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{{external|rsw|rsc=White Knights Castle}}
The '''White Knights' Castle''' is a castle in the city of [[Falador]]. It is occupied by the [[White Knights]], knights loyal to [[Saradomin]], who are a major political force in [[Asgarnia]].
 
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[[File:White Knights' Castle.png|thumb|300px]]
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[[File:White Knights' Castle map.png|thumb]]
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{{Relativelocation
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|location = White Knights' Castle
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|north = Ice Mountain
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|west = Dark Wizards' Tower
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|south = Port Sarim
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|east = Draynor Manor
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}}
 
'''The White Knights' Castle''' is the centre of [[Falador]] and base of the [[White Knights]]. It is occupied by the White Knights, knights loyal to [[Saradomin]], who are a major political force in [[Asgarnia]].
   
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If you have done [[Recruitment Drive]], you can talk to [[Sir Tiffy Cashien]] and make the castle your [[respawn]] point. According to the novel ''{{RSL|Betrayal at Falador|Betrayal at Falador}}'', the castle is protected by mysterious [[spells]], strong enough to repel the [[Morytania]]n [[werewolf]], {{RSL|Jerrod|Jerrod}}, though in the present-day, minor [[demons]] such as [[imp]]s can access it with ease, as can all human players, regardless of their [[god]]ly allegiances (even if one wore a [[Zamorak robe]], one can still enter the castle).
{{stub}}
 
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[[Category:Locations]]
 
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==Persons==
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* [[Sir Amik Varze]]
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* [[Sir Vyvin]]
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* [[Squire]]
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* [[Sir Renitee]]
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==Monsters==
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* [[White Knight]]
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* [[Chicken]]
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==Quests==
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* [[The Knight's Sword]]
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* [[Black Knights' Fortress]]
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* [[Recruitment Drive]]
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==Trivia==
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* The castle houses four different types of [[White Knights]], each type with a different coloured plume.
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* An [[egg]] spawns near the staircase.
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==See also==
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* [[Falador]]
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* [[White Knights]]
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{{The Knight's Sword}}
 
[[Category:Falador]]
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[[Category:Buildings]]

Latest revision as of 10:18, 8 June 2019

White Knights' Castle
White Knights' Castle map
Location on World Map
Ice Mountain
Dark Wizards' Tower White Knights' Castle Draynor Manor
Port Sarim

The White Knights' Castle is the centre of Falador and base of the White Knights. It is occupied by the White Knights, knights loyal to Saradomin, who are a major political force in Asgarnia.

If you have done Recruitment Drive, you can talk to Sir Tiffy Cashien and make the castle your respawn point. According to the novel Betrayal at Falador, the castle is protected by mysterious spells, strong enough to repel the Morytanian werewolf, Jerrod, though in the present-day, minor demons such as imps can access it with ease, as can all human players, regardless of their godly allegiances (even if one wore a Zamorak robe, one can still enter the castle).

Persons

Monsters

Quests

Trivia

  • The castle houses four different types of White Knights, each type with a different coloured plume.
  • An egg spawns near the staircase.

See also