salve amulet (e) provide no bonuses to Ranged whatsoever; the amulet must be imbued to provide Ranged bonuses. Players should only be using a Dragonfire ward or Anti-dragon shield with the Dragon hunter crossbow, while praying Protect from Missiles, in order to take the least amount of damage possible. The Dragonfire shield is an inferior option to the Anti-dragon shield despite its defences, as it provides a negative Ranged bonus. Other offhand items such as the Twisted buckler or Book of law force you to pray Protect from Magic, causing you to take more damage each kill, and shortening your trips. With 99 Ranged and a high Defence level, players should expect anywhere from 3-6 kills with this setup.

The Toxic blowpipe is a significantly cheaper yet still effective method of killing Vorkath. Players should still use Void Knight equipment but replace the ammo slot with a God blessing and bring a defence-reduction special attack weapon. Players should use Protect from Magic with the blowpipe along with a Super antifire potion. Players should use a Bandos godsword or Dragon warhammer at the start of the fight to reduce Vorkath's defence. After each successful Vorkath kill or failure to reduce Vorkath's defence with both special attacks, players should replenish their special attack bars with an ornate rejuvenation pool or the Clan Wars FFA portal. At 99 Ranged and Rune darts, it's advised to stay regardless of whether or not you landed a special attack.


Recommended equipment for Ranged
Slot Item (most effective → least effective)
Head slot Void ranger helm Void ranger helm Armadyl helmet Armadyl helmet Serpentine helm Serpentine helm Armadyl coif Blessed coif N/A
Neck slot Salve amulet (e) Salve amulet(ei) Necklace of anguish Necklace of anguish Amulet of fury Amulet of fury Amulet of glory Amulet of glory N/A
Cape slot Ava's assembler Ava's assembler Ava's accumulator Ava's accumulator Ranging cape Ranging cape N/A N/A
Torso slot Elite void top Elite void top / Void knight top Void knight top Armadyl chestplate Armadyl chestplate Karil's leathertop Karil's leathertop Armadyl d'hide Blessed body Black d'hide body Black d'hide body
Legs slot Elite void robe Elite void robe / Void knight robe Void knight robe Armadyl chainskirt Armadyl chainskirt Karil's leatherskirt Karil's leatherskirt Armadyl chaps Blessed chaps (any god) Black d'hide chaps Black d'hide chaps
Weapon slot Dragon hunter crossbow Dragon hunter crossbow Toxic blowpipe Toxic blowpipe (with adamant or better darts) Armadyl crossbow Armadyl crossbow Dragon crossbow Dragon crossbow Rune crossbow Rune crossbow
Shield slot Dragonfire ward Dragonfire ward Anti-dragon shield Anti-dragon shield (crossbow only) N/A N/A N/A
Ammo slot Ruby dragon bolts (e) 5 Ruby dragon bolts (e) (until 30-40% HP) + Diamond dragon bolts (e) 5 Diamond dragon bolts (e) (crossbow only) Ruby bolts (e) 5 Ruby bolts (e) (until 30-40% HP) + Diamond bolts 5 Diamond bolts (e) (crossbow only) Holy blessing Any god blessing (Blowpipe only) N/A N/A
Gloves slot Void knight gloves Void knight gloves Barrows gloves Barrows gloves Armadyl bracers Blessed vambraces (any god) Black d'hide vamb Black d'hide vamb N/A
Boots slot Pegasian boots Pegasian boots Armadyl d'hide boots Blessed boots (any god) Snakeskin boots Snakeskin boots N/A N/A
Ring slot Archers ring (i) Archers ring (i) Ring of suffering (i) Ring of suffering (i) Ring of the gods (i) Ring of the gods (i) N/A N/A
Special attack orb Toxic blowpipe Toxic blowpipe (crossbow only) Bandos godsword Bandos godsword (blowpipe only) Dragon warhammer Dragon warhammer (blowpipe only) N/A N/A

If using Melee, the flinching method is recommended. Players use Protect from Magic and wear the best melee armour possible, attacking Vorkath once before moving away while taking note of his attack speed. This will ensure that the player will always avoid his melee attacks, and only take damage from dragonfire and ranged attacks. Vorkath is weak to stab attacks, so the Ghrazi rapier is the best weapon against him. Players should first lower Vorkath's defences so that the Zamorakian hasta can deal more damage.


