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This article is currently in the middle of an expansion or major revamping.
The information contained within it should not be considered fully accurate and/or complete. You can help by contributing to it.
The weapon slot.
The weapon slot.
Weapons artwork

Artwork of some standard RuneScape weapons.

Weapons are wieldable items that a player can use to inflict damage in Combat.

All players wield weapons in their right hand. If a player is using a two-handed weapon, such as a bow or a two-handed sword, they may not have any items equipped in the Shield slot at the same time, thus two-handed weapons are held in both hands preventing the use of a shield. In the case of thrown weapons, which are stackable, multiples of the same thrown weapon may be equipped in the Weapon slot at once. A player may also equip a pickaxe or a Woodcutting axe in the weapon slot so that they may hold more ore or logs, respectively.

Basic melee weapons[]

These weapons are more commonly used than the other weapons available because they don't have to be replaced unless upon death, and they do not require ammunition to use unlike most Magic or Ranged weapons. Most types of basic Melee weapons come in eight different kinds of metal.

Most weapons have a primary attack mode in all three attack styles and a secondary mode in the Aggressive or Controlled style. The secondary mode is normally weaker, but it may be more appropriate to your target.

Chainmail armour is weaker against stabbing; platemail is weaker against crushing, while the slash attack is highly effective against cloth, leather or unarmoured targets. Against monster hide, the most effective style varies. The only absolute Defence against a particular attack is the Protect from Melee prayer, or the occasional NPC that requires something special to kill them, so you will still hit with the "wrong" attack and weapon, just not as often and with less damage (or not even at all, in the case of monsters like vampyres).

Weapon groups[]

Overall, there are four attack styles: accurate, aggressive, defensive, and controlled. The first three add a hidden bonus of +3 to attack, strength, and defence, respectively. Controlled adds a hidden bonus of +1 to each of the three melee combat stats. Stab, Slash, and Crush are the three possible damage types. Different damage types are more effective against different types of armour or monster.

Weapon Stab Slash Crush
Dagger
Sword
Longsword
Scimitar
Mace
Battleaxe
Warhammer
Two-handed sword
Spear/Hasta
Halberd
Claws
Axe
Pickaxe
Maul
Whip

Weapon characteristics[]

There are also a variety of 'novelty weapons' available. They deal out very little, if any, damage.

The various groups of weapons are summarised below. The level of Strength in each class is not definitive.

