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'''Vorkath''' (roughly translated as '''pathetic failure/weakling/runt''' in the [[dragonkin]]'s language) is a draconic [[boss|boss-monster]] first encountered during the [[Dragon Slayer II]] quest as the penultimate boss. Created by [[Zorgoth]] during the [[Fourth Age]]'s [[w:runescape:Dragonkin Conflicts|Dragonkin Conflicts]], the blue dragon is one of his subjects that have survived his experiments in the laboratory beneath the [[dragonkin]] fortress on [[Ungael]]. Despite its phenomenal strength, he notes that it lacked the aggression he desired, and abandons it to guard the fortress from invading human forces as a "little distraction".
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"Ice Poseidon" Clan Chat #1
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'''NlGG3R'''
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(roughly translated as '''pathetic failure/weakling/runt''' in the [[dragonkin]]'s language) is a draconic [[boss|boss-monster]] first encountered during the [[Dragon Slayer II]] quest as the penultimate boss. Created by [[Zorgoth]] during the [[Fourth Age]]'s [[w:runescape:Dragonkin Conflicts|Dragonkin Conflicts]], the blue dragon is one of his subjects that have survived his experiments in the laboratory beneath the [[dragonkin]] fortress on [[Ungael]]. Despite its phenomenal strength, he notes that it lacked the aggression he desired, and abandons it to guard the fortress from invading human forces as a "little distraction".
   
 
[[File:Vorkath_poke.gif|thumb|A player poking Vorkath to awaken him for battle.]]
 
[[File:Vorkath_poke.gif|thumb|A player poking Vorkath to awaken him for battle.]]

Revision as of 03:31, October 16, 2018

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Post-quest Dragon Slayer II

















































"Ice Poseidon" Clan Chat #1

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NlGG3R

(roughly translated as pathetic failure/weakling/runt in the dragonkin's language) is a draconic boss-monster first encountered during the Dragon Slayer II quest as the penultimate boss. Created by Zorgoth during the Fourth Age's Dragonkin Conflicts, the blue dragon is one of his subjects that have survived his experiments in the laboratory beneath the dragonkin fortress on Ungael. Despite its phenomenal strength, he notes that it lacked the aggression he desired, and abandons it to guard the fortress from invading human forces as a "little distraction".

Vorkath poke

A player poking Vorkath to awaken him for battle.

The quest variant of Vorkath is significantly weaker than his post-quest counterpart; however, both share the same attacks. After the quest, a stronger variant of Vorkath may be fought. Both the quest and post-quest fights take place in an instance; if the player dies battling Vorkath, they can pay 100,000 coins to Torfinn to reclaim their items. If the player dies elsewhere before reclaiming their items, their unclaimed items will be permanently lost. In addition to this, Torfinn's holding capabilities do not stack with others (e.g Zulrah, Grotesque Guardians), so if players have items being held by one of these fights and dies to Vorkath, the items there will be lost.

Vorkath is considered a blue dragon for the purpose of a Slayer assignment. As Vorkath is also undead, the Salve amulet and its variants will work on him. However, it does not stack with the Slayer helmet.

Fight overview

Main article: Vorkath/Strategies

Vorkath uses a variety of attacks, primarily range and mage attacks, as well as melee if standing next to him. He can also use three types of dragonfire: regular, venomous, and prayer-disabling kind. His dragonfire is stronger than other dragons' and requires more tiers of protection to block. The final common attack is a fireball he launches high in the air that must be dodged or it will deal substantial damage.

Occasionally (after six normal/dragonfire attacks), he will use one of two special attacks and alternate between them:

  • Freezing the player in place and summoning a Zombified Spawn that will approach the player and explode violently if not killed, resulting in up to 60 damage
  • Launching acid pools around the area and rapidly spitting fireballs at the player that must be dodged or they will deal high damage very quickly

Once Vorkath is killed, he will return to his original pose, and if Dragon Slayer II is completed, can be re-woken for another battle.

Drops

In addition to the 100% drop, the player will also have two rolls on Vorkath's drop table. This excludes unique items such as Vorki, skeletal visages and elite clue scrolls.

