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White Knight Master Armoury

White equipment.

White Knight equipment (also known as white equipment) is a group of weapons and armour used by the White Knights. As their name suggests, the equipment is white in colour. To wield White Knight equipment the player must have completed the Wanted! quest, and have at least 10 Attack to wield weapons and 10 Defence to wear armour. White equipment offers the same bonuses as black weapons and black armour, except for a slightly higher Prayer bonus. Due to the difficulty of obtaining it compared to its stats, is mostly worn for appearance rather than use in combat.

A White 2h sword has to be bought in order to complete the elite part of the Falador Diary.

White equipment cannot be smithed.

Information[]

To obtain White Knight equipment, a player can either buy items from Sir Vyvin (after completion of Wanted!) in the Falador Castle or trade with another player. However, buying white equipment from Sir Vyvin will depend on your White Knight ranking.

Cannon placement killing black knights

An optimal location for killing black knights is in the southern portion of Taverley Dungeon.

A good location to kill black knights is in the southern portion of Taverley Dungeon. When in the dungeon, place your cannon 8 squares from the front of the northern entrance, and two squares west of the eastern pillar. Stand 1 square west and 1 square south of the base of your cannon, and never leave this position while killing.

Knight rankings[]

In order to increase your ranking and unlock equipment items, you must kill a certain number of Black Knights.

Rank Kills needed Unlocks
Novice 100  White chainbody  White platelegs
Peon 200  White dagger  White sword
Page 300  White med helm  White plateskirt  White sq shield
Noble 500  White mace  White magic staff  White longsword
Adept 800  White full helm  White platebody  White kiteshield  White boots  White gloves
Master 1,300  White 2h sword  White halberd  White scimitar  White warhammer  White battleaxe  White claws

Weapons[]

White weapons require an Attack level of 10 to wield.

Note: Attack speeds are given as numbers, where higher is faster, meaning that higher numbers constitute shorter time-intervals between each hit. An attack speed of 6 has a 2.4-second interval, 5 has a 3-second interval, 4 has a 3.6-second interval, and 3 has a 4.2-second interval between hits.

One-handed melee weapons[]

Item Attack Bonuses Defence Bonuses Other
White dagger +10 +5 -4 +1 0 0 0 0 +1 0 +7 0 0% +1
White mace +8 -2 +16 0 0 0 0 0 0 0 +13 0 0% +3
White sword +14 +10 -2 0 0 0 +2 +1 0 0 +12 0 0% +1
White longsword +13 +18 -2 0 0 0 +3 +2 0 0 +16 0 0% +1
White scimitar +4 +19 -2 0 0 0 +1 0 0 0 +14 0 0% +1
White warhammer -4 -4 +22 -4 0 0 0 0 0 0 +19 0 0% +1
White battleaxe -2 +20 +15 0 0 0 0 0 0 -1 +24 0 0% +1

Two-handed melee weapons[]

Item Attack Bonuses Defence Bonuses Other
White claws +10 +14 -4 0 0 +4 +7 +2 0 0 +14 0 0% +1
White 2h sword -4 +27 +21 -4 0 0 0 0 0 -1 +26 0 0% +1
White halberd +19 +25 0 -4 0 -1 +2 +3 0 0 +20 0 0% +1

Magic weapons[]

Name Members Only Magic Bonus
White magic staff

White magic staff

Yes +10 0%

Armour[]

White armour requires 10 Defence to wear.

Item Attack Bonuses Defence Bonuses Other
White med helm 0 0 0 -3 -1 +9 +10 +8 -1 +9 0 0 0% +1
White full helm 0 0 0 -6 -2 +12 +13 +10 -1 +12 0 0 0% +1
White chainbody 0 0 0 -15 0 +22 +32 +39 -3 +24 0 0 0% +1
White platebody 0 0 0 -30 -10 +41 +40 +30 -6 +40 0 0 0% +1
White platelegs 0 0 0 -21 -7 +21 +20 +19 -4 +20 0 0 0% +1
White plateskirt 0 0 0 -21 -7 +21 +20 +19 -4 +20 0 0 0% +1
White sq shield 0 0 0 -6 -2 +15 +16 +14 0 +15 0 0 0% +1
White kiteshield 0 0 0 -8 -2 +17 +19 +18 -1 +18 0 0 0% +1
White boots 0 0 0 -3 -1 +7 +8 +9 0 0 0 0 0% +1
White gloves 0 0 0 0 0 0 +1 +2 0 0 0 0 0% +1