Weapon Speed/Strength Primary/Secondary Notes
Dagger Fast/Weakest Stab/Slash A dagger is the first item that can be smithed in any metal. Generally (but not always), it has higher stats than a sword of the weaker metal. A dagger is tied in speed with the scimitar and shortsword. Daggers are primarily stabbing weapons although they have a decent slash attack. Members can poison daggers to great effect. Dragon daggers are discoloured upon poisoning, making the tip of the dagger a bright green colour. A Dragon dagger (p++) is a very popular special attack weapon in general fighting and PvP combat; the store is located in south Varrock.
Axe Medium/Weak Slash/Crush [1] Intended for Woodcutting, but it can be used as a weapon. Bob's Brilliant Axes sells low-tier axes up to steel.
Pickaxe Medium/Weak Stab/Crush [1] Intended for Mining, but it can be used as a weapon. Nurmof's Pickaxe Shop sells pickaxes up to rune.
Shortsword Fast/Medium Stab/Slash A Shortsword is able to hit higher than a dagger at the same attack speed although it cannot be poisoned. This makes it unpopular. However, players can find it useful as a sword is a cheap alternative to scimitars for rune and lower metals; the store is located in south Varrock.
Mace Medium/Medium Crush/Stab The crush attack is better against platemail, and the Prayer bonus can be useful. Maces are slightly slower than the Shortsword and slightly weaker. It also features a Controlled stabbing attack. The Dragon mace is mainly used in player killing due to its special attack; the store is located in Falador.
Scimitar Fast/Medium Slash/Stab A scimitar is an excellent slashing weapon against cloth or leather and average against chainmail, but it is weak against platemail. It can hit just as fast as a shortsword or dagger, and it deals slightly more damage than shortswords but less than longswords. The secondary stabbing attack is rather inefficient against some armour, but better against chainmail. It is in the controlled style and yields equal experience to Attack, Strength, and Defence. The Dragon scimitar is one of the most popular weapons for PKing along with the Abyssal whip and Dragon dagger (p++), and it's considered one of the most versatile combat weapons in the game although it doesn't have a very good Strength bonus. Nonetheless, the Rune scimitar is considered to be one of the best training weapons for Melee in a free world, and the Dragon scimitar is one of the best training weapons for members whereas the whip lacks a way to train Strength; the store is located in Al Kharid.
Longsword Medium/Strong Slash/Stab [1] A longsword is slower than a scimitar, shortsword, and dagger, but it has higher Strength and Attack bonuses, especially in terms of its controlled stab attack. Considered to be worse than the scimitar due to its lower speed, it has a considerably higher Strength bonus and higher slash and stab bonuses. It is described as the "warrior's best friend" on the RuneScape website. It was once considered the best weapon type before the scimitar's popularity outbreak although many high-levelled players still use the Dragon longsword due to its better stats than the Dragon scimitar and its substantially better special attack; the store is located in south Varrock.
Warhammer Slow/Strong Crush It is an uncommon crushing-only weapon with no specialist store open to non-members. It's right in the middle of the Smithing scale for any metal. This weapon is good to dent other warriors' platemail. Warhammers are not commonly used because of their low speed and mediocre Strength bonuses. They offer the same damage as their slashing cousins, the battleaxes; the store is located in Rellekka.
Battleaxe Slow/Stronger Slash/Crush [1] It provides a better Strength bonus than the warhammer but not as effective in the secondary crush attack. Battleaxes are stronger than longswords yet slower. A battleaxe is considered to be a rather effective PKing weapon, but a quicker weapon, such as a Dragon scimitar or Abyssal whip, fares better; the store is located in Port Sarim.
Two-handed sword Slowest/Second Strongest Slash/Crush A 2h sword is the most powerful of the basic weapons, but it is also the slowest. Furthermore, as its name suggests, the two-handed sword cannot be used with a shield. It may be a good secondary weapon for the Ranged fighter as his/her bow cannot be used with a shield anyway. This weapon has no specialist store open to non-members; the store is located in Taverley.
Halberd Slowest/Third Strongest Stab/Slash A halberd is equally about as slow as the two-handed sword and slightly less powerful, and a shield cannot be equipped with it. However, it can reach over small obstacles (such as tables, fences, other safespots, etc.), which is known as "hallying".
Spear Medium/Medium Stab/Slash/Crush [1] The stabbing equivalent of a two-handed sword, this two-handed members-only weapon is one of only two classes in the game that can use all three attack styles. The spear has an average attack speed, features controlled style for each attack style, and all spears, excluding the Zamorakian spear, can be poisoned. Its bonuses are not as high as other weapons', and the only way to train Attack or Strength with it is to use one of the controlled styles; the store is located in Tai Bwo Wannai.
Hasta Medium/Medium Stab/Slash/Crush [1] This weapon is identical to the spear in every way except that it is a one-handed weapon compared to the two-handed spear and that it has negative Defence bonuses although this can be countered by wearing a shield. This weapon may also be poisoned except the Zamorakian hasta.
Claws Fast/Medium Slash/Stab A members-only weapon that is similar to the shortsword, except that it is two-handed and is primarily a slashing weapon. It cannot be poisoned.
Maul Slow(est)/Strongest Crush Does not follow the standard metal scale (Bronze-Dragon). It is also is two-handed. You usually get them either in granite or obsidian.
  1. 1.0 1.1 1.2 1.3 1.4 1.5 Italics indicate decent effectiveness in a weapon's secondary style compared to its primary style. (Less than 20% difference in bonuses)

Weapon requirements[]

level Weapon Degrades? Other skills/
requirements
1  Machetes No None
1  Bronze weapons No None
1  Iron weapons No None
5  Steel weapons No None
10  Black weapons No None
10  White weapons No Wanted!
15  Ancient mace No 25 and partial completion of Another Slice of H.A.M.
20  Mithril weapons No None
30  Adamant weapons No None
40  Rune weapons No None
40  Brine sabre No None
42  Void knight mace No 250 Pest Control points plus the following:
42 , , , , , , and 22
50  Granite maul No 50
60  Dragon weapons No Various quests [1] [2] [3] [4]
60  Obsidian weapons No 60 for Tzhaar-ket-om [5]
60  Barrelchest anchor No 40 and The Great Brain Robbery
60  Viggora's chainmace Yes; 1,000 attacks None
65  3rd age longsword No Often prohibitively expensive (340,542,968).
70  Abyssal whip No None
70  Abyssal dagger No None
70  Abyssal bludgeon No 70
70  Saradomin sword No None
70  Zamorakian spear/ Zamorakian hasta No None
70  Barrows weapons Yes; 15 hours in Combat 70 for Torag's hammers and Dharok's greataxe
75  Godswords No None
75  Abyssal tentacle Yes; 10,000 hits None
75  Arclight Yes; 10,000 hits Shadow of the Storm
75  Saradomin's blessed sword Yes; 10,000 hits None
75  Elder maul No 75
75  Ghrazi rapier No None
75  Scythe of vitur No 75