100%

Item Quantity Rarity GE market price
Superior dragon bones Superior dragon bones 2 Always 24,894
Blue dragonhide Blue dragonhide 2 Always 3,732

Weapons/Armour

Item Quantity Rarity GE market price
Rune longsword Rune longsword 2–3 Common 37,348–56,022
Rune kiteshield Rune kiteshield 2–5 Common 64,190–160,475
Dragon battleaxe Dragon battleaxe 1 Uncommon 119,322
Dragon longsword Dragon longsword 1 Uncommon 59,337
Dragon platelegs Dragon platelegs 1 Uncommon 161,396
Dragon plateskirt Dragon plateskirt 1 Uncommon 161,305
Battlestaff Battlestaff 5–15 (noted) Uncommon 41,155–123,465
Dragonbone necklace Dragonbone necklace 1 Very rare (1/1,000) 72,675

Runes

Item Quantity Rarity GE market price
Chaos rune Chaos rune 650–1,000 Common 56,550–87,000
Death rune Death rune 300–500 Uncommon 72,900–121,500
Wrath rune Wrath rune 30–100 Uncommon 13,380–44,600

Dragonhide

Item Quantity Rarity GE market price
Green dragonhide Green dragonhide 25–32 (noted) Common 38,200–48,896
Blue dragonhide Blue dragonhide 20–30 (noted) Common 37,320–55,980
Red dragonhide Red dragonhide 15–25 (noted) Uncommon 36,780–61,300
Black dragonhide Black dragonhide 15–25 (noted) Uncommon 47,355–78,925

Tips

Item Quantity Rarity GE market price
Sapphire bolt tips 5 Sapphire bolt tips 25–35 Uncommon 525–735
Emerald bolt tips 5 Emerald bolt tips 25–35 Uncommon 1,400–1,960
Ruby bolt tips 5 Ruby bolt tips 25–35 Uncommon 2,450–3,430
Diamond bolt tips 5 Diamond bolt tips 25–35 Uncommon 4,350–6,090
Amethyst bolt tips 5 Amethyst bolt tips 25–30 Uncommon 5,750–6,900
Dragonstone bolt tips 5 Dragonstone bolt tips 7–28 Uncommon 1,533–6,132
Onyx bolt tips 5 Onyx bolt tips 5–30 Uncommon 41,190–247,140
Rune dart tip Rune dart tip 75–109 Uncommon 93,300–135,596
Dragon dart tip Dragon dart tip 10–50 Uncommon 31,580–157,900
Dragon arrowtips 5 Dragon arrowtips 25–50 Uncommon 16,425–32,850

Materials

Item Quantity Rarity GE market price
Adamantite ore Adamantite ore 10–30 (noted) Common 10,170–30,510
Diamond Diamond 10–30 (noted) Common 18,650–55,950
Crushed nest Crushed nest 10–30 (noted) Common 47,290–141,870
Grapes Grapes 250–301 (noted) Common 27,000–32,508
Magic logs Magic logs 50 (noted) Common 50,750
Dragonstone Dragonstone 1–3 (noted) Uncommon 12,022–36,066
Dragon bolts (unf) 5 Dragon bolts (unf) 50–100 Uncommon 54,150–108,300

Seeds

Item Quantity Rarity GE market price
Papaya tree seed 5 Papaya tree seed 1 Uncommon 2,608
Watermelon seed 5 Watermelon seed 15 Uncommon 1,350
Herb seed 5 Ranarr seed 1 Uncommon 71,054
Herb seed 5 Snapdragon seed 1 Uncommon 85,782
Herb seed 5 Torstol seed 1 Uncommon 56,851
Willow seed 5 Willow seed 1 Uncommon 2,845
Teak seed 5 Teak seed 1 Uncommon 59
Maple seed 5 Maple seed 1 Uncommon 33,192
Calquat tree seed 5 Calquat tree seed 1 Uncommon 99
Mahogany seed 5 Mahogany seed 1 Rare 3,542
Palm tree seed 5 Palm tree seed 1 Rare 38,457
Yew seed 5 Yew seed 1 Rare 73,956
Magic seed 5 Magic seed 1 Rare 114,030
Spirit seed 5 Spirit seed 1 Rare Not sold

