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Post-quest Dragon Slayer II

Vorkath is a boss encountered during the Dragon Slayer II quest. An undead blue dragon, Vorkath is guarding an abandoned Dragonkin fortress on Ungael, having been abandoned by his creator due to seeing him as a failure.

A player poking Vorkath to awaken him for battle.

The quest variant of Vorkath is significantly weaker than his post-quest counterpart; however, both share the same attacks. After the quest, a stronger variant of Vorkath may be fought. Both the quest and post-quest fights take place in an instance; if the player dies battling Vorkath, they can pay 100,000 coins to Torfinn to reclaim their items. If players die elsewhere, these items will be lost. In addition to this, Torfinn's holding capabilities do not stack with others (e.g Zulrah, Grotesque Guardians), so if players have items being held by one of these fights and dies to Vorkath, the items there will be lost.

Vorkath is considered a blue dragon for the purpose of a Slayer assignment. As Vorkath is also undead, the Salve amulet and its variants will work on him in place of a Slayer helmet.


In addition to the 100% drop, the player will also have two rolls on Vorkath's drop table. This excludes unique items such as Vorki, skeletal visages and elite clue scrolls.


Item Quantity Rarity GE market price
Superior dragon bones.png Superior dragon bones 2 Always 23,560
Blue dragonhide.png Blue dragonhide 2 Always 3,510


Item Quantity Rarity GE market price
Rune longsword.png Rune longsword 2–3 Common 37,212–55,818
Rune kiteshield.png Rune kiteshield 2–3 Common 64,030–96,045
Dragon battleaxe.png Dragon battleaxe 1 Uncommon 119,231
Dragon longsword.png Dragon longsword 1 Uncommon 59,317
Dragon platelegs.png Dragon platelegs 1 Uncommon 161,162
Dragon plateskirt.png Dragon plateskirt 1 Uncommon 161,137
Battlestaff.png Battlestaff 5–30 (noted) Rare 40,805–244,830
Dragonbone necklace.png Dragonbone necklace 1 Very rare (1/1,000) 74,394


Item Quantity Rarity GE market price
Chaos rune.png Chaos rune 304–1,000 Common 27,056–89,000
Death rune.png Death rune 45–494 Uncommon 9,135–100,282
Wrath rune.png Wrath rune 31–200 Uncommon 12,896–83,200


Item Quantity Rarity GE market price
Green dragonhide.png Green dragonhide 14–32 (noted) Uncommon 19,880–45,440
Blue dragonhide.png Blue dragonhide 11–29 (noted) Uncommon 19,305–50,895
Red dragonhide.png Red dragonhide 10–27 (noted) Uncommon 22,410–60,507
Black dragonhide.png Black dragonhide 5–24 (noted) Uncommon 14,645–70,296


Item Quantity Rarity GE market price
Sapphire bolt tips 5.png Sapphire bolt tips 25–35 Uncommon 600–840
Emerald bolt tips 5.png Emerald bolt tips 25–35 Uncommon 1,425–1,995
Ruby bolt tips 5.png Ruby bolt tips 31 Uncommon 2,914
Diamond bolt tips 5.png Diamond bolt tips 30 Uncommon 5,190
Amethyst bolt tips 5.png Amethyst bolt tips 27–30 Uncommon 6,021–6,690
Dragonstone bolt tips 5.png Dragonstone bolt tips 7–28 Uncommon 2,177–8,708
Rune dart tip.png Rune dart tip 86–97 Uncommon 105,866–119,407
Dragon dart tip.png Dragon dart tip 11–50 Uncommon 33,979–154,450
Dragon arrowtips 5.png Dragon arrowtips 27–50 Uncommon 16,416–30,400
Onyx bolt tips 5.png Onyx bolt tips 1–35 Uncommon 8,221–287,735


Item Quantity Rarity GE market price
Crushed nest.png Crushed nest 10–30 (noted) Common 47,550–142,650
Grapes.png Grapes 78–301 (noted) Common 5,694–21,973
Diamond.png Diamond 4–30 (noted) Common 7,564–56,730
Magic logs.png Magic logs 50 (noted) Common 54,500
Dragonstone.png Dragonstone 1–3 (noted) Uncommon 11,932–35,796
Adamantite ore.png Adamantite ore 13–25 (noted) Uncommon 13,650–26,250
Adamantite bar.png Adamantite bar 9–30 (noted) Uncommon 17,136–57,120
Dragon bolts (unf) 5.png Dragon bolts (unf) 49–130 Uncommon 56,301–149,370


Item Quantity Rarity GE market price
Papaya tree seed 5.png Papaya tree seed 1–2 Common 3,589–7,178
Watermelon seed 5.png Watermelon seed 15 Common 1,065
Herb seed 5.png Ranarr seed 1–2 Uncommon 45,466–90,932
Herb seed 5.png Snapdragon seed 1–2 Uncommon 54,551–109,102
Herb seed 5.png Torstol seed 1–2 Uncommon 58,385–116,770
Willow seed 5.png Willow seed 1–2 Uncommon 3,620–7,240
Teak seed 5.png Teak seed 1–2 Uncommon 85–170
Maple seed 5.png Maple seed 1–2 Uncommon 28,320–56,640
Calquat tree seed 5.png Calquat tree seed 1–2 Uncommon 120–240
Magic seed 5.png Magic seed 1–2 Rare 118,931–237,862
Spirit seed 5.png Spirit seed 1–2 Rare Not sold
Mahogany seed 5.png Mahogany seed 1–2 Rare 3,029–6,058
Palm tree seed 5.png Palm tree seed 1–2 Rare 39,781–79,562
Yew seed 5.png Yew seed 1–2 Rare 68,162–136,324


Item Quantity Rarity GE market price
Coins 10000.png Coins 20,000–81,000 Common Not sold
Manta ray.png Manta ray 25–55 (noted) Common 28,075–61,765
Wrath talisman.png Wrath talisman 1 Uncommon 917
Rare drop table.png Rare drop table 1–3 Uncommon Not sold
Dragon bones.png Dragon bones 7–28 (noted) Uncommon 18,991–75,964
Superior dragon bones.png Superior dragon bones 1–5 Uncommon 11,780–58,900
Vorkath's head.png Vorkath's head 1 Uncommon (1/50)[1] Not sold
Clue scroll (elite).png Clue scroll (elite) 1 Uncommon (1/65) Not sold
Jar of decay.png Jar of decay 1 Very rare (1/3,000) 31,802
Vorki.png Vorki 1 Very rare (1/3,000) Not sold
Draconic visage.png Draconic visage 1 Very rare (1/5,000) 4,940,340
Skeletal visage.png Skeletal visage 1 Very rare (1/5,000) 26,536,000
  1. Players will always receive Vorkath's head on their 50th Vorkath kill.

Rare drop table

In addition to the drops above, this monster also has access to the rare drop table.

Show/hide rare drop table
Item Quantity Rarity GE market price
Coins 1000.png Coins 3,000 Common Not sold
Loop half of key.png Loop half of key 1 Common 10,307
Tooth half of key.png Tooth half of key 1 Common 10,840
Chaos talisman.png Chaos talisman 1 Common 505
Uncut sapphire.png Uncut sapphire 1 Common 455
Uncut emerald.png Uncut emerald 1 Uncommon 679
Uncut ruby.png Uncut ruby 1 Uncommon 1,249
Nature talisman.png Nature talisman 1 Uncommon 744
Steel arrow 5.png Steel arrow 150 Uncommon 4,800
Rune arrow 5.png Rune arrow 42 Uncommon 2,940
Rune javelin.png Rune javelin 5 Uncommon 875
Adamant javelin.png Adamant javelin 20 Uncommon 1,220
Runite bar.png Runite bar 1 Uncommon 12,368
Nature rune.png Nature rune 67 Uncommon 14,539
Law rune.png Law rune 45 Uncommon 7,470
Death rune.png Death rune 45 Uncommon 9,135
Rune battleaxe.png Rune battleaxe 1 Uncommon 24,487
Rune 2h sword.png Rune 2h sword 1 Uncommon 37,758
Rune sq shield.png Rune sq shield 1 Uncommon 22,459
Silver ore.png Silver ore 100 (noted) Uncommon 7,000
Dragonstone.png Dragonstone 1 Uncommon 11,932
Uncut diamond.png Uncut diamond 1 Rare 2,627
Dragon med helm.png Dragon med helm 1 Rare 58,488
Rune kiteshield.png Rune kiteshield 1 Rare 32,015
Rune spear.png Rune spear 1 Rare 11,933
Shield left half.png Shield left half 1 Rare 65,697
Dragon spear.png Dragon spear 1 Rare 37,226

Concept art


  • Originally, the post-quest Vorkath had 640 Hitpoints. This was changed to 1,000 with increased stats due to players being able to use a "moonwalking" trick to deal damage during the poison pool attack without taking any damage. Kill times were reset following this fix.
    • Many players criticised this, as it made Vorkath incredibly hard to kill, especially for players who could not afford a dragon warhammer or were off-task. As a result, Vorkath's health was reduced to 750 the following day, with any damage dealt to him during the poison pool attack being reduced. In addition, it also made the salve amulet and its variants work against him. Like the first hotfix, kill times were reset again.
    • Due to player requests of how poor Vorkath's drops were given the time needed to kill it, several of Vorkath's drops were increased, and given the ability to roll for two drops at a time. However, player complaints about how overpowered it was and the drop values being similar to Zulrah caused fears of items crashing, so some of the more lucrative drops were reduced as a result. The same update also increased the damage players could deal to Vorkath during his poison pool attack, up to 50% of their maximum hit.
  • Vorkath's post-quest examine is a reference to a similar saying Let sleeping dogs lie, which says to avoid interfering with situations where nothing is currently wrong.
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