The table above shows what level is needed to wield a certain metal and some specific weapons. The foot notes indicate additional skills and/or requirements as followed:

Weapons are made of different metals, some stronger and more expensive than others. Higher Attack levels allow wielding weapons of better metals. For example, a player needs an Attack level of 10 to wield a black weapon, whereas the player would need level 20 to wield a mithril weapon. Almost all metal weapons can be smithed, except for halberds, and any Black, White, Dragon, or Barrows weapons.

Weapons table[]

Bronze Iron Steel Black White Mithril Adamant Rune Dragon
Dagger Yes Yes Yes Yes Yes Yes Yes Yes Yes
Sword Yes Yes Yes Yes Yes Yes Yes Yes Yes
Scimitar Yes Yes Yes Yes Yes Yes Yes Yes Yes
Mace Yes Yes Yes Yes Yes Yes Yes Yes Yes
Longsword Yes Yes Yes Yes Yes Yes Yes Yes Yes
Axe Yes Yes Yes Yes No Yes Yes Yes Yes
Battleaxe Yes Yes Yes Yes Yes Yes Yes Yes Yes
Warhammer Yes Yes Yes Yes Yes Yes Yes Yes Yes
Two-handed sword Yes Yes Yes Yes Yes Yes Yes Yes Yes
Pickaxe Yes Yes Yes Yes No Yes Yes Yes Yes
Spear Yes Yes Yes Yes No Yes Yes Yes Yes
Hasta Yes Yes Yes No No Yes Yes Yes No
Claws Yes Yes Yes Yes Yes Yes Yes Yes Yes
Halberd Yes Yes Yes Yes Yes Yes Yes Yes Yes

Other melee weapon types[]

TzHaar[]

Barrows[]

Infestation

A player fighting using Guthan's warspear.

Miscellaneous[]

Quest weapons, fun weapons, and blackjacks[]

Quest weapons[]

Weaken (special attack)

A player fighting with the Darklight.

Blackjacks[]

Fun weapons[]

Kitchen weaponry[]

Kitchen weaponry are members only weapons that can be bought from the Culinaromancer's chest. To buy and wield more advanced kitchen weapons the player must complete the Recipe for Disaster subquests.

The weapons:

Magic weapons[]

The weapons listed below are Magic weapons. While most of them can be used in Melee, they are more powerful when used to cast spells in Combat.

Weapon requirements[]

Level Type
1  Staff,  Magic staff,  Elemental staves (air, fire, earth, water),  Skull sceptre,  Rod of ivandis (15 Magic required due to quest requirement, boostable),  Dramen staff
30  Battlestaves (with 30 Attack),  Pharaoh's sceptre (with 30 Attack)
40  Mystic staves (with 40 Attack)
42  Void knight mace (with 42 Attack, Strength, Defence, Hitpoints, Ranged, and 22 Prayer)
45  Beginner wand
50  Slayer's staff (with 55 Slayer),  Apprentice wand,  Ancient staff (after Desert Treasure with 50 Attack),  Iban's staff (after Underground Pass)
55  Teacher wand
60  Toktz-mej-tal (Obsidian staff),  Master wand,  God staves,  Thammaron's sceptre
65  Lunar staff,  3rd age wand
70  Ahrim's staff (with 70 Attack)
75  Staff of the dead (with 75 Attack),  Trident of the seas,  Sanguinesti staff,  Kodai wand,  Slayer's staff (e) (with 55 Slayer)

Weapon groups[]

Battlestaves[]

Mystic staves[]

God staves[]

Wands[]

Other[]

Ranged weapons[]

Ranged weapons are used for Ranged attacks.