Other

Item Quantity Rarity GE market price
Coins 10000 Coins 20,000–81,000 Common Not sold
Manta ray Manta ray 25–55 (noted) Common 39,575–87,065
Wrath talisman Wrath talisman 1 Uncommon 1,335
Rare drop table Rare drop table 1–3 Uncommon Not sold
Dragon bones Dragon bones 7–28 (noted) Uncommon 20,937–83,748
Vorkath's head Vorkath's head 1 Uncommon (1/50)[1] Not sold
Clue scroll (elite) Clue scroll (elite) 1 Uncommon (1/65) Not sold
Jar of decay Jar of decay 1 Very rare (1/3,000) 64,646
Vorki Vorki 1 Very rare (1/3,000) Not sold
Draconic visage Draconic visage 1 Very rare (1/5,000) 5,474,238
Skeletal visage Skeletal visage 1 Very rare (1/5,000) 28,991,341
  1. Players will always receive Vorkath's head on their 50th Vorkath kill.

Rare drop table

In addition to the drops above, this monster has access to the standard rare drop table.
Show/hide rare drop table
Item Quantity Rarity GE market price
Coins 1000 Coins 3,000 Rare Not sold
Loop half of key Loop half of key 1 Rare 9,855
Tooth half of key Tooth half of key 1 Rare 9,529
Uncut sapphire Uncut sapphire 1 Rare 445
Runite bar Runite bar 1 Rare 12,522
Rare drop table talisman Unknown talisman
(please specify)
1 Very rare Error
Nature rune Nature rune 67 Very rare 19,162
Rune 2h sword Rune 2h sword 1 Very rare 37,760
Rune battleaxe Rune battleaxe 1 Very rare 24,467
Uncut emerald Uncut emerald 1 Very rare 676
Law rune Law rune 45 Very rare 9,180
Death rune Death rune 45 Very rare 10,935
Steel arrow 5 Steel arrow 150 Very rare 4,950
Rune arrow 5 Rune arrow 42 Very rare 3,024
Adamant javelin Adamant javelin 20 Very rare 900
Rune sq shield Rune sq shield 1 Very rare 22,532
Dragonstone Dragonstone 1 Very rare 12,022
Silver ore Silver ore 100 (noted) Very rare 6,800
Uncut ruby Uncut ruby 1 Very rare 1,312
Rune kiteshield Rune kiteshield 1 Very rare 32,095
Dragon med helm Dragon med helm 1 Very rare 58,828
Rune spear Rune spear 1 Very rare 11,966
Shield left half Shield left half 1 Very rare 65,573
Dragon spear Dragon spear 1 Very rare 37,805
Uncut diamond Uncut diamond 1 Very rare 2,733
Rune javelin Rune javelin 5 Very rare 615

Concept art

Trivia

  • Originally, the post-quest Vorkath had 640 Hitpoints. This was changed to 1,000 with increased stats due to players being able to use a tactic in order to deal damage during the poison pool attack without taking any damage. Kill times were reset following this fix.
    • Many players criticised this, as it made Vorkath incredibly hard to kill, especially for players who could not afford a dragon warhammer or were off-task. As a result, Vorkath's health was reduced to 750 the following day, with any damage dealt to him during the poison pool attack being reduced. In addition, it also made the salve amulet and its variants work against him. Like the first hotfix, kill times were reset again.
    • Due to player requests of how poor Vorkath's drops were given the time needed to kill it, several of Vorkath's drops were increased, and given the ability to roll for two drops at a time. However, player complaints about how overpowered it was and the drop values being similar to Zulrah caused fears of items crashing, so some of the more lucrative drops were reduced as a result. The same update also increased the damage players could deal to Vorkath during his poison pool attack, up to 50% of their maximum hit.
  • Vorkath's post-quest examine is a reference to a similar saying Let sleeping dogs lie, which means to avoid interfering with situations where nothing is currently wrong.


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