Recommended equipment for Melee
Slot Item (most effective → least effective)
Head slot Slayer helmet (i) Slayer helmet (i) (if on task) Serpentine helm Serpentine helm (if off task) Helm of neitiznot Helm of neitiznot Obsidian helmet Obsidian helmet N/A
Neck slot Amulet of torture Amulet of torture (if on task) Salve amulet (e) Salve amulet(ei) (if off task) Amulet of fury Amulet of fury Amulet of glory Amulet of glory N/A
Cape slot Infernal cape Infernal cape Fire cape Fire cape Mythical cape Mythical cape / Ardougne cloak 4 Ardougne cloak 4 N/A N/A
Torso slot Bandos chestplate Bandos chestplate Obsidian platebody Obsidian platebody N/A N/A N/A
Legs slot Bandos tassets Bandos tassets Obsidian platelegs Obsidian platelegs N/A N/A N/A
Weapon slot Ghrazi rapier Ghrazi rapier Zamorakian hasta Zamorakian hasta Abyssal dagger Abyssal dagger Dragon sword Dragon sword N/A
Shield slot Avernic defender Avernic defender Dragon defender Dragon defender Dragonfire shield Dragonfire shield Elysian spirit shield Elysian spirit shield N/A
Ammo slot Holy blessing Any god blessing N/A N/A N/A N/A
Gloves slot Barrows gloves Barrows gloves Dragon gloves Dragon gloves Rune gloves Rune gloves N/A N/A
Boots slot Primordial boots Primordial boots Dragon boots Dragon boots Bandos boots Bandos boots N/A N/A
Ring slot Berserker ring (i) Berserker ring (i) + Tyrannical ring (i) Tyrannical ring (i)

(ignore Tyrannical if not bringing Dragon warhammer)

Ring of suffering (i) Ring of suffering (i) Ring of the gods (i) Ring of the gods (i) N/A N/A
Special attack orb Dragon warhammer Dragon warhammer Bandos godsword Bandos godsword N/A N/A N/A

Inventory

Diamond dragon bolts (e) 5 Ranging potion(4) Super antifire potion(4) Anti-venom+(4)
Toxic blowpipe Prayer potion(4) Prayer potion(4) Prayer potion(4)
Manta ray Manta ray Guthix rest Guthix rest
Guthix rest Manta ray Manta ray Manta ray
Manta ray Manta ray Manta ray Manta ray
Manta ray Manta ray Manta ray Manta ray
Rune pouch Fremennik sea boots 4 Manta ray Manta ray


Tip: Players may use their extended antifire, super combat potion, or super set at a bank to create more room for food.

Strategy

Upon awakening, Vorkath's attack pattern consists of six random standard attacks, one special attack, six random attacks, then the other special attack and so on until defeated. Players should keep run off throughout the kill and use control click to run when needed.

The optimal protection prayer to use depends on the gear being used:

Vorkath can hit up to 31 with each standard attack. His high attack level means his melee attacks are very accurate, though he does not use Melee as often as Magic or Ranged. Players should have quick-prayers set according to their combat style and weapon type to reactivate prayers if deactivated by the pink dragonfire. Players should also be prepared to click at least two spaces away if Vorkath uses his insta-kill vertical dragonfire lob.

Poison Pool Quickfire Barrage

Vorkath acid barrage

A player dealing with Vorkath's acid and dragonfire barrage.

When Vorkath spits poison pools on the ground, players should disable prayers and continuously walk on clean ground to avoid damage. As long as players are moving, Vorkath's quick-fire barrage will not deal damage. Standing or moving over a poison pool leeches health from the player and heals Vorkath.

