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Human Lv 88 Lv 93















































Werewolves are found in Canifis. They have low defence for what their combat level suggests. They appear as normal humans until they are attacked in which they transform into level 88 werewolves, unless the player wields a wolfbane dagger, in which case they remain human. In either case they drop wolf bones. They can hit up to 8 as a werewolf, and up to 2 as a human. If you are a lower level player (70-) training on them you may want food as their attacks are accurate.

They only count towards Slayer assignments when killed in the werewolf form, not their human forms. There is a strategy that can work to reduce damage when killing these for slayer, though. Start the fight with the wolfbane dagger equipped, then when the werewolf's health is low, switch to a different weapon. It will regain some health in the transformation to wolf form, but still be low, and will ultimately cause less damage than fighting as a wolf the entire time. Another way to safely complete a werewolf slayer task is to set up a Dwarf Cannon in the village, run into a house, and close the door. The Werewolves will agro to you and stack up at the door, but as you are not taking damage through the closed door, the cannon will target all of them. You will need to run outside only occasionally to reload the cannon. Sometimes the Werewolves would stack up in a single file at the door, this makes it difficult for the Cannon to target. Moving around inside the house would spread them out and solve this problem.

You can safespot werewolves over the STASH in the middle of the village, if you stand behind the bar in the pub in Canifis, or across the two tables. There are 4 werewolves inside the bar.

Note if you are safespotting; you will stop attacking when the human turns to the werewolf form.

Werewolves can also be found permanently in their werewolf form in the God Wars Dungeon (and Wilderness version). These are slightly stronger than their Canifis variant, and are aligned with Zamorak.

Location

Drops

100% drops

Item Quantity Rarity GE market price
Wolf bones Wolf bones 1 Always 405

Food

Item Quantity Rarity GE market price
Raw chicken Raw chicken 5 Common 215
Raw beef Raw beef 1–5 Common 51–255
Raw bear meat Raw bear meat 1–5 Common 230–1,150
Jug of wine Jug of wine 1 Common 4

Weapons and armour

Item Quantity Rarity GE market price
Steel scimitar Steel scimitar 1 Common 101
Steel axe Steel axe 1 Common 108
Steel arrow 5 Steel arrow 50 Uncommon 1,650
Steel full helm Steel full helm 1 Uncommon 165
Mithril scimitar Mithril scimitar 1 Uncommon 380
Mithril sq shield Mithril sq shield 1 Uncommon 679
Mithril chainbody Mithril chainbody 1 Uncommon 910
Rune med helm Rune med helm 1 Uncommon 11,068

Herbs

Item Quantity Rarity GE market price
Grimy tarromin Grimy tarromin 1 Common 142
Grimy guam leaf Grimy guam leaf 1 Common 9
Grimy marrentill Grimy marrentill 1 Common 10
Grimy ranarr weed Grimy ranarr weed 1 Uncommon 8,703
Grimy avantoe Grimy avantoe 1 Uncommon 1,942
Grimy cadantine Grimy cadantine 1 Uncommon 1,473
Grimy harralander Grimy harralander 1 Uncommon 594
Grimy irit leaf Grimy irit leaf 1 Uncommon 858
Grimy kwuarm Grimy kwuarm 1 Rare 1,373
Grimy lantadyme Grimy lantadyme 1 Rare 1,641
Grimy dwarf weed Grimy dwarf weed 1 Rare 568

Other

Item Quantity Rarity GE market price
Werewolf bone Werewolf bone 1 Common [1] Not sold
Coins 250 Coins 10; 90; 120; 222; 364; 400 Common Not sold
Grey wolf fur Grey wolf fur 1 Common 23
Steel bar Steel bar 1 Common 426
Fur Fur 1 Uncommon 109
Bucket Bucket 1 Uncommon 5
Tinderbox Tinderbox 1 Uncommon 57
Wine of zamorak Wine of zamorak 1 Uncommon (5/128) 1,576
Looting bag Looting bag 1 Uncommon (1/30)[2] Not sold
Ecumenical key Ecumenical key 1 Uncommon (1/60)[3] Not sold
Iron ore Iron ore 1–5 Uncommon 46–230
Coal Coal 2 Uncommon 264
Brass key Brass key 1 Rare 276
White berries White berries 1 Rare 314
Clue scroll (medium) Clue scroll (medium) 1 Rare [4] Not sold
  1. Only dropped during Rag and Bone Man II.
  2. Only dropped by those found in the Wilderness.
  3. Only dropped by those located in the Wilderness God Wars Dungeon. Drop rate decreases to 1/70 if one key is owned, and 1/80 if two are owned. If the medium or hard Wilderness Diary is completed the drop rate of 1/60 still applies until a player owns two or three keys, respectively.
  4. Twice as common if a Ring of wealth (i) is worn and fought in the Wilderness.

Gem drop table

In addition to the drops above, this monster has access to the gem drop table.
Show/hide gem drop table
Item Quantity Rarity GE market price
Uncut sapphire Uncut sapphire 1 Rare 480
Uncut emerald Uncut emerald 1 Rare 721
Uncut ruby Uncut ruby 1 Rare 1,372
Rare drop table talisman Unknown talisman
(please specify)
1 Very rare Error
Uncut diamond Uncut diamond 1 Very rare 2,930
Rune javelin Rune javelin 5 Very rare 890
Loop half of key Loop half of key 1 Very rare 9,743
Tooth half of key Tooth half of key 1 Very rare 10,088
Rune spear Rune spear 1 Very rare 11,961
Shield left half Shield left half 1 Very rare 65,338
Dragon spear Dragon spear 1 Very rare 37,319
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