|Start point||Begin by speaking to Grish located in Jiggig, which is west of the Gu'Tanoth and south of Castle Wars.|
|Description||Run for your lives...the zombie ogres are here for your flesh! An ogre ceremonial dance area, used to communicate with ancient ogrish ancestors, has been overrun with diseased undead ogres.
How could something like this have happened? And what sort of rewards could an enterprising adventurer gain from exploring the tombs of such a place?
If you're making your own ogre comp bow and brutal arrows:
|Enemies to defeat|
Items required: A knife and 5 free inventory spaces.
Recommended: A teleport out and food, especially for lower level players.
Speak to Grish, located at Jiggig (south of the Castle Wars entrance) near the Fairy ring code BKP. He will talk about Zogres (zombie ogres) coming from the ground and making people sick. Ask if you can help, and progress through the conversation. Grish will give you two Super restore potions and three cooked chompy birds.
Talk to the Ogre guard to the east. After mentioning Grish, he will remove the barricade to allow you inside the Zogre-infested area.
Run east to a set of stairs going downward and descend these stairs.
Note: You may now (or have already) become diseased if you are under 89 combat and a Zogre or Skogre (level 44) attacks you. From now on, make sure you carry Super restore potions with you, otherwise the disease will temporarily reduce a random skill by up to 10 levels every minute or so.
- Proceed north-west to an area with a blackened floor. There will be a short cutscene.
- Search the skeleton that is adjacent to the lectern; a zombie will appear and attack. Kill it to obtain a ruined backpack.
- Open the backpack to obtain a Dragon inn tankard, some rotten food and a knife.
- Search the broken lectern. You will find a torn page that contained a spell.
- Attempt to search the coffin nearest to the skeleton, and then use a knife on it. The lock should unlock. Try opening the coffin (it may take a couple of tries). When the coffin is open, search it to obtain a black prism.
- Backtrack and exit the cave by running back to the barricade or simply teleporting out.
- Note: If you became diseased in the previous part, you can enter a dream in the Nightmare Zone in practice mode and leave to cure yourself. Alternatively, you can teleport to Clan Wars with a ring of dueling, enter the Free-for-all portal and then leave to restore your stats.
- Proceed to Yanille. Using the Minigame teleport to the Nightmare Zone will place you next to Yanille. The Watchtower teleport can also be used to get to Yanille, assuming the Watchtower quest is completed. Fairy ring code ciq is also near Yanille.
- Go to the Dragon Inn, and use the tankard on the bartender. The bartender will explain that the tankard belonged to Brentle Vahn, a not-so-moral customer who had been seen with a shady wizard.
- Talk to Zavistic Rarve in the Wizards' Guild. If you don't have the required level to enter the guild, ring the front bell and Rarve will appear outside. After seeing the prism and torn page, Rarve will tell you to talk to Sithik Ints in the guest house north of the guild.
Talk to him, and he will deny any connection to Zogres. When you raise allegations, Sithik will challenge you to prove he is guilty.
Use the Book of Portraiture on Sithik. He will recommend trying portraiture for yourself. Draw a portrait of Sithik by using the papyrus on him. He will admire either the 'truth' or the 'honesty' of your completed portrait:
If he likes the 'truth' of the portrait, you will need to drop it and make a new one. You can grab another papyrus from the drawers. If he likes the 'honesty' of the portrait, keep it.
The two portraits won't appear the same in the inventory and the correct one, when examined, will read "A classic realist charcoal portrait of Sithik."
Take the portrait and the tankard back to the bartender. The bartender will recognise Sithik as the wizard seen with Brentle, and will sign the portrait as an affidavit. Go back to the Magic Guild and use the Necromancy book, the Book of 'h.a.m.', the tankard, and the signed portrait on Zavistic Rarve. This will be enough evidence for Rarve to give you a Strange potion, which he will instruct you to use on Sithik.
Making or buying Relicym's balm
After Sithik Ints has revealed the secret to making Relicym's balm, having it on hand in the final fight will help tremendously. It is your choice to obtain this now; however, the quest can be done without it. The balm is also tradeable.
Relicym's balm is made by using a Rogue's purse on a vial of water and then adding snake weed. Due to the time taken to get the ingredients (both are non-tradeable), some players may find it easier to purchase a Relicym's balm from the Grand Exchange.
It is HIGHLY recommended to make one and give it to Uglug Nar, who is near the area in the start of the quest. This will give access to a store selling 100 Relicym's balm (3), and he will give you enough money (650gp) to buy three of them back. The store also has 100 Achey logs, 10 bow strings, 10 cooked chompy, and five knives in stock.
Making brutal arrows
Brutal arrows are the best way to kill Zogres, and shooting them from a composite ogre bow is the best strategy in the final fight. It is your choice to obtain them; however, the quest can be done without it. The easiest way to obtain them will be from the Grand Exchange, as both the brutal arrows and the composite ogre bow are tradeable.
To make the arrows, use a knife on Achey tree logs and fletch them into ogre arrow shafts (each log will give 2-6 shafts). Add feathers to the shafts (each shaft needs 4 feathers). Finally, use nails (made of any metal) on the flighted ogre arrow while having a hammer in your inventory.
Relocating the ceremonial grounds
Return to Grish and tell him what Sithik told you. Go through all available conversation options. After this he will give you a key which will give access to the ceremonial chamber to look for some 'old' items for him. However, you will end up finding a Zogre guarding the artifacts named Slash Bash. Slash Bash is weak to brutal arrows and the Crumble Undead spell. Other attacks, such as melee, are not effective as they will only hit up to 25% of the normal max hit. He also drains Prayer rapidly. Prepare accordingly, and don't forget to bring a Relicym's balm to remove disease.
Return to the cave beyond the barricade and head west. There will be two successive locked doors, proceed through both of these and descend the stairs. Continue to the end of this long, wide room. Searching the stand will spawn the boss.
A level 111 Zogre named Slash Bash will attack you. The boss can be safespotted, however you can still be attacked by his range attacks. Use the safe spot (pictured right) and kill the Zogre while having on Protect from Ranged. It is possible to use melee on the boss, however it will require using more resources and time since the damage is reduced against him.
It is possible to take too long to kill him, in which case he says something about growing weary of the fight and that he is awaiting a real challenge. You will have to start the fight over if this happens.
After Slash Bash is defeated, collect the bones and the artifact that he drops.
Return to Grish for your reward.
Congratulations! Quest complete!
- 1 Quest point
- 3 Ourg bones
- 2 Zogre bones
- 2,000 Fletching experience
- 2,000 Ranged experience
- 2,000 Herblore experience
- Ability to make Relicym's balm
- Ability to fletch Comp ogre bows and Brutal arrows
- Ability to wear Inoculation bracelets
Required for completing