There are two ways to deal with this attack:

  • Players can find a line (at least five tiles free of acid) and walk back and forth the said line. This is relatively safe but no damage will be dealt to Vorkath in the process.
  • A more difficult tactic involves the "hit-and-run" method; the player attacks Vorkath, but quickly moves away to avoid being hit by the dragonfire barrage.
    • For players using melee, as soon your weapon hits Vorkath, quickly move two spaces back and click on Vorkath again, repeating until the attack is over.
    • For players using ranged, there are two options:
      • Blowpipe - With the blowpipe, this requires at least two tiles free of acid. As the blowpipe has a range of 5 when used on "Accurate" and "Rapid", stand six tiles away from Vorkath. As soon as you attack Vorkath, your character will automatically walk one tile towards it - quickly click back on the tile that you stood on, and repeat.
      • Crossbow - A crossbow is significantly trickier to use compared to a blowpipe - with a range of 8, players need to stand towards the outer rim of the arena. Similar to the blowpipe method, as soon as you attack Vorkath, your character will automatically walk one tile towards it - quickly click back on the tile that you stood on, and repeat.
      • These 2 methods are generally easier to learn with sounds enabled, for you should click every time you hear Vorkath shoot his fireball.

After the attack, remember to re-enable your protection prayer (if you toggled it off), and toggle run on (according to preference).

Zombified Ice Dragonfire

Vorkath ice dragonfire

A player dealing with Vorkath's prayer-disabling dragonfire and ice dragonfire attacks.

Vorkath's other special attack is the zombified ice dragonfire. Vorkath will uses white dragonfire which freezes the player. Vorkath then lobs a Zombified Spawn into the air which lands several spaces away and crawls towards the player; while the spawn is alive, Vorkath is immune to all attacks. If the spawn reaches the player before being defeated, it will deal up to 60 damage. There are two tactics for this attack, both of which center on killing or damaging the Zombified Spawn:

  • The most effective method to dispatch the spawn is to ready Crumble Undead and click the spawn as soon as it lands.

Less effective methods include:

  • Damage the spawn until defeated.
  • Weaken the spawn before casting Vengeance.

Vorkath trip efficiency

Toxic Blowpipe Special Attack Methods

If using the Toxic blowpipe, players should lower Vorkath's Defence with the Bandos godsword or Dragon warhammer special attacks before each kill. Players who fail to hit with either Dragon warhammer special attack or who fail to deal at least 64 damage with the Bandos godsword special attacks should teleport out and replenish their special attack energy.

Note: Vorkath has the same Slash and Crush defence bonuses. However, the Bandos godsword's high accuracy makes it better than a single successful Dragon warhammer + Dragon defender special attack provided the BGS deals at least 64 damage.

Banking and getting there quickly

It is recommended to use Fremennik sea boots 4, have your house in Rellekka, use a Rellekka teleport, or have a portal attuned to Lunar Isle. After each successful Vorkath attempt using the Toxic Blowpipe, or once out of supplies, players should re-gear with one of the following methods in order of preference:

  • POH with Pool: Teleport to POH with tab or rune pouch runes, use an ornate rejuvenation pool, portal to Lunar Isle, bank using the teller on the eastern side of the bank, then return to Vorkath by either:
    • Using Fremennik sea boots 4 teleport (if Fremennik elite diaries are completed)
    • Talking to one of the other bankers to get kicked off of Lunar Isle (if Fremennik elite diaries are not completed)
  • Clan Wars FFA: Teleport to Clan Wars with a ring of dueling, enter then exit the FFA portal, and use the Clan Wars bank to re-gear. Then, return to Vorkath using Fremennik sea boots 4, or teleporting to POH located in Rellekka.
  • Lunar Isle Teleport: Players who have completed Dream Mentor may elect to teleport to the Lunar Isle using a Lunar Isle Teleport. When the player speaks to an NPC on the Lunar Isle without a Seal of Passage in their inventory, they are kicked off the Isle and placed a few short paces from Torfinn.

References

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