Old School RuneScape Wiki
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{{External|rs=Wilderness obelisk}}
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{{Infobox interactive scenery
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|name = Wilderness Obelisk
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|image = [[File:Wilderness Obelisk.png|250px]]
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|release = 24 April [[2006]]
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|update = Wilderness graphical update
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|members = Yes
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|quest = No
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|location = [[Wilderness]]
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|examine = I wonder what this does.
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}}
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'''Wilderness obelisks''' are [[Members|members'-only]] [[teleportation]] devices in the [[wilderness]]. They can be very helpful when reaching certain locations, such as the [[Chaos Elemental]], [[Lava Maze]] and [[lava dragon]]s just to name a few. However, they can sometimes lead players into wandering [[Player killing|player killers]], and are not an ideal escape from them either. When activated, the obelisks won't teleport players who are [[Tele Block]]ed. Players may use this to their advantage by luring PKers onto these obelisks, causing them to be teleported and thus providing an increased chance of escape for players.
   
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There are six Wilderness obelisks. Each obelisk, when activated, will teleport anyone standing on the pad after a few seconds to another pad, which is chosen at random. These obelisks are activated by interacting with any of the outer 4 pillars, and standing in the middle. Users receive the message, "''Ancient magic teleports you somewhere in the wilderness''" upon teleportation. This suggests that these obelisks are run with [[Ancient Magicks]], which is highly likely, as the Wilderness was once [[Zaros]]ian territory.
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[[File:Wilderness Obelisk interface.png|right|300px|The interface showing all Wilderness obelisk teleports.]]
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Players can also teleport to these obelisks using an [[Obelisk (Construction)|Obelisk]] found in their own or a friend's [[Player Owned House]]. Although these devices are safely outside the Wilderness, they still follow the same behaviour of those found inside the Wilderness. Players are teleported to a random obelisk destination unless they have the hard [[Wilderness Diary]] completed, which allows them to choose their arrival point.
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{{clear}}
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The obelisks are found in the following locations:
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{|class="wikitable"
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!Wilderness Level
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!Location
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!On the Map
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|-
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|N/A
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|In the [[Superior Garden]] of a [[player-owned house]]<ref>The obelisk in a player-owned house can only be used to teleport to the Wilderness and cannot be teleported to from other obelisks.</ref>
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|N/A
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|-
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|13
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|At the [[Mammoth]]s
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|West of the [[Chaos Temple (Wilderness)|Chaos Temple]]
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|-
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|18-19
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|At the Ent Forest
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|East of the [[Graveyard of Shadows]]
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|-
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|27
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|South of the [[Chaos Ridge]]
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|North of the [[Bandit Camp (Wilderness)|Bandit Camp]]
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|-
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|35
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|South of the [[Lava Maze]]
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|West of the [[River Lum]] oasis
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|-
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|44
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|West of the [[Lava Maze]]
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|Southeast of the [[Frozen Waste Plateau]]
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|-
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|50
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|Near the [[Rogues' Castle]] and the [[Chaos Elemental]]
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|Southeast of [[Rogues' Castle]]
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|}
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<references/>
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After completing the hard [[Wilderness Diary]], players are given the ability to choose their teleport location. This can be extremely helpful for those who are boss hunting or doing clue scrolls.
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{{Obelisk}}
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[[Category:Wilderness]]
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Latest revision as of 10:09, 8 June 2019

Wilderness obelisks are members'-only teleportation devices in the wilderness. They can be very helpful when reaching certain locations, such as the Chaos Elemental, Lava Maze and lava dragons just to name a few. However, they can sometimes lead players into wandering player killers, and are not an ideal escape from them either. When activated, the obelisks won't teleport players who are Tele Blocked. Players may use this to their advantage by luring PKers onto these obelisks, causing them to be teleported and thus providing an increased chance of escape for players.

There are six Wilderness obelisks. Each obelisk, when activated, will teleport anyone standing on the pad after a few seconds to another pad, which is chosen at random. These obelisks are activated by interacting with any of the outer 4 pillars, and standing in the middle. Users receive the message, "Ancient magic teleports you somewhere in the wilderness" upon teleportation. This suggests that these obelisks are run with Ancient Magicks, which is highly likely, as the Wilderness was once Zarosian territory.

The interface showing all Wilderness obelisk teleports.

Players can also teleport to these obelisks using an Obelisk found in their own or a friend's Player Owned House. Although these devices are safely outside the Wilderness, they still follow the same behaviour of those found inside the Wilderness. Players are teleported to a random obelisk destination unless they have the hard Wilderness Diary completed, which allows them to choose their arrival point.

The obelisks are found in the following locations:

Wilderness Level Location On the Map
N/A In the Superior Garden of a player-owned house[1] N/A
13 At the Mammoths West of the Chaos Temple
18-19 At the Ent Forest East of the Graveyard of Shadows
27 South of the Chaos Ridge North of the Bandit Camp
35 South of the Lava Maze West of the River Lum oasis
44 West of the Lava Maze Southeast of the Frozen Waste Plateau
50 Near the Rogues' Castle and the Chaos Elemental Southeast of Rogues' Castle
  1. The obelisk in a player-owned house can only be used to teleport to the Wilderness and cannot be teleported to from other obelisks.

After completing the hard Wilderness Diary, players are given the ability to choose their teleport location. This can be extremely helpful for those who are boss hunting or doing clue scrolls.