Weapon requirements[]

Level Type
1  Training bow,  Cursed goblin bow,  Shortbow,  Longbow,  Crossbow,  Phoenix crossbow,  Bronze crossbow,  Bronze dart,  Bronze knife,  Bronze thrownaxe,  Iron dart,  Iron knife,  Iron thrownaxe
5  Oak shortbow,  Oak longbow,  Steel dart,  Steel knife,  Steel thrownaxe
10  Black dart,  Black knife
16  Blurite crossbow
20  Willow longbow,  Willow comp bow,  Willow shortbow,  Mithril dart,  Mithril knife,  Mithril thrownaxe
26  Iron crossbow
28  Dorgeshuun crossbow
30  Maple shortbow,  Maple longbow,  Comp ogre bow,  Adamant dart,  Adamant knife,  Adamant thrownaxe
31  Steel crossbow
36  Mithril crossbow
40  Yew comp bow,  Yew shortbow Yew longbow,  Rune dart,  Rune knife,  Rune thrownaxe
45  Chinchompa
46  Adamant crossbow
50  Magic comp bow,  Magic shortbow,  Magic longbow,  Seercull,  Hunters' crossbow
55  Red chinchompa
60  Dark bow,  Dragon dart,  Craw's bow
61  Rune crossbow
64  Dragon crossbow
65  3rd age bow,  Black chinchompa,  Dragon hunter crossbow,  Light ballista
70  Crystal bow,  Karil's crossbow,  Armadyl crossbow
75  Toxic blowpipe,  Twisted bow,  Heavy ballista

Weapon groups[]

Shortbow[]

Longbows[]

Crossbows[]

Composite bows[]

All composite bows (excluding the composite ogre bow) have a speed in-between a longbow and a shortbow, an attack range equal to a longbow, and slightly higher accuracy compared to a shortbow or longbow of the same materials.

Thrown weapons[]

Darts[]

Darts can be forged from Bronze, Iron, Steel, Mithril, Adamantite, Rune and Dragon. Each metal bar can make ten dart tips. Darts can be poisoned and are stackable. Black and Dragon darts are available but cannot be smithed by players. Darts can only be made after completing the Tourist Trap quest.

Throwing knives[]

Throwing knives are poisonable, and can be forged by players from Bronze, Iron, Steel, Mithril, Adamantite, and Rune. Each metal bar yields five throwing knives. Black knives are only dropped by Shadow warriors, Imperial Guard members, ankous, and cyclopes in the Warriors' Guild.

Thrownaxes[]

Thrownaxes come in Bronze, Iron, Steel, Black, Mithril, Adamantite, Rune and Dragon. They can only be bought from a shop in the Ranging Guild. The rune thrownaxe has a special attack ("Chain Hit") that, when activated in a multicombat zone with multiple enemies nearby, will bounce from enemy to enemy up to 10 times (10% special bar used per enemy hit).

Chinchompas[]
Miscellaneous[]

Other[]

Ammunition[]

Arrows are used as ammunition for bows, bolts are used as ammunition for crossbows, and javelins are used as ammunition for ballistae. The better the ammunition, the higher damage a player can deal. However, players require certain bows to use certain arrows. All ammunition except for Training arrows can be made using the Fletching skill.

Arrows[]

Arrow Bow required Location
 Training arrows Training bow Given for free by the Ranged tutor in Lumbridge.
 Bronze arrows Any Can be bought from Lowe's Archery Store in Varrock.
 Iron arrows Any Can be bought from Lowe's Archery Store in Varrock.
 Steel arrows Oak Can be bought from Lowe's Archery Store in Varrock or from Brian's Archery Supplies in Rimmington.
 Mithril arrows Willow Can be bought from Lowe's Archery Store in Varrock or from Brian's Archery Supplies in Rimmington.
 Adamant arrows Maple Can be bought from Lowe's Archery Store in Varrock or from Brian's Archery Supplies in Rimmington.
 Ice arrows Yew Can be obtained in various amounts in the chests of the ice part of the Temple of Ikov. They are used to defeat the Fire Warrior of Lesarkus.
 Rune arrows Yew Can be bought from the Ranging Guild, can be bought from other players or can be fletched.
 Broad arrows Magic Can be bought from any Slayer Master, used to kill Turoths and Kurask, and cannot be traded.
 Dragon arrows Dark bow Can be fletched by materials dropped by Dragon implings.
Soulshot

A player fighting with a Seercull.

Bolts[]

Bolts can be poisoned or tipped with gems which can be enchanted with the magic skill, providing metal bolts with passive effects.

Standard bolts
Enchanted bolts
Other bolts

Javelins[]

Javelins can only be used as ammunition for light and heavy ballistae. They offer very high ranged strength at the cost of a very slow weapon.

Salamanders[]

Can be used as Ranged, Magic or Melee weapons*. They are obtained using the Hunter skill.

See also[]

